Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
xLiggyx
Hel
Level 10
God Stats
12W - 45L
1,413 SR
Queue Stats
16W - 56L
1,243 Elo+
Party 2
Team Averages
Level 66
1,471 SR
1,414 Elo+

VS

Team Averages
Level 9
1,435 SR
1,119 Elo+
Sun Wukong
Sun Wukong
Davibez808
Sun Wukong
Level 17
God Stats
1W - 1L
1,684 SR
Queue Stats
2W - 3L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Fluke19
Kukulkan
Level 5
God Stats
2W - 6L
1,122 SR
Queue Stats
2W - 6L
957 Elo+
Party 1
Loki
Loki
oNoDurette
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 0
8,180
629
4,794
7,805
2,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
 
Anhur
10
0 / 4 / 0
7,344
565
2,886
10,372
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
10
0 / 6 / 1
7,546
580
3,304
9,459
3,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Davibez808
Sun Wukong
13
3 / 0 / 8
9,214
709
6,582
7,304
3,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Fluke19
Kukulkan
14
3 / 0 / 7
9,697
746
10,161
2,685
989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 4
9,487
730
5,105
6,916
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Anhur
 
Anhur
0
4
0
0
W
Sun Wukong
Davibez808
Sun Wukong
3
0
8
7
W
Kukulkan
Fluke19
Kukulkan
3
0
7
6.5
W
6
1
4
8
L
Hel
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,984
Damage
21,848
27,636
Taken
16,905
8,753
Mitigated
6,344
8,463
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,794
492
451
809
7,805
2,649
0
3,387
4,418
39,409
0
L
Anhur
 
Anhur
2,886
1,193
0
2,693
10,372
2,962
35
1,804
8,568
0
21,965
W
Sun Wukong
Davibez808
Sun Wukong
6,582
1,710
0
2,195
7,304
3,035
396
4,048
3,256
0
31,634
W
Kukulkan
Fluke19
Kukulkan
10,161
186
0
640
2,685
989
391
1,226
1,459
59,879
0
W
5,105
1,314
0
1,542
6,916
2,320
0
3,020
3,896
0
32,736
L
Hel
3,304
248
2,135
2,375
9,459
3,142
70
5,018
4,441
8,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,070
Gold Earned
28,398
133
Minions Killed
192
0
Camps Cleared
0
647,395
Distance Traveled
795,521
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,180
629
84
6
0
229,027
2
L
Anhur
7,344
565
37
3
0
223,410
6
W
Sun Wukong
9,214
709
44
3
0
263,878
0
W
Kukulkan
9,697
746
110
8
0
267,165
0
W
Loki
9,487
730
38
3
0
264,478
0
L
Hel
7,546
580
12
1
0
194,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role