Player Matchup

Nox
Nox
PlagueRunnerXXV
Nox
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Possyishero
Susano
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
226W - 164L
1,661 Elo+
Party 1
Zeus
Zeus
Rhino Overkill
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
iHobsticles
Kumbhakarna
Level 109
God Stats
2W - 0L
1,748 SR
Queue Stats
90W - 72L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
thcosmos
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,597 Elo+
Solo
Team Averages
Level 106
1,550 SR
1,572 Elo+

VS

Team Averages
Level 95
1,444 SR
1,514 Elo+
Bacchus
Bacchus
BicuspidSiren42
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 342L
1,570 Elo+
Solo
Apollo
Apollo
Señordemiedo
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Taledon
He Bo
Level 105
God Stats
1W - 4L
1,258 SR
Queue Stats
179W - 211L
1,467 Elo+
Party 2
Olorun
Olorun
soulrever911
Olorun
Level 39
God Stats
4W - 3L
1,464 SR
Queue Stats
140W - 177L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
xoriginalcamperx
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
6,616
1,323
3,982
3,143
1,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
11
4 / 2 / 8
6,482
1,296
2,311
3,732
2,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 8
6,361
1,272
4,652
2,596
806
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
iHobsticles
Kumbhakarna
12
1 / 0 / 13
6,235
1,247
2,311
4,738
2,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
thcosmos
Kukulkan
11
2 / 1 / 8
6,254
1,251
3,980
4,466
1,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,224
245
0
0
0
9
2 / 5 / 1
5,296
1,059
2,598
6,407
2,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Taledon
He Bo
10
0 / 3 / 3
4,780
956
3,290
3,201
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
10
2 / 3 / 0
5,181
1,036
2,378
4,838
1,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 3
4,880
976
2,598
5,217
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
14
Kills
4
4
Deaths
14
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
0
8
8
W
Susano
4
2
8
4
W
3
1
8
7
L
2
5
1
0.5
L
He Bo
Taledon
He Bo
0
3
3
0.5
W
Kumbhakarna
iHobsticles
Kumbhakarna
1
0
13
7.5
L
Olorun
2
3
0
0.67
W
Kukulkan
thcosmos
Kukulkan
2
1
8
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,236
Damage
10,864
18,675
Taken
19,663
8,402
Mitigated
7,990
10,099
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
3,982
376
1,459
994
3,143
1,338
937
498
2,645
10,568
0
W
Susano
2,311
585
624
243
3,732
2,018
130
1,480
2,252
0
3,067
W
4,652
448
469
183
2,596
806
584
399
2,197
11,732
0
L
2,598
1,512
465
859
6,407
2,732
0
4,163
2,244
0
6,014
L
He Bo
Taledon
He Bo
3,290
112
296
277
3,201
1,194
0
2,583
618
5,563
0
W
Kumbhakarna
iHobsticles
Kumbhakarna
2,311
229
1,624
1,858
4,738
2,570
464
1,062
3,676
3,714
0
L
Olorun
2,378
1,121
374
785
4,838
1,847
0
4,367
471
7,558
0
W
Kukulkan
thcosmos
Kukulkan
3,980
340
1,404
1,241
4,466
1,670
344
2,229
2,237
10,771
0
L
2,598
1,459
228
915
5,217
2,217
0
3,812
1,405
0
5,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
21,361
42
Minions Killed
30
0
Camps Cleared
0
518,325
Distance Traveled
334,338
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
1,224
245
0
0
0
0
0
W
Nox
6,616
1,323
8
2
0
114,350
1
W
Susano
6,482
1,296
3
1
0
84,173
0
W
Zeus
6,361
1,272
17
3
0
107,531
0
L
Apollo
5,296
1,059
7
1
0
68,979
0
L
He Bo
4,780
956
4
1
0
79,251
0
W
Kumbhakarna
6,235
1,247
3
1
0
112,792
0
L
Olorun
5,181
1,036
9
2
0
80,706
0
W
Kukulkan
6,254
1,251
11
2
0
99,479
0
L
Jing Wei
4,880
976
10
2
0
105,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role