Player Matchup

Ares
Ares
CleaveDaG0at_
Ares
Level 88
God Stats
25W - 12L
1,594 SR
Queue Stats
74W - 80L
1,356 Elo+
Party 2
Artemis
Artemis
CorruptedIrish32
Artemis
Level 107
God Stats
11W - 15L
1,087 SR
Queue Stats
112W - 111L
1,438 Elo+
Solo
Chaac
Chaac
LordGinto_Chyna
Chaac
Level 104
God Stats
7W - 9L
1,505 SR
Queue Stats
167W - 197L
1,393 Elo+
Party 2
Chang'e
Chang'e
darkestfairee
Chang'e
Level 83
God Stats
5W - 0L
1,696 SR
Queue Stats
66W - 63L
1,406 Elo+
Solo
Raijin
Raijin
まっしゅるーむはくしゃく
Raijin
Level 48
God Stats
7W - 3L
1,686 SR
Queue Stats
141W - 157L
1,437 Elo+
Solo
Team Averages
Level 86
1,513 SR
1,406 Elo+

VS

Team Averages
Level 55
1,483 SR
1,475 Elo+
Agni
Agni
LooneyRazor
Agni
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 81L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
RenaFlameheart
Danzaburou
Level 48
God Stats
4W - 9L
1,298 SR
Queue Stats
75W - 87L
1,405 Elo+
Party 1
Tiamat
Tiamat
TaR Legion
Tiamat
Level 58
God Stats
11W - 14L
1,443 SR
Queue Stats
42W - 44L
1,402 Elo+
Party 3
Osiris
Osiris
Tar Tonic
Osiris
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,524 Elo+
Party 3
Serqet
Serqet
xlNSOMNIAx
Serqet
Level 41
God Stats
3W - 8L
1,672 SR
Queue Stats
129W - 133L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
11,465
1,147
12,720
12,713
10,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 1 / 9
10,446
1,045
8,576
6,591
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 16
10,181
1,018
13,977
9,060
8,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
17
5 / 2 / 10
10,347
1,035
11,693
12,146
5,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 14
9,646
965
10,079
10,462
4,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,113
911
9,661
9,481
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RenaFlameheart
Danzaburou
15
1 / 1 / 2
9,100
910
9,337
11,526
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TaR Legion
Tiamat
15
3 / 6 / 5
9,732
973
14,746
13,685
10,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Tar Tonic
Osiris
15
2 / 7 / 5
9,355
936
6,560
17,376
10,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
xlNSOMNIAx
Serqet
15
2 / 4 / 7
9,600
960
6,253
10,864
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
23
Kills
9
9
Deaths
23
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
5
1
9
9.5
L
1
5
5
0.7
W
2
1
16
10
L
Danzaburou
RenaFlameheart
Danzaburou
1
1
2
2
L
Tiamat
TaR Legion
Tiamat
3
6
5
0.92
L
Osiris
Tar Tonic
Osiris
2
7
5
0.64
W
Chang'e
5
2
10
5
L
Serqet
xlNSOMNIAx
Serqet
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,045
Damage
46,557
50,972
Taken
62,932
31,650
Mitigated
32,675
14,384
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,720
913
0
0
12,713
10,775
0
5,799
6,253
21,090
0
W
8,576
4,284
564
1,871
6,591
2,826
0
3,164
3,267
0
28,655
L
9,661
907
0
0
9,481
3,391
0
4,771
4,710
30,158
0
W
13,977
1,982
0
2,849
9,060
8,745
0
3,817
4,290
0
26,235
L
Danzaburou
RenaFlameheart
Danzaburou
9,337
1,367
243
1,899
11,526
4,450
0
5,254
6,272
0
39,934
L
Tiamat
TaR Legion
Tiamat
14,746
1,648
562
3,342
13,685
10,305
0
8,170
5,515
28,281
0
L
Osiris
Tar Tonic
Osiris
6,560
1,932
500
1,032
17,376
10,214
0
10,586
6,790
0
16,026
W
Chang'e
11,693
361
3,714
5,124
12,146
5,072
0
5,979
5,981
35,189
0
L
Serqet
xlNSOMNIAx
Serqet
6,253
3,023
0
0
10,864
4,315
0
5,711
5,153
0
9,812
W
10,079
947
0
262
10,462
4,232
0
4,647
5,511
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
46,900
202
Minions Killed
172
8
Camps Cleared
6
939,455
Distance Traveled
838,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,465
1,147
16
2
3
188,295
0
W
Artemis
10,446
1,045
59
6
0
184,198
0
L
Agni
9,113
911
36
4
0
152,714
0
W
Chaac
10,181
1,018
35
4
2
203,725
0
L
Danzaburou
9,100
910
75
8
0
152,241
1
L
Tiamat
9,732
973
39
4
3
157,989
1
L
Osiris
9,355
936
16
2
3
180,961
0
W
Chang'e
10,347
1,035
51
5
3
181,434
0
L
Serqet
9,600
960
6
1
0
194,306
0
W
Raijin
9,646
965
41
4
0
181,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role