Player Matchup

Tsukuyomi
Tsukuyomi
BOWTOMEHEATHEN
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Ra
Ra
CurrySaus
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 18L
1,500 Elo+
Party 3
Sobek
Sobek
KingdomCam
Sobek
Level 15
God Stats
13W - 4L
1,911 SR
Queue Stats
141W - 122L
1,437 Elo+
Solo
Tyr
Tyr
VibeRaiders
Tyr
Level 68
God Stats
8W - 8L
1,526 SR
Queue Stats
63W - 71L
1,249 Elo+
Party 1
Neith
Neith
beefsweats
Neith
Level 4
God Stats
2W - 0L
1,752 SR
Queue Stats
130W - 112L
1,347 Elo+
Party 1
Team Averages
Level 18
1,638 SR
1,407 Elo+

VS

Team Averages
Level 17
1,496 SR
1,381 Elo+
Raijin
Raijin
FrostyRaw651
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,388 Elo+
Solo
Hachiman
Hachiman
SGTVegeta06
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 2
Ganesha
Ganesha
TianZIE
Ganesha
Level 23
God Stats
3W - 2L
1,866 SR
Queue Stats
60W - 48L
1,464 Elo+
Solo
Bellona
Bellona
esaloco
Bellona
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 33L
1,418 Elo+
Solo
Nemesis
Nemesis
iRayvn
Nemesis
Level 7
God Stats
1W - 4L
1,116 SR
Queue Stats
26W - 29L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOWTOMEHEATHEN
Tsukuyomi
6
2 / 0 / 4
4,074
679
1,935
3,414
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 1 / 2
4,996
833
3,367
4,071
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
7
3 / 0 / 4
4,627
771
1,364
3,128
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 1 / 0
4,170
695
761
2,079
904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
7
4 / 0 / 3
4,257
710
2,812
1,335
298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
5
1 / 5 / 0
3,646
608
2,894
4,608
1,228
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
SGTVegeta06
Hachiman
4
0 / 5 / 0
3,098
516
893
4,370
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
TianZIE
Ganesha
2
0 / 2 / 0
3,058
510
547
1,773
550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
esaloco
Bellona
7
1 / 0 / 0
4,059
677
1,074
2,720
1,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
iRayvn
Nemesis
6
0 / 1 / 0
3,666
611
780
3,632
923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
2
2
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BOWTOMEHEATHEN
Tsukuyomi
2
0
4
4
W
4
1
2
5
L
Raijin
1
5
0
0.2
W
Sobek
3
0
4
5
L
Hachiman
SGTVegeta06
Hachiman
0
5
0
0
L
Ganesha
TianZIE
Ganesha
0
2
0
0
W
0
1
0
0
W
Neith
4
0
3
5.5
L
Bellona
esaloco
Bellona
1
0
0
1
L
Nemesis
iRayvn
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,239
Damage
6,188
14,027
Taken
17,103
5,108
Mitigated
5,023
6,999
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BOWTOMEHEATHEN
Tsukuyomi
1,935
1,075
0
1,423
3,414
907
0
685
2,729
0
12,233
W
3,367
448
318
1,726
4,071
1,288
651
2,289
1,782
20,701
0
L
Raijin
2,894
794
0
779
4,608
1,228
0
2,495
1,937
10,878
0
W
Sobek
1,364
262
0
1,799
3,128
1,711
477
239
2,889
6,518
0
L
Hachiman
SGTVegeta06
Hachiman
893
696
0
541
4,370
730
0
1,101
3,269
0
5,281
L
Ganesha
TianZIE
Ganesha
547
0
0
192
1,773
550
0
263
1,510
2,682
0
W
761
97
0
713
2,079
904
0
0
1,929
0
15,149
W
Neith
2,812
1,226
0
1,020
1,335
298
1,070
228
1,107
0
11,956
L
Bellona
esaloco
Bellona
1,074
165
0
1,360
2,720
1,592
0
0
2,620
0
15,794
L
Nemesis
iRayvn
Nemesis
780
333
0
762
3,632
923
0
642
2,936
0
16,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,124
Gold Earned
17,527
143
Minions Killed
117
0
Camps Cleared
0
587,026
Distance Traveled
480,235
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,074
679
25
4
0
130,461
1
W
Ra
4,996
833
39
7
0
113,947
0
L
Raijin
3,646
608
19
3
0
86,142
2
W
Sobek
4,627
771
7
1
0
109,454
1
L
Hachiman
3,098
516
13
2
0
91,209
0
L
Ganesha
3,058
510
0
0
0
62,543
0
W
Tyr
4,170
695
43
7
0
125,891
1
W
Neith
4,257
710
29
5
0
107,273
1
L
Bellona
4,059
677
38
6
0
109,546
0
L
Nemesis
3,666
611
47
8
0
130,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role