Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
GERO90-_-
Kumbhakarna
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,364 MMR
Solo
Scylla
Scylla
Gold III
MailliwSotnas
Scylla
Gold III
Level 157
God Stats
19W - 20L
1,503 SR
Queue Stats
373W - 391L
1,435 MMR
Solo
Rama
Rama
Diamond III
PauloNoLondra
Rama
Diamond III
Level 160
God Stats
45W - 41L
1,638 SR
Queue Stats
228W - 225L
2,134 MMR
Solo
Osiris
Osiris
Gold II
iM4rks
Osiris
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
xMariano
Kali
Diamond II
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 367L
2,393 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,528 SR
1,765 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,597 SR
1,717 MMR
Serqet
Serqet
Diamond IV
AgusConitos
Serqet
Diamond IV
Level 160
God Stats
1W - 0L
1,345 SR
Queue Stats
38W - 31L
2,208 MMR
Party 1
Nu Wa
Nu Wa
Gold V
LeHoudini
Nu Wa
Gold V
Level 138
God Stats
4W - 2L
1,929 SR
Queue Stats
255W - 245L
1,343 MMR
Solo
Hun Batz
Hun Batz
Platinum II
TRESDUKA
Hun Batz
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
ZoncuiConitos
Jing Wei
Masters
Level 157
God Stats
4W - 1L
1,709 SR
Queue Stats
411W - 358L
2,036 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
xGuzioN
Sun Wukong
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GERO90-_-
Kumbhakarna
14
0 / 5 / 2
8,968
374
1,552
20,882
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 2
10,562
440
12,762
16,818
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 3
11,594
483
11,224
20,241
7,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
iM4rks
Osiris
19
2 / 1 / 3
11,305
471
12,390
27,052
24,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
19
3 / 7 / 1
12,057
502
15,187
23,292
12,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiSetAo KuangApolloSusano

VS

Bans
DanzaburouGebJanusGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
5 / 3 / 13
13,322
555
15,938
18,491
15,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
LeHoudini
Nu Wa
18
3 / 4 / 14
12,083
503
19,929
10,811
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
TRESDUKA
Hun Batz
20
6 / 2 / 8
13,948
581
12,210
19,461
8,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
ZoncuiConitos
Jing Wei
20
8 / 2 / 6
16,061
669
22,436
24,161
11,246
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xGuzioN
Sun Wukong
20
4 / 1 / 6
13,398
558
15,578
21,479
18,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
11
Kills
26
26
Deaths
12
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
3
13
3.83
L
Kumbhakarna
GERO90-_-
Kumbhakarna
0
5
2
0.2
W
Nu Wa
LeHoudini
Nu Wa
3
4
14
2.5
L
4
7
2
0.71
L
2
6
3
0.58
W
Hun Batz
TRESDUKA
Hun Batz
6
2
8
5
W
Jing Wei
ZoncuiConitos
Jing Wei
8
2
6
5.5
L
Osiris
iM4rks
Osiris
2
1
3
3.5
W
Sun Wukong
xGuzioN
Sun Wukong
4
1
6
7
L
Kali
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,115
Damage
86,091
108,285
Taken
94,403
63,026
Mitigated
57,459
29,098
Healing
33,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
15,938
2,507
0
1,675
18,491
15,059
385
4,936
13,343
4,395
40,685
L
Kumbhakarna
GERO90-_-
Kumbhakarna
1,552
130
0
1,865
20,882
13,111
0
4,776
14,742
18,034
0
W
Nu Wa
LeHoudini
Nu Wa
19,929
3,602
0
1,862
10,811
3,962
3,498
2,698
7,961
80,923
0
L
12,762
1,857
0
1,527
16,818
5,412
0
3,922
12,226
66,367
0
L
11,224
7,743
0
8,614
20,241
7,594
1,054
3,495
16,148
0
104,870
W
Hun Batz
TRESDUKA
Hun Batz
12,210
2,702
0
6,414
19,461
8,864
207
3,813
15,496
0
123,195
W
Jing Wei
ZoncuiConitos
Jing Wei
22,436
20,666
0
19,471
24,161
11,246
7,288
1,145
23,016
0
162,294
L
Osiris
iM4rks
Osiris
12,390
4,404
0
12,844
27,052
24,038
0
4,673
22,101
11,587
71,695
W
Sun Wukong
xGuzioN
Sun Wukong
15,578
3,079
0
4,468
21,479
18,328
212
3,743
17,608
4,330
76,852
L
Kali
15,187
7,473
0
4,248
23,292
12,871
0
3,833
18,974
0
111,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
68,812
641
Minions Killed
733
0
Camps Cleared
0
2,244,287
Distance Traveled
2,436,988
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,322
555
44
2
0
528,326
9
L
Kumbhakarna
8,968
374
14
1
0
470,447
7
W
Nu Wa
12,083
503
122
5
0
431,881
1
L
Scylla
10,562
440
122
5
0
407,659
6
L
Rama
11,594
483
176
7
0
400,627
6
W
Hun Batz
13,948
581
182
8
0
516,459
4
W
Jing Wei
16,061
669
246
10
0
454,591
0
L
Osiris
11,305
471
162
7
0
496,843
5
W
Sun Wukong
13,398
558
139
6
0
505,731
7
L
Kali
12,057
502
167
7
0
468,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role