Player Matchup

Heimdallr
Heimdallr
HomeBoy SIays
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,750 Elo+
Solo
Ravana
Ravana
ICdeathskull
Ravana
Level 24
God Stats
2W - 3L
1,783 SR
Queue Stats
33W - 28L
1,652 Elo+
Solo
Ne Zha
Ne Zha
Pork xo
Ne Zha
Level 16
God Stats
4W - 4L
1,881 SR
Queue Stats
71W - 56L
1,849 Elo+
Solo
Anubis
Anubis
SP4C3D_K1NG
Anubis
Level 29
God Stats
7W - 6L
1,566 SR
Queue Stats
53W - 63L
1,642 Elo+
Solo
Medusa
Medusa
SimNation94
Medusa
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
57W - 58L
1,736 Elo+
Solo
Team Averages
Level 20
1,689 SR
1,726 Elo+

VS

Team Averages
Level 30
1,749 SR
1,683 Elo+
Xbalanque
Xbalanque
AustralianCake
Xbalanque
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
26W - 19L
1,620 Elo+
Party 1
Cerberus
Cerberus
Awoken_Goyim
Cerberus
Level 73
God Stats
3W - 0L
1,843 SR
Queue Stats
224W - 216L
1,614 Elo+
Party 1
Nemesis
Nemesis
Benny713x
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 42L
1,675 Elo+
Party 1
King Arthur
King Arthur
RaizorAsh
King Arthur
Level 19
God Stats
4W - 1L
1,722 SR
Queue Stats
79W - 71L
1,581 Elo+
Party 1
Merlin
Merlin
triumphcard2
Merlin
Level 16
God Stats
7W - 1L
1,930 SR
Queue Stats
27W - 11L
1,926 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HomeBoy SIays
Heimdallr
18
3 / 2 / 3
10,817
541
9,531
13,870
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Ravana
17
4 / 4 / 2
11,028
551
11,664
14,713
10,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
Pork xo
Ne Zha
13
1 / 5 / 7
8,815
441
3,816
17,389
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
17
4 / 5 / 1
10,399
520
3,472
9,966
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
15
5 / 4 / 4
10,014
501
10,987
14,384
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AustralianCake
Xbalanque
17
1 / 4 / 8
10,346
517
7,748
13,758
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Awoken_Goyim
Cerberus
15
0 / 4 / 13
9,384
469
6,868
13,892
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Benny713x
Nemesis
18
10 / 4 / 6
11,915
596
15,137
17,012
9,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
RaizorAsh
King Arthur
16
1 / 4 / 0
10,017
501
4,613
14,574
7,682
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
19
8 / 1 / 8
11,859
593
17,008
4,926
2,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
17
Kills
20
20
Deaths
17
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AustralianCake
Xbalanque
1
4
8
1.25
W
Cerberus
Awoken_Goyim
Cerberus
0
4
13
1.63
W
Nemesis
Benny713x
Nemesis
10
4
6
3.25
L
Heimdallr
HomeBoy SIays
Heimdallr
3
2
3
2.25
L
Ravana
4
4
2
1.25
L
Ne Zha
Pork xo
Ne Zha
1
5
7
0.9
W
King Arthur
RaizorAsh
King Arthur
1
4
0
0.25
L
Anubis
4
5
1
0.9
L
Medusa
5
4
4
1.75
W
Merlin
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
51,374
70,322
Taken
64,162
37,006
Mitigated
34,936
18,058
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AustralianCake
Xbalanque
7,748
3,842
0
4,751
13,758
4,971
59
602
13,113
0
89,389
W
Cerberus
Awoken_Goyim
Cerberus
6,868
0
720
4,061
13,892
10,617
0
1,712
12,096
23,504
0
W
Nemesis
Benny713x
Nemesis
15,137
8,083
0
7,094
17,012
9,512
0
723
16,121
0
79,471
L
Heimdallr
HomeBoy SIays
Heimdallr
9,531
3,302
0
5,202
13,870
5,985
1,711
2,511
11,359
0
78,006
L
Ravana
11,664
3,898
0
3,558
14,713
10,017
462
4,001
10,712
0
68,174
L
Ne Zha
Pork xo
Ne Zha
3,816
1,026
0
4,359
17,389
13,182
0
6,244
11,145
0
32,711
W
King Arthur
RaizorAsh
King Arthur
4,613
1,295
0
2,636
14,574
7,682
0
0
14,574
0
50,272
L
Anubis
3,472
73
267
1,507
9,966
3,589
672
5,718
4,248
54,414
0
L
Medusa
10,987
4,405
0
3,165
14,384
4,233
1,501
5,402
8,982
0
55,273
W
Merlin
17,008
151
0
955
4,926
2,154
519
109
4,783
87,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
53,521
546
Minions Killed
574
0
Camps Cleared
0
1,797,814
Distance Traveled
2,007,842
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,346
517
147
7
0
348,242
1
W
Cerberus
9,384
469
60
3
0
434,453
3
W
Nemesis
11,915
596
105
5
0
497,350
5
L
Heimdallr
10,817
541
143
7
0
374,622
2
L
Ravana
11,028
551
145
7
0
342,375
2
L
Ne Zha
8,815
441
27
1
0
386,936
7
W
King Arthur
10,017
501
114
6
0
364,143
4
L
Anubis
10,399
520
138
7
0
352,032
4
L
Medusa
10,014
501
93
5
0
341,849
0
W
Merlin
11,859
593
148
7
0
363,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role