Player Matchup

Tiamat
Tiamat
Nfinite Hatred
Tiamat
Level 155
God Stats
3W - 7L
1,750 SR
Queue Stats
127W - 120L
1,565 Elo+
Party 2
Terra
Terra
Nfinite Requiem
Terra
Level 155
God Stats
0W - 2L
1,595 SR
Queue Stats
46W - 47L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pope Leo13
Ah Muzen Cab
Level 125
God Stats
4W - 3L
1,876 SR
Queue Stats
24W - 29L
1,625 Elo+
Party 2
Osiris
Osiris
PsychoMikEO69
Osiris
Level 84
God Stats
6W - 6L
1,723 SR
Queue Stats
29W - 36L
1,448 Elo+
Party 2
Mercury
Mercury
raiden overlord
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Team Averages
Level 107
1,689 SR
1,497 Elo+

VS

Team Averages
Level 120
1,462 SR
1,451 Elo+
Janus
Janus
GroaningBunion7
Janus
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 86L
1,325 Elo+
Solo
Bacchus
Bacchus
ImSteveFrench
Bacchus
Level 159
God Stats
8W - 7L
1,340 SR
Queue Stats
251W - 241L
1,642 Elo+
Party 1
Chaac
Chaac
RuiSoonMa
Chaac
Level 84
God Stats
4W - 12L
1,376 SR
Queue Stats
48W - 86L
1,263 Elo+
Solo
Anhur
Anhur
Y-u-Soft
Anhur
Level 107
God Stats
2W - 3L
1,453 SR
Queue Stats
46W - 52L
1,467 Elo+
Solo
Heimdallr
Heimdallr
sPittSHELF
Heimdallr
Level 140
God Stats
5W - 4L
1,642 SR
Queue Stats
70W - 71L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 2
12,663
745
14,771
9,745
12,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 3 / 7
11,050
650
11,284
20,333
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Pope Leo13
Ah Muzen Cab
19
3 / 3 / 5
11,855
697
18,890
17,887
7,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 3 / 4
10,845
638
6,984
21,272
17,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 16 / 4
9,032
531
1,067
16,715
5,844

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 8
12,988
764
19,732
8,651
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
5 / 4 / 10
11,672
687
12,997
17,151
16,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chaac
RuiSoonMa
Chaac
18
5 / 3 / 10
11,882
699
11,277
18,655
13,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Y-u-Soft
Anhur
19
3 / 3 / 10
12,455
733
8,847
13,799
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
sPittSHELF
Heimdallr
20
7 / 0 / 11
13,074
769
16,073
12,766
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
11
Kills
27
27
Deaths
11
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Bacchus
5
4
10
2.5
L
5
2
2
3
L
0
3
7
1.17
L
Ah Muzen Cab
Pope Leo13
Ah Muzen Cab
3
3
5
1.83
L
3
3
4
1.67
W
Chaac
RuiSoonMa
Chaac
5
3
10
3.33
W
Anhur
Y-u-Soft
Anhur
3
3
10
2.67
L
0
16
4
0.13
W
Heimdallr
sPittSHELF
Heimdallr
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,996
Damage
68,926
85,952
Taken
71,022
62,337
Mitigated
44,131
25,346
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,732
1,149
0
1,247
8,651
3,023
560
4,813
3,660
47,513
0
W
Bacchus
12,997
1,017
0
1,079
17,151
16,244
168
2,496
14,536
28,638
0
L
14,771
1,681
0
2,289
9,745
12,510
209
2,593
6,969
49,636
0
L
11,284
479
4,498
7,759
20,333
19,465
133
5,658
14,320
28,194
0
L
Ah Muzen Cab
Pope Leo13
Ah Muzen Cab
18,890
9,174
0
7,136
17,887
7,313
1,437
10,405
7,196
0
59,279
L
6,984
3,039
2,008
1,656
21,272
17,205
1,334
7,643
13,153
0
23,394
W
Chaac
RuiSoonMa
Chaac
11,277
852
794
4,479
18,655
13,978
1,644
6,439
11,901
0
40,275
W
Anhur
Y-u-Soft
Anhur
8,847
4,695
0
2,395
13,799
5,189
1,961
7,593
5,909
0
53,424
L
1,067
99
0
0
16,715
5,844
66
5,344
11,254
0
6,841
W
Heimdallr
sPittSHELF
Heimdallr
16,073
6,887
0
3,722
12,766
5,697
1,582
4,355
8,333
0
69,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
62,071
298
Minions Killed
426
5
Camps Cleared
9
1,631,398
Distance Traveled
1,546,165
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,988
764
83
5
2
351,172
2
W
Bacchus
11,672
687
41
2
1
298,402
0
L
Tiamat
12,663
745
105
6
2
345,633
1
L
Terra
11,050
650
29
2
1
327,935
0
L
Ah Muzen Cab
11,855
697
105
6
1
362,511
0
L
Osiris
10,845
638
50
3
1
359,544
1
W
Chaac
11,882
699
53
3
0
305,871
0
W
Anhur
12,455
733
112
7
5
287,909
4
L
Mercury
9,032
531
9
1
0
235,775
0
W
Heimdallr
13,074
769
137
8
1
302,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role