Player Matchup

Loki
Loki
BBkita
Loki
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 60L
1,500 Elo+
Solo
Zeus
Zeus
DeepSero
Zeus
Level 8
God Stats
2W - 0L
1,228 SR
Queue Stats
32W - 29L
1,162 Elo+
Party 1
Jing Wei
Jing Wei
EmoBalboa
Jing Wei
Level 7
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 7L
1,162 Elo+
Party 1
Ra
Ra
Topitoz1
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,425 Elo+
Solo
Izanami
Izanami
ТиТан4иК
Izanami
Level 19
God Stats
5W - 4L
1,317 SR
Queue Stats
7W - 8L
1,184 Elo+
Solo
Team Averages
Level 8
1,372 SR
1,287 Elo+

VS

Team Averages
Level 14
1,541 SR
1,494 Elo+
Baron Samedi
Baron Samedi
CerebrumCAPTIVE
Baron Samedi
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Kali
Kali
MasterHaruo
Kali
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
143W - 112L
1,572 Elo+
Solo
Hera
Hera
TearDar
Hera
Level 28
God Stats
7W - 8L
1,473 SR
Queue Stats
19W - 36L
1,340 Elo+
Solo
Izanami
Izanami
Untylend
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,373 Elo+
Solo
Ares
Ares
这是凝渊啊
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BBkita
Loki
19
15 / 3 / 1
12,139
607
17,710
15,642
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
3 / 4 / 7
10,230
512
8,131
10,334
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
EmoBalboa
Jing Wei
18
8 / 5 / 2
11,899
595
10,951
12,946
4,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 7
10,291
515
3,557
9,920
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 4
8,754
438
2,802
9,586
2,725
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CerebrumCAPTIVE
Baron Samedi
7
1 / 3 / 3
7,086
354
1,989
6,073
2,704
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 2 / 1
11,576
579
13,206
15,697
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
TearDar
Hera
17
4 / 8 / 1
10,974
549
7,877
10,561
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Untylend
Izanami
19
4 / 7 / 1
12,067
603
8,337
16,248
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 9 / 1
9,054
453
4,916
15,112
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
29
Kills
20
21
Deaths
29
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
BBkita
Loki
15
3
1
5.17
L
Baron Samedi
CerebrumCAPTIVE
Baron Samedi
1
3
3
0.83
W
Zeus
3
4
7
1.63
W
Jing Wei
EmoBalboa
Jing Wei
8
5
2
1.8
L
7
2
1
3.75
L
Hera
TearDar
Hera
4
8
1
0.56
W
1
4
7
1.13
L
Izanami
Untylend
Izanami
4
7
1
0.64
W
2
5
4
0.8
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
36,325
58,428
Taken
63,691
19,831
Mitigated
29,855
16,150
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BBkita
Loki
17,710
6,859
0
4,393
15,642
5,744
1,990
1,363
14,279
0
79,410
L
Baron Samedi
CerebrumCAPTIVE
Baron Samedi
1,989
561
60
700
6,073
2,704
210
1,022
5,051
8,479
0
W
Zeus
8,131
1,504
0
3,376
10,334
3,114
783
4,606
5,728
60,577
0
W
Jing Wei
EmoBalboa
Jing Wei
10,951
9,059
0
4,121
12,946
4,453
5,025
3,789
9,157
0
55,357
L
13,206
8,781
0
5,135
15,697
7,386
0
3,805
11,892
0
86,726
L
Hera
TearDar
Hera
7,877
2,767
0
536
10,561
3,824
3,743
3,721
6,840
73,266
0
W
3,557
128
528
2,994
9,920
3,795
2,049
2,141
7,779
63,180
0
L
Izanami
Untylend
Izanami
8,337
5,439
0
5,657
16,248
5,947
1,977
514
15,734
0
77,712
W
2,802
1,791
198
540
9,586
2,725
547
2,883
6,703
0
29,964
L
4,916
214
0
369
15,112
9,994
165
2,626
12,486
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
50,757
505
Minions Killed
473
0
Camps Cleared
0
1,772,503
Distance Traveled
1,611,658
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,139
607
129
6
0
409,100
4
L
Baron Samedi
7,086
354
9
0
0
181,881
0
W
Zeus
10,230
512
93
5
0
330,365
0
W
Jing Wei
11,899
595
118
6
0
352,603
1
L
Kali
11,576
579
128
6
0
434,525
3
L
Hera
10,974
549
147
7
0
295,350
0
W
Ra
10,291
515
106
5
0
370,415
3
L
Izanami
12,067
603
166
8
0
339,813
0
W
Izanami
8,754
438
59
3
0
310,020
3
L
Ares
9,054
453
23
1
0
360,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role