Player Matchup

Cthulhu
Cthulhu
Julianbeast
Cthulhu
Level 15
God Stats
11W - 11L
1,585 SR
Queue Stats
11W - 14L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
LavrentyBeria123
Hou Yi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 97L
1,482 Elo+
Party 2
Janus
Janus
antonioensis
Janus
Level 16
God Stats
5W - 5L
1,635 SR
Queue Stats
258W - 304L
1,370 Elo+
Party 2
Olorun
Olorun
death4trump
Olorun
Level 47
God Stats
8W - 6L
1,721 SR
Queue Stats
453W - 468L
1,487 Elo+
Party 2
Thanatos
Thanatos
esaloco
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,399 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,453 Elo+

VS

Team Averages
Level 33
1,504 SR
1,332 Elo+
Rama
Rama
Girraff
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
PPStupid
Kukulkan
Level 5
God Stats
1W - 2L
1,706 SR
Queue Stats
8W - 8L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
TheKevDev
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo
Ah Puch
Ah Puch
TopFillin
Ah Puch
Level 27
God Stats
9W - 11L
1,313 SR
Queue Stats
66W - 56L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
marckoacu
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 74L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Julianbeast
Cthulhu
12
3 / 4 / 0
7,560
540
5,256
9,579
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 1 / 3
6,728
481
4,762
6,626
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 3
7,827
559
4,640
7,177
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
14
5 / 3 / 2
8,660
619
7,445
9,321
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
esaloco
Thanatos
15
9 / 0 / 1
8,732
624
10,688
9,802
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Girraff
Rama
8
3 / 1 / 2
5,882
420
3,230
5,717
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
PPStupid
Kukulkan
8
2 / 9 / 0
5,963
426
1,680
8,318
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TheKevDev
Cthulhu
10
0 / 3 / 3
5,982
427
5,375
12,893
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
TopFillin
Ah Puch
11
3 / 4 / 0
7,132
509
8,278
9,558
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
marckoacu
Ao Kuang
9
1 / 5 / 1
5,701
407
1,460
9,223
2,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
20
Kills
9
9
Deaths
22
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
Girraff
Rama
3
1
2
4
W
Cthulhu
Julianbeast
Cthulhu
3
4
0
0.75
W
0
1
3
1.5
L
Kukulkan
PPStupid
Kukulkan
2
9
0
0.22
L
Cthulhu
TheKevDev
Cthulhu
0
3
3
0.5
L
Ah Puch
TopFillin
Ah Puch
3
4
0
0.75
W
3
1
3
4.5
W
Olorun
5
3
2
2
W
Thanatos
esaloco
Thanatos
9
0
1
9.5
L
Ao Kuang
marckoacu
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,791
Damage
20,023
42,505
Taken
45,709
16,538
Mitigated
16,752
21,607
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Girraff
Rama
3,230
2,631
0
1,968
5,717
1,608
115
2,696
3,021
0
19,542
W
Cthulhu
Julianbeast
Cthulhu
5,256
658
166
759
9,579
5,159
217
3,534
6,005
30,779
0
W
4,762
2,150
0
2,721
6,626
2,116
376
3,129
3,497
0
22,994
L
Kukulkan
PPStupid
Kukulkan
1,680
131
0
0
8,318
2,330
1,013
3,243
4,847
15,646
0
L
Cthulhu
TheKevDev
Cthulhu
5,375
778
0
3,275
12,893
6,274
0
4,503
8,248
20,574
0
L
Ah Puch
TopFillin
Ah Puch
8,278
1,098
0
1,090
9,558
3,925
0
2,501
7,041
33,451
0
W
4,640
420
0
1,520
7,177
2,159
2,118
2,456
4,671
40,457
0
W
Olorun
7,445
3,718
0
5,249
9,321
3,533
3,314
3,908
5,163
48,745
0
W
Thanatos
esaloco
Thanatos
10,688
2,503
0
11,192
9,802
3,571
427
3,301
6,376
0
53,030
L
Ao Kuang
marckoacu
Ao Kuang
1,460
365
123
1,468
9,223
2,615
920
3,940
5,211
17,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
30,660
383
Minions Killed
194
0
Camps Cleared
0
1,373,975
Distance Traveled
1,096,513
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,882
420
35
3
0
154,026
0
W
Cthulhu
7,560
540
43
3
0
309,572
0
W
Hou Yi
6,728
481
68
5
0
249,959
2
L
Kukulkan
5,963
426
34
2
0
230,301
0
L
Cthulhu
5,982
427
36
3
0
231,868
1
L
Ah Puch
7,132
509
54
4
0
245,620
1
W
Janus
7,827
559
75
5
0
277,963
0
W
Olorun
8,660
619
98
7
0
236,379
0
W
Thanatos
8,732
624
99
7
0
300,102
0
L
Ao Kuang
5,701
407
35
3
0
234,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role