Player Matchup

Artemis
Artemis
Artemis4850
Artemis
Level 8
God Stats
3W - 11L
1,184 SR
Queue Stats
8W - 20L
1,135 Elo+
Party 2
Ao Kuang
Ao Kuang
Fire xSuperior
Ao Kuang
Level 28
God Stats
16W - 5L
1,805 SR
Queue Stats
100W - 96L
1,413 Elo+
Party 2
Aphrodite
Aphrodite
HellbornSavage
Aphrodite
Level 19
God Stats
11W - 8L
1,582 SR
Queue Stats
92W - 107L
1,294 Elo+
Solo
Fenrir
Fenrir
MR ELITE 279
Fenrir
Level 11
God Stats
8W - 13L
1,336 SR
Queue Stats
18W - 23L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
PrinceofFlame19
Sun Wukong
Level 7
God Stats
2W - 5L
1,315 SR
Queue Stats
36W - 31L
1,350 Elo+
Party 2
Team Averages
Level 15
1,444 SR
1,301 Elo+

VS

Team Averages
Level 15
1,535 SR
1,360 Elo+
Vamana
Vamana
KwaiChangCaine1
Vamana
Level 24
God Stats
274W - 316L
1,539 SR
Queue Stats
402W - 500L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Kwantinkus
Cthulhu
Level 19
God Stats
56W - 54L
1,617 SR
Queue Stats
411W - 521L
1,318 Elo+
Party 1
Serqet
Serqet
LagunaZGZ
Serqet
Level 13
God Stats
7W - 5L
1,574 SR
Queue Stats
20W - 12L
1,559 Elo+
Solo
Kali
Kali
Razor711
Kali
Level 8
God Stats
10W - 8L
1,444 SR
Queue Stats
10W - 12L
1,298 Elo+
Solo
Jing Wei
Jing Wei
balantis_mpatza
Jing Wei
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artemis4850
Artemis
18
1 / 8 / 9
12,299
820
6,127
13,015
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
20 / 4 / 7
19,813
1,321
39,772
33,227
23,162
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
HellbornSavage
Aphrodite
20
3 / 6 / 17
14,970
998
26,335
26,237
14,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
20
4 / 12 / 15
14,638
976
19,754
27,872
19,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Sun Wukong
PrinceofFlame19
Sun Wukong
20
2 / 4 / 13
14,035
936
19,038
23,081
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 16
14,426
962
23,718
29,629
17,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kwantinkus
Cthulhu
20
4 / 3 / 17
14,613
974
23,606
25,074
37,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
LagunaZGZ
Serqet
20
12 / 5 / 15
15,893
1,060
20,706
19,133
10,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
20
6 / 12 / 17
14,197
946
16,468
30,340
15,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
20
7 / 4 / 18
14,740
983
25,633
15,960
8,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
117
30
Kills
34
34
Deaths
30
61
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Artemis
Artemis4850
Artemis
1
8
9
0.69
L
Ao Kuang
20
4
7
5.88
L
Aphrodite
HellbornSavage
Aphrodite
3
6
17
1.92
W
5
6
16
2.17
W
Cthulhu
Kwantinkus
Cthulhu
4
3
17
4.17
W
Serqet
LagunaZGZ
Serqet
12
5
15
3.9
L
Fenrir
4
12
15
0.96
L
Sun Wukong
PrinceofFlame19
Sun Wukong
2
4
13
2.13
W
Kali
6
12
17
1.21
W
Jing Wei
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,026
Damage
110,131
123,432
Taken
120,136
81,995
Mitigated
88,199
45,383
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Artemis4850
Artemis
6,127
3,387
0
925
13,015
5,431
0
2,546
10,469
0
12,155
L
Ao Kuang
39,772
11,549
953
19,369
33,227
23,162
0
3,398
28,788
62,944
0
L
Aphrodite
HellbornSavage
Aphrodite
26,335
3,831
8,454
10,825
26,237
14,993
0
3,987
21,030
69,379
0
W
23,718
9,663
0
4,596
29,629
17,223
0
19,592
10,037
0
52,384
W
Cthulhu
Kwantinkus
Cthulhu
23,606
3,465
0
0
25,074
37,214
0
9,090
15,984
64,456
0
W
Serqet
LagunaZGZ
Serqet
20,706
7,408
0
0
19,133
10,022
0
9,761
9,372
0
35,313
L
Fenrir
19,754
7,532
0
2,342
27,872
19,445
0
7,328
20,219
0
39,292
L
Sun Wukong
PrinceofFlame19
Sun Wukong
19,038
8,440
0
2,515
23,081
18,964
0
6,347
16,170
0
33,123
W
Kali
16,468
11,486
0
3,036
30,340
15,477
0
15,498
14,842
0
21,252
W
Jing Wei
25,633
22,615
0
0
15,960
8,263
0
12,166
3,794
0
42,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,755
Gold Earned
73,869
254
Minions Killed
254
2
Camps Cleared
0
1,253,338
Distance Traveled
1,474,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,299
820
8
1
0
138,665
0
L
Ao Kuang
19,813
1,321
50
3
1
305,141
1
L
Aphrodite
14,970
998
118
8
1
293,708
1
W
Vamana
14,426
962
60
4
0
316,508
0
W
Cthulhu
14,613
974
97
6
0
317,405
0
W
Serqet
15,893
1,060
56
4
0
295,325
0
L
Fenrir
14,638
976
44
3
0
252,557
0
L
Sun Wukong
14,035
936
34
2
0
263,267
0
W
Kali
14,197
946
10
1
0
260,062
0
W
Jing Wei
14,740
983
31
2
0
285,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role