Player Matchup

Serqet
Serqet
C3PO-The-GOAT
Serqet
Level 19
God Stats
2W - 8L
1,200 SR
Queue Stats
41W - 62L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fixxihart376
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,611 Elo+
Party 1
Kali
Kali
PumpgunOli
Kali
Level 16
God Stats
4W - 3L
1,720 SR
Queue Stats
24W - 20L
1,512 Elo+
Party 1
Izanami
Izanami
RohdiiamanT-
Izanami
Level 48
God Stats
6W - 8L
1,840 SR
Queue Stats
23W - 21L
1,649 Elo+
Party 1
Tiamat
Tiamat
dante_dk6
Tiamat
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,571 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,558 Elo+

VS

Team Averages
Level 23
1,489 SR
1,565 Elo+
Bacchus
Bacchus
Kevin37377
Bacchus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 88L
1,518 Elo+
Solo
Neith
Neith
PetrYanFan
Neith
Level 22
God Stats
29W - 12L
1,639 SR
Queue Stats
38W - 23L
1,796 Elo+
Solo
Thanatos
Thanatos
SWITCHSUX
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Solo
Izanami
Izanami
SaucyMcThicken
Izanami
Level 29
God Stats
17W - 23L
1,306 SR
Queue Stats
125W - 137L
1,565 Elo+
Solo
Horus
Horus
danybeltre
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,538
508
0
394
68
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Fixxihart376
Ah Muzen Cab
2
0 / 3 / 0
2,616
523
462
2,219
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,073
615
790
1,595
411
Boots

Boots

+6%
Movement Speed

Izanami
RohdiiamanT-
Izanami
3
0 / 2 / 0
2,674
535
486
1,923
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
dante_dk6
Tiamat
2
0 / 1 / 0
2,680
536
264
535
112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kevin37377
Bacchus
5
2 / 0 / 3
3,871
774
1,545
959
473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
6
1 / 0 / 2
3,901
780
1,110
1,629
337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SWITCHSUX
Thanatos
6
2 / 0 / 1
3,764
753
1,098
2,230
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,896
779
240
1,325
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Horus
7
0 / 0 / 0
3,726
745
337
2,296
647
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ah Muzen Cab
Fixxihart376
Ah Muzen Cab
0
3
0
0
W
Bacchus
Kevin37377
Bacchus
2
0
3
3.5
W
Neith
1
0
2
2
L
0
0
0
0
L
Izanami
RohdiiamanT-
Izanami
0
2
0
0
W
Thanatos
SWITCHSUX
Thanatos
2
0
1
2.5
W
1
0
1
1.5
L
Tiamat
dante_dk6
Tiamat
0
1
0
0
W
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,002
Damage
4,330
6,666
Taken
8,439
1,401
Mitigated
2,272
1,452
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
336
394
68
0
0
394
0
805
L
Ah Muzen Cab
Fixxihart376
Ah Muzen Cab
462
322
0
198
2,219
407
0
623
1,596
0
2,937
W
Bacchus
Kevin37377
Bacchus
1,545
464
0
326
959
473
260
0
959
5,040
0
W
Neith
1,110
343
0
760
1,629
337
841
0
1,629
0
15,261
L
790
297
0
527
1,595
411
0
295
1,300
0
5,794
L
Izanami
RohdiiamanT-
Izanami
486
391
0
371
1,923
403
0
627
1,296
0
4,857
W
Thanatos
SWITCHSUX
Thanatos
1,098
694
0
1,914
2,230
556
0
264
1,966
0
15,360
W
240
222
0
984
1,325
259
737
0
1,325
0
11,575
L
Tiamat
dante_dk6
Tiamat
264
132
0
20
535
112
0
0
535
2,987
0
W
Horus
337
291
0
1,450
2,296
647
0
0
2,296
0
10,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,581
Gold Earned
19,158
44
Minions Killed
140
0
Camps Cleared
0
290,112
Distance Traveled
487,959
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
2,538
508
3
1
0
9,608
0
L
Ah Muzen Cab
2,616
523
5
1
0
63,567
1
W
Bacchus
3,871
774
4
1
0
128,767
2
W
Neith
3,901
780
39
8
0
69,549
0
L
Kali
3,073
615
16
3
0
99,714
0
L
Izanami
2,674
535
12
2
0
76,430
0
W
Thanatos
3,764
753
41
8
0
107,939
1
W
Izanami
3,896
779
25
5
0
81,282
1
L
Tiamat
2,680
536
8
2
0
40,793
0
W
Horus
3,726
745
31
6
0
100,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role