Player Matchup

King Arthur
King Arthur
BlastFinder
King Arthur
Level 104
God Stats
1W - 2L
1,109 SR
Queue Stats
60W - 51L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Derpressed0
Cthulhu
Level 95
God Stats
6W - 6L
1,700 SR
Queue Stats
115W - 127L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
TrollsFolly
Baron Samedi
Level 29
God Stats
3W - 3L
1,667 SR
Queue Stats
17W - 27L
1,520 Elo+
Party 1
Team Averages
Level 76
1,492 SR
1,494 Elo+

VS

Team Averages
Level 27
1,537 SR
1,515 Elo+
Ah Puch
Ah Puch
Hunterplays6143
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Osiris
Osiris
J4Wrld
Osiris
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 77L
1,511 Elo+
Solo
Anubis
Anubis
XDKillerzoneXD
Anubis
Level 29
God Stats
30W - 19L
1,612 SR
Queue Stats
137W - 129L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlastFinder
King Arthur
13
9 / 2 / 7
10,124
844
5,610
10,451
8,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Derpressed0
Cthulhu
11
2 / 4 / 10
8,410
701
8,556
13,502
7,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
TrollsFolly
Baron Samedi
14
9 / 1 / 9
9,979
832
11,912
11,106
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 14 / 3
7,772
648
7,115
16,184
5,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
J4Wrld
Osiris
12
4 / 6 / 2
8,318
693
10,531
15,209
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 1 / 1
7,302
609
3,496
3,581
1,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlastFinder
King Arthur
9
2
7
6.25
W
Cthulhu
Derpressed0
Cthulhu
2
4
10
1.75
L
1
14
3
0.18
L
Osiris
J4Wrld
Osiris
4
6
2
0.83
W
Baron Samedi
TrollsFolly
Baron Samedi
9
1
9
13.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
21,142
35,059
Taken
34,974
20,084
Mitigated
18,089
11,122
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlastFinder
King Arthur
5,610
254
123
429
10,451
8,269
176
2,561
7,745
0
20,641
W
Cthulhu
Derpressed0
Cthulhu
8,556
2,393
782
2,082
13,502
7,770
345
4,140
9,063
24,895
0
L
7,115
1,554
0
2,287
16,184
5,225
12
9,258
6,581
21,362
0
L
Osiris
J4Wrld
Osiris
10,531
3,996
171
1,461
15,209
11,566
0
9,446
5,448
0
28,085
W
Baron Samedi
TrollsFolly
Baron Samedi
11,912
1,292
1,653
6,053
11,106
4,045
1,567
4,005
6,976
40,537
0
L
3,496
63
0
0
3,581
1,298
0
1,021
2,420
15,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
23,392
122
Minions Killed
70
0
Camps Cleared
0
603,974
Distance Traveled
442,518
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,124
844
23
2
0
225,748
0
W
Cthulhu
8,410
701
41
3
0
216,395
1
L
Ah Puch
7,772
648
23
2
0
146,949
0
L
Osiris
8,318
693
24
2
0
199,491
1
W
Baron Samedi
9,979
832
58
5
0
161,831
1
L
Anubis
7,302
609
23
2
0
96,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role