Player Matchup

Chaac
Chaac
ButBaubles
Chaac
Level 28
God Stats
0W - 5L
1,756 SR
Queue Stats
66W - 77L
1,559 Elo+
Party 3
Hun Batz
Hun Batz
NotGlubby
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,687 Elo+
Party 3
Odin
Odin
SethDavidJosh
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Ganesha
Ganesha
Ugly Abe 68
Ganesha
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 100L
1,585 Elo+
Party 1
Rama
Rama
Whats A Jungle
Rama
Level 32
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 10L
1,591 Elo+
Party 3
Team Averages
Level 42
1,508 SR
1,584 Elo+

VS

Team Averages
Level 75
1,551 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Audevyn
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,309 Elo+
Solo
Danzaburou
Danzaburou
Emicia
Danzaburou
Level 124
God Stats
2W - 1L
1,550 SR
Queue Stats
66W - 78L
1,546 Elo+
Party 2
Raijin
Raijin
XxSmurffinglolxX
Raijin
Level 23
God Stats
2W - 0L
1,706 SR
Queue Stats
10W - 9L
1,603 Elo+
Party 2
Skadi
Skadi
Zedin
Skadi
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 196L
1,564 Elo+
Party 2
Athena
Athena
colossal-streak7
Athena
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 114L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 5 / 2
10,216
851
13,265
15,716
14,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
NotGlubby
Hun Batz
14
1 / 9 / 8
8,254
688
11,535
14,596
7,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 7
8,502
709
6,329
13,234
10,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Ugly Abe 68
Ganesha
15
0 / 7 / 13
8,723
727
5,822
17,560
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 7 / 6
8,918
743
11,444
12,480
4,737
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Audevyn
Tsukuyomi
16
5 / 5 / 13
10,313
859
10,031
10,010
5,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Emicia
Danzaburou
18
12 / 2 / 12
11,643
970
12,917
12,870
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 17
10,591
883
16,444
13,244
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Zedin
Skadi
18
11 / 3 / 14
11,137
928
17,694
10,297
4,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 3 / 19
9,030
753
4,120
15,686
17,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
15
Kills
34
34
Deaths
16
36
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Audevyn
Tsukuyomi
5
5
13
2.3
L
Chaac
8
5
2
1.8
W
Danzaburou
Emicia
Danzaburou
12
2
12
9
L
Hun Batz
NotGlubby
Hun Batz
1
9
8
0.56
L
2
6
7
0.92
L
Ganesha
Ugly Abe 68
Ganesha
0
7
13
0.93
L
4
7
6
1
W
6
3
17
4.83
W
Skadi
Zedin
Skadi
11
3
14
6
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,395
Damage
61,206
73,586
Taken
62,107
54,237
Mitigated
40,347
12,328
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Audevyn
Tsukuyomi
10,031
3,030
450
1,086
10,010
5,033
193
1,393
8,574
0
17,444
L
Chaac
13,265
2,574
756
3,803
15,716
14,635
0
3,753
11,709
0
28,619
W
Danzaburou
Emicia
Danzaburou
12,917
4,122
1,631
4,740
12,870
7,128
1,232
710
12,085
0
31,149
L
Hun Batz
NotGlubby
Hun Batz
11,535
3,639
980
1,023
14,596
7,615
0
3,097
11,277
0
20,244
L
6,329
1,637
29
1,276
13,234
10,539
0
4,167
8,927
0
10,984
L
Ganesha
Ugly Abe 68
Ganesha
5,822
858
0
1,875
17,560
16,711
0
4,970
12,314
17,302
0
L
11,444
9,825
1,257
1,329
12,480
4,737
0
3,429
8,795
0
21,044
W
16,444
1,405
2,873
4,724
13,244
6,437
809
794
12,450
30,740
0
W
Skadi
Zedin
Skadi
17,694
5,896
1,643
1,023
10,297
4,225
2,781
1,716
8,581
0
34,045
W
4,120
1,871
1,118
1,789
15,686
17,524
48
1,209
14,402
8,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
52,714
94
Minions Killed
121
0
Camps Cleared
0
939,774
Distance Traveled
1,112,311
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,313
859
15
1
0
234,384
1
L
Chaac
10,216
851
29
2
0
209,781
0
W
Danzaburou
11,643
970
35
3
0
218,701
0
L
Hun Batz
8,254
688
24
2
0
183,969
1
L
Odin
8,502
709
5
0
0
203,807
0
L
Ganesha
8,723
727
1
0
0
167,555
0
L
Rama
8,918
743
35
3
0
174,662
0
W
Raijin
10,591
883
38
3
0
211,180
1
W
Skadi
11,137
928
28
2
0
203,400
0
W
Athena
9,030
753
5
0
0
244,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role