Player Matchup

Khepri
Khepri
Deathzone847
Khepri
Level 114
God Stats
2W - 1L
1,920 SR
Queue Stats
13W - 10L
1,593 Elo+
Party 3
Nu Wa
Nu Wa
GingerSnapBackz
Nu Wa
Level 88
God Stats
31W - 19L
1,685 SR
Queue Stats
55W - 46L
1,543 Elo+
Party 3
Loki
Loki
SkinnyWenis
Loki
Level 63
God Stats
5W - 8L
1,426 SR
Queue Stats
8W - 10L
1,368 Elo+
Party 4
Ullr
Ullr
WenisKrebbo
Ullr
Level 86
God Stats
1W - 1L
1,270 SR
Queue Stats
8W - 7L
1,368 Elo+
Party 4
Ra
Ra
xF1R3 ST0RMx
Ra
Level 88
God Stats
2W - 2L
1,448 SR
Queue Stats
32W - 35L
1,476 Elo+
Party 3
Team Averages
Level 88
1,550 SR
1,470 Elo+

VS

Team Averages
Level 126
1,406 SR
1,354 Elo+
Danzaburou
Danzaburou
Knightenstein
Danzaburou
Level 154
God Stats
1W - 4L
1,551 SR
Queue Stats
35W - 36L
1,455 Elo+
Party 2
Ganesha
Ganesha
LkValentine
Ganesha
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,247 Elo+
Party 1
Rama
Rama
Mix33r
Rama
Level 71
God Stats
0W - 4L
1,180 SR
Queue Stats
121W - 138L
1,474 Elo+
Party 2
Vamana
Vamana
MurderousBlue
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,247 Elo+
Party 1
Nox
Nox
ZestyQuartz
Nox
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
16W - 29L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 3 / 12
11,400
671
7,589
16,715
14,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
9 / 0 / 8
13,672
804
24,067
8,513
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 2 / 10
11,439
673
11,990
13,024
4,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 1 / 13
12,595
741
18,101
14,274
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
8 / 3 / 9
13,410
789
16,824
10,297
4,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Knightenstein
Danzaburou
19
4 / 4 / 4
11,842
697
16,920
19,737
7,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
LkValentine
Ganesha
15
0 / 7 / 6
9,173
540
9,148
20,745
19,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Mix33r
Rama
17
1 / 4 / 3
10,611
624
7,263
15,960
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 6
9,242
544
10,801
20,185
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 4 / 2
10,875
640
9,209
13,948
6,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
25
Kills
9
9
Deaths
25
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
3
12
2.33
W
9
0
8
13
L
Danzaburou
Knightenstein
Danzaburou
4
4
4
1.5
L
Ganesha
LkValentine
Ganesha
0
7
6
0.43
L
Rama
Mix33r
Rama
1
4
3
0.63
L
0
6
6
0.5
W
2
2
10
3.5
W
5
1
13
11.5
L
4
4
2
1.25
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,571
Damage
53,341
62,823
Taken
90,575
33,625
Mitigated
54,627
19,430
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,589
88
1,293
2,647
16,715
14,954
306
5,069
11,310
16,642
0
W
24,067
6,224
156
1,342
8,513
3,359
3,046
1,979
6,389
79,127
0
L
Danzaburou
Knightenstein
Danzaburou
16,920
3,869
0
3,779
19,737
7,858
814
11,409
8,328
0
67,633
L
Ganesha
LkValentine
Ganesha
9,148
428
1,688
1,608
20,745
19,673
0
9,584
11,161
37,117
0
L
Rama
Mix33r
Rama
7,263
5,433
0
5,747
15,960
5,612
0
9,589
6,371
0
33,533
L
10,801
4,553
0
3,776
20,185
15,011
0
13,231
6,954
0
25,484
W
11,990
2,685
0
120
13,024
4,605
0
4,562
8,018
0
32,807
W
18,101
13,367
0
4,913
14,274
5,732
1,004
5,047
8,913
0
51,848
L
9,209
242
0
1,032
13,948
6,473
512
4,667
9,281
36,606
0
W
16,824
625
4,155
4,804
10,297
4,975
819
1,411
8,777
52,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,516
Gold Earned
51,743
377
Minions Killed
361
11
Camps Cleared
4
1,623,186
Distance Traveled
1,398,749
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,400
671
19
1
0
318,998
0
W
Nu Wa
13,672
804
108
6
4
306,548
1
L
Danzaburou
11,842
697
144
8
2
278,075
4
L
Ganesha
9,173
540
1
0
0
269,499
4
L
Rama
10,611
624
79
5
2
273,734
6
L
Vamana
9,242
544
58
3
0
294,579
2
W
Loki
11,439
673
29
2
3
359,505
2
W
Ullr
12,595
741
107
6
1
313,944
0
L
Nox
10,875
640
79
5
0
282,862
2
W
Ra
13,410
789
114
7
3
324,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role