Player Matchup

Aphrodite
Aphrodite
BitBit2398
Aphrodite
Level 29
God Stats
3W - 0L
1,497 SR
Queue Stats
39W - 26L
1,595 Elo+
Party 1
Bellona
Bellona
Gyro-013
Bellona
Level 115
God Stats
1W - 2L
1,458 SR
Queue Stats
72W - 64L
1,524 Elo+
Party 1
Hachiman
Hachiman
temp-185456
Hachiman
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,401 Elo+
Party 1
Team Averages
Level 68
1,485 SR
1,507 Elo+

VS

Team Averages
Level 27
1,561 SR
1,272 Elo+
Kukulkan
Kukulkan
Jilra
Kukulkan
Level 15
God Stats
11W - 14L
1,872 SR
Queue Stats
141W - 199L
1,158 Elo+
Solo
Fenrir
Fenrir
fishes123
Fenrir
Level 29
God Stats
35W - 43L
1,447 SR
Queue Stats
44W - 52L
1,330 Elo+
Party 2
Neith
Neith
xMoist_Milkmanx
Neith
Level 37
God Stats
27W - 47L
1,363 SR
Queue Stats
61W - 76L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BitBit2398
Aphrodite
18
5 / 2 / 14
13,388
705
5,706
10,671
5,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Gyro-013
Bellona
17
12 / 6 / 9
14,483
762
20,839
26,398
17,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
temp-185456
Hachiman
18
6 / 2 / 11
13,320
701
9,708
16,183
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jilra
Kukulkan
15
1 / 9 / 7
11,742
618
15,407
13,043
4,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
fishes123
Fenrir
16
4 / 7 / 4
12,884
678
8,464
17,496
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 7 / 4
12,331
649
14,551
13,879
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
23
Kills
9
10
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BitBit2398
Aphrodite
5
2
14
6
W
Bellona
Gyro-013
Bellona
12
6
9
2.75
L
Kukulkan
Jilra
Kukulkan
1
9
7
0.5
L
Fenrir
fishes123
Fenrir
4
7
4
0.86
W
Hachiman
temp-185456
Hachiman
6
2
11
5.75
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
38,422
53,252
Taken
44,418
31,252
Mitigated
16,890
28,839
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BitBit2398
Aphrodite
5,706
1,013
6,953
6,529
10,671
5,036
211
2,411
6,317
56,361
0
W
Bellona
Gyro-013
Bellona
20,839
11,473
0
10,771
26,398
17,934
657
8,022
18,376
0
64,323
L
Kukulkan
Jilra
Kukulkan
15,407
853
283
330
13,043
4,254
0
1,894
11,149
54,317
0
L
Fenrir
fishes123
Fenrir
8,464
1,453
757
3,279
17,496
7,642
223
2,248
15,248
0
50,841
W
Hachiman
temp-185456
Hachiman
9,708
5,811
0
4,586
16,183
8,282
1,545
5,912
10,271
0
54,063
L
14,551
3,027
0
1,349
13,879
4,994
1,011
1,772
12,107
0
70,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
36,957
219
Minions Killed
236
0
Camps Cleared
0
1,091,286
Distance Traveled
946,583
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,388
705
88
5
0
392,866
2
W
Bellona
14,483
762
72
4
0
333,749
3
L
Kukulkan
11,742
618
75
4
0
279,627
0
L
Fenrir
12,884
678
71
4
0
343,814
2
W
Hachiman
13,320
701
59
3
0
364,671
0
L
Neith
12,331
649
90
5
0
323,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role