Player Matchup

Freya
Freya
Dhaerion
Freya
Level 20
God Stats
8W - 19L
1,322 SR
Queue Stats
43W - 63L
1,354 Elo+
Solo
Ra
Ra
Gamb0lShroud
Ra
Level 28
God Stats
37W - 29L
1,552 SR
Queue Stats
89W - 73L
1,404 Elo+
Solo
Merlin
Merlin
Sicario8443
Merlin
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 14L
952 Elo+
Solo
Nemesis
Nemesis
batatinhaaa0
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
greco044
Tiamat
Level 28
God Stats
25W - 20L
1,486 SR
Queue Stats
83W - 85L
1,405 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,323 Elo+

VS

Team Averages
Level 30
1,490 SR
1,347 Elo+
Horus
Horus
Boblee-3Swager91
Horus
Level 24
God Stats
3W - 7L
1,966 SR
Queue Stats
54W - 83L
1,348 Elo+
Party 1
Anubis
Anubis
Goofygrass024
Anubis
Level 43
God Stats
7W - 18L
1,287 SR
Queue Stats
52W - 99L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
Shade_crow789
Kukulkan
Level 28
God Stats
2W - 8L
1,026 SR
Queue Stats
93W - 98L
1,296 Elo+
Solo
Olorun
Olorun
Slapyazz42
Olorun
Level 6
God Stats
7W - 5L
1,591 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Mercury
Mercury
stankypanky9131
Mercury
Level 51
God Stats
6W - 5L
1,577 SR
Queue Stats
95W - 116L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dhaerion
Freya
11
5 / 1 / 1
6,356
454
2,095
7,229
1,892
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 3 / 4
6,889
492
6,278
6,802
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
1
0 / 0 / 0
4,146
296
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Nemesis
batatinhaaa0
Nemesis
11
6 / 10 / 4
7,266
519
7,755
12,273
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
greco044
Tiamat
12
3 / 2 / 0
6,953
497
8,521
8,428
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,141
510
3,044
7,827
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 1
7,353
525
6,415
12,279
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Kukulkan
Shade_crow789
Kukulkan
12
5 / 5 / 2
7,456
533
4,031
7,372
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Slapyazz42
Olorun
12
3 / 7 / 4
7,365
526
4,630
10,286
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 3
8,655
618
7,807
9,527
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
15
Kills
16
16
Deaths
17
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Freya
Dhaerion
Freya
5
1
1
5.5
L
1
3
4
1
W
1
3
1
0.5
W
Kukulkan
Shade_crow789
Kukulkan
5
5
2
1.2
L
Merlin
0
0
0
0
W
Olorun
Slapyazz42
Olorun
3
7
4
0.71
L
Nemesis
batatinhaaa0
Nemesis
6
10
4
0.8
L
Tiamat
greco044
Tiamat
3
2
0
1.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,649
Damage
25,927
34,732
Taken
47,291
12,213
Mitigated
19,137
7,155
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,044
1,390
835
2,656
7,827
4,975
621
3,650
3,957
0
22,596
L
Freya
Dhaerion
Freya
2,095
631
0
2,506
7,229
1,892
0
3,783
3,446
10,541
0
L
6,278
630
333
1,089
6,802
1,889
472
2,771
3,981
33,890
0
W
6,415
419
405
6,353
12,279
5,409
1,188
6,814
5,233
41,940
0
W
Kukulkan
Shade_crow789
Kukulkan
4,031
1,058
342
1,278
7,372
2,781
1,840
1,271
6,077
25,257
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Slapyazz42
Olorun
4,630
3,039
0
2,352
10,286
2,907
2,396
920
9,336
32,313
0
L
Nemesis
batatinhaaa0
Nemesis
7,755
4,467
0
1,260
12,273
3,990
513
6,058
6,190
0
17,825
L
Tiamat
greco044
Tiamat
8,521
1,489
39
1,928
8,428
4,442
117
2,464
5,784
30,153
0
W
7,807
3,940
0
1,410
9,527
3,065
2,043
3,389
5,794
0
54,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
37,970
156
Minions Killed
325
0
Camps Cleared
0
1,041,510
Distance Traveled
1,237,297
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,141
510
47
3
0
291,686
0
L
Freya
6,356
454
9
1
0
253,576
1
L
Ra
6,889
492
61
4
0
259,854
0
W
Anubis
7,353
525
76
5
0
209,986
0
W
Kukulkan
7,456
533
58
4
0
203,950
3
L
Merlin
4,146
296
0
0
0
0
0
W
Olorun
7,365
526
56
4
0
220,147
0
L
Nemesis
7,266
519
31
2
0
257,968
1
L
Tiamat
6,953
497
55
4
0
270,112
0
W
Mercury
8,655
618
88
6
0
311,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role