Player Matchup

Vulcan
Vulcan
Boeroa4
Vulcan
Level 7
God Stats
4W - 1L
1,213 SR
Queue Stats
9W - 9L
1,487 Elo+
Solo
Kali
Kali
BrunoSinra
Kali
Level 18
God Stats
41W - 34L
1,572 SR
Queue Stats
99W - 88L
1,512 Elo+
Party 1
Merlin
Merlin
Jprtc
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,518 Elo+
Party 1
Bellona
Bellona
juninhoplay424
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,483 Elo+
Solo
Tiamat
Tiamat
ray-hoon2
Tiamat
Level 16
God Stats
6W - 10L
1,324 SR
Queue Stats
35W - 54L
1,306 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,461 Elo+

VS

Team Averages
Level 18
1,525 SR
1,508 Elo+
Artemis
Artemis
Ignvcio17k
Artemis
Level 18
God Stats
4W - 7L
1,501 SR
Queue Stats
28W - 37L
1,539 Elo+
Solo
Chang'e
Chang'e
SoninhaBocaDoce
Chang'e
Level 12
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 8L
1,457 Elo+
Solo
Zeus
Zeus
Thyagado
Zeus
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 42L
1,469 Elo+
Party 2
Medusa
Medusa
jotavezin
Medusa
Level 7
God Stats
3W - 2L
1,654 SR
Queue Stats
21W - 26L
1,396 Elo+
Party 2
Thanatos
Thanatos
mur1l0cAbrAl10
Thanatos
Level 13
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 2L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Boeroa4
Vulcan
17
3 / 2 / 17
10,638
1,064
16,261
7,869
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 10
11,886
1,189
9,122
13,044
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Jprtc
Merlin
17
1 / 3 / 21
10,316
1,032
12,448
9,916
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 11
10,974
1,097
10,013
13,893
11,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
ray-hoon2
Tiamat
17
6 / 4 / 17
10,889
1,089
16,227
9,782
8,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

238

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ignvcio17k
Artemis
16
2 / 4 / 9
10,164
1,016
13,183
13,365
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 12
10,047
1,005
7,574
16,922
6,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
17
9 / 3 / 4
12,193
1,219
18,700
12,518
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jotavezin
Medusa
15
3 / 8 / 3
9,764
976
6,484
15,438
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
14
1 / 11 / 7
8,947
895
2,504
11,741
4,369
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
29
Kills
16
16
Deaths
29
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Boeroa4
Vulcan
3
2
17
5.75
W
11
4
10
4
L
Artemis
Ignvcio17k
Artemis
2
4
9
1.63
W
Merlin
Jprtc
Merlin
1
3
21
3.83
L
1
3
12
2.33
L
Zeus
9
3
4
3.67
L
Medusa
jotavezin
Medusa
3
8
3
0.56
W
8
3
11
4.5
L
Thanatos
1
11
7
0.41
W
Tiamat
ray-hoon2
Tiamat
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,071
Damage
48,445
54,504
Taken
69,984
32,818
Mitigated
25,946
8,216
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Boeroa4
Vulcan
16,261
5,170
0
1,071
7,869
3,290
0
3,857
4,012
43,542
0
W
9,122
4,520
0
3,939
13,044
6,183
0
3,917
9,127
0
23,422
L
Artemis
Ignvcio17k
Artemis
13,183
7,432
0
2,382
13,365
5,304
0
7,628
5,512
0
32,565
W
Merlin
Jprtc
Merlin
12,448
628
384
705
9,916
3,891
0
6,101
3,815
33,023
0
L
7,574
945
3,480
3,353
16,922
6,029
0
11,920
4,800
24,484
0
L
Zeus
18,700
2,170
0
1,704
12,518
4,540
0
9,187
3,078
45,733
0
L
Medusa
jotavezin
Medusa
6,484
2,906
0
1,113
15,438
5,704
0
10,214
4,864
0
20,076
W
10,013
2,170
0
698
13,893
11,269
0
8,052
5,841
309
21,061
L
Thanatos
2,504
1,215
0
941
11,741
4,369
0
5,352
6,027
0
5,799
W
Tiamat
ray-hoon2
Tiamat
16,227
2,668
0
1,419
9,782
8,185
0
4,347
5,435
24,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,703
Gold Earned
51,115
182
Minions Killed
178
10
Camps Cleared
4
950,877
Distance Traveled
798,056
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,638
1,064
78
8
3
209,386
1
W
Kali
11,886
1,189
23
2
5
198,159
0
L
Artemis
10,164
1,016
39
4
2
171,467
2
W
Merlin
10,316
1,032
25
3
0
182,264
0
L
Chang'e
10,047
1,005
36
4
0
184,189
0
L
Zeus
12,193
1,219
66
7
2
170,973
0
L
Medusa
9,764
976
29
3
0
169,161
1
W
Bellona
10,974
1,097
35
4
2
186,174
3
L
Thanatos
8,947
895
8
1
0
102,266
1
W
Tiamat
10,889
1,089
21
2
0
174,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role