Player Matchup

Fenrir
Fenrir
Anahata
Fenrir
Level 106
God Stats
8W - 8L
1,583 SR
Queue Stats
65W - 55L
1,616 Elo+
Party 1
Mulan
Mulan
Grimmjaw629
Mulan
Level 20
God Stats
3W - 8L
1,552 SR
Queue Stats
33W - 37L
1,443 Elo+
Party 1
Neith
Neith
Ratheincarnate
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
gelum
Kukulkan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,354 Elo+
Party 1
Ymir
Ymir
killertoxic508
Ymir
Level 22
God Stats
0W - 2L
1,361 SR
Queue Stats
1W - 2L
1,532 Elo+
Party 1
Team Averages
Level 48
1,499 SR
1,512 Elo+

VS

Team Averages
Level 58
1,571 SR
1,542 Elo+
Chaac
Chaac
FunDysfunctional
Chaac
Level 39
God Stats
4W - 3L
1,603 SR
Queue Stats
83W - 89L
1,517 Elo+
Party 3
Horus
Horus
Jumpsers
Horus
Level 89
God Stats
55W - 30L
1,589 SR
Queue Stats
211W - 177L
1,561 Elo+
Party 2
Poseidon
Poseidon
Kyletev111
Poseidon
Level 28
God Stats
11W - 14L
1,476 SR
Queue Stats
43W - 52L
1,482 Elo+
Party 2
Izanami
Izanami
Lesamuen
Izanami
Level 106
God Stats
134W - 71L
1,630 SR
Queue Stats
199W - 154L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bruhmomenthours
Tsukuyomi
Level 30
God Stats
6W - 4L
1,559 SR
Queue Stats
28W - 15L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anahata
Fenrir
10
3 / 3 / 0
5,606
561
3,100
6,676
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,213
521
3,442
6,470
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 4 / 0
4,009
401
2,006
4,723
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
gelum
Kukulkan
9
0 / 2 / 0
4,752
475
1,848
4,563
1,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 3 / 0
4,382
438
777
5,460
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,887
589
4,264
8,361
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
Jumpsers
Horus
10
1 / 0 / 7
6,448
645
2,294
5,691
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
Kyletev111
Poseidon
11
2 / 1 / 1
6,338
634
2,539
2,626
838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Lesamuen
Izanami
11
8 / 0 / 1
7,122
712
6,390
3,240
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
bruhmomenthours
Tsukuyomi
10
3 / 0 / 1
5,693
569
3,181
3,828
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anahata
Fenrir
3
3
0
1
W
0
2
2
0.5
L
0
2
1
0.25
W
Horus
Jumpsers
Horus
1
0
7
4.5
W
Poseidon
Kyletev111
Poseidon
2
1
1
2.5
W
Izanami
Lesamuen
Izanami
8
0
1
8.5
L
0
4
0
0
W
Tsukuyomi
bruhmomenthours
Tsukuyomi
3
0
1
3.5
L
Kukulkan
gelum
Kukulkan
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,173
Damage
18,668
27,892
Taken
23,746
9,289
Mitigated
13,364
5,546
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anahata
Fenrir
3,100
1,352
0
2,256
6,676
1,963
0
408
6,218
0
22,657
W
4,264
1,561
0
4,187
8,361
5,849
39
0
8,111
0
30,690
L
3,442
621
0
1,381
6,470
3,239
0
0
6,270
0
20,973
W
Horus
Jumpsers
Horus
2,294
650
779
2,816
5,691
4,034
80
491
5,200
0
11,011
W
Poseidon
Kyletev111
Poseidon
2,539
420
0
20
2,626
838
129
1,198
1,428
38,332
0
W
Izanami
Lesamuen
Izanami
6,390
4,602
0
750
3,240
1,565
1,080
286
2,954
0
49,107
L
2,006
544
0
833
4,723
697
0
0
4,723
0
15,870
W
Tsukuyomi
bruhmomenthours
Tsukuyomi
3,181
864
0
2,323
3,828
1,078
0
650
3,178
0
23,754
L
Kukulkan
gelum
Kukulkan
1,848
0
0
531
4,563
1,583
0
2,131
2,432
22,499
0
L
777
57
0
545
5,460
1,807
0
0
5,460
7,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
31,488
191
Minions Killed
336
0
Camps Cleared
0
892,105
Distance Traveled
923,687
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,606
561
46
5
0
198,650
0
W
Chaac
5,887
589
75
8
0
182,191
1
L
Mulan
5,213
521
54
5
0
172,323
1
W
Horus
6,448
645
1
0
0
176,437
1
W
Poseidon
6,338
634
84
8
0
158,928
0
W
Izanami
7,122
712
119
12
0
163,242
0
L
Neith
4,009
401
24
2
0
164,904
0
W
Tsukuyomi
5,693
569
57
6
0
242,889
0
L
Kukulkan
4,752
475
48
5
0
174,846
0
L
Ymir
4,382
438
19
2
0
181,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role