Player Matchup

Vamana
Vamana
Silver II
Dvils
Vamana
Silver II
Level 127
God Stats
3W - 4L
1,739 SR
Queue Stats
276W - 297L
1,095 MMR
Party 1
Merlin
Merlin
Silver V
N7DarthBane
Merlin
Silver V
Level 37
God Stats
3W - 8L
1,594 SR
Queue Stats
11W - 23L
1,190 MMR
Solo
Heimdallr
Heimdallr
Gold V
juanxzxtxe
Heimdallr
Gold V
Level 91
God Stats
2W - 4L
1,470 SR
Queue Stats
193W - 201L
1,192 MMR
Solo
King Arthur
King Arthur
Silver I
julian019
King Arthur
Silver I
Level 157
God Stats
8W - 10L
1,629 SR
Queue Stats
111W - 122L
1,338 MMR
Party 1
Hel
Hel
Silver III
thoño
Hel
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,586 SR
1,263 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,601 SR
1,318 MMR
Cerberus
Cerberus
Gold II
DIosAzrecaJuan
Cerberus
Gold II
Level 160
God Stats
23W - 14L
1,883 SR
Queue Stats
394W - 392L
1,177 MMR
Solo
Aphrodite
Aphrodite
Silver I
GIDEONN94
Aphrodite
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Gefy
Nemesis
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
WuberOPP
Sylvanus
Silver I
Level 94
God Stats
8W - 13L
1,680 SR
Queue Stats
497W - 473L
1,169 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
necho38
Ah Muzen Cab
Silver I
Level 69
God Stats
8W - 5L
1,441 SR
Queue Stats
65W - 71L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dvils
Vamana
18
5 / 3 / 2
11,304
565
13,002
25,255
10,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 10 / 5
8,608
430
8,847
13,404
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
juanxzxtxe
Heimdallr
12
0 / 4 / 0
7,789
389
2,191
10,069
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
julian019
King Arthur
18
2 / 4 / 0
10,729
536
9,448
16,591
9,331
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
thoño
Hel
14
1 / 4 / 4
8,938
447
5,219
10,303
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetTsukuyomiScyllaApollo

VS

Bans
Cu ChulainnArachneNu WaJanusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 0 / 9
11,398
570
7,689
12,276
12,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
GIDEONN94
Aphrodite
18
6 / 3 / 11
12,470
624
11,761
18,750
8,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Gefy
Nemesis
20
6 / 2 / 9
12,767
638
16,418
15,022
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
WuberOPP
Sylvanus
17
4 / 2 / 10
11,069
553
7,293
14,374
14,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
necho38
Ah Muzen Cab
19
6 / 1 / 7
12,818
641
12,123
14,620
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
8
Kills
25
25
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
9
7.5
L
Vamana
Dvils
Vamana
5
3
2
2
W
Aphrodite
GIDEONN94
Aphrodite
6
3
11
3.83
W
Nemesis
Gefy
Nemesis
6
2
9
5.25
L
Merlin
0
10
5
0.25
W
Sylvanus
WuberOPP
Sylvanus
4
2
10
4.5
L
Heimdallr
juanxzxtxe
Heimdallr
0
4
0
0
L
King Arthur
julian019
King Arthur
2
4
0
0.5
W
Ah Muzen Cab
necho38
Ah Muzen Cab
6
1
7
9.5
L
Hel
thoño
Hel
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,707
Damage
55,284
75,622
Taken
75,042
34,323
Mitigated
51,458
22,041
Healing
45,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,689
572
0
4,947
12,276
12,587
292
1,045
11,217
67,283
0
L
Vamana
Dvils
Vamana
13,002
7,196
0
8,133
25,255
10,355
0
8,829
16,102
0
84,039
W
Aphrodite
GIDEONN94
Aphrodite
11,761
724
4,544
13,188
18,750
8,821
1,054
5,682
12,744
72,275
0
W
Nemesis
Gefy
Nemesis
16,418
8,925
0
5,823
15,022
8,547
2,936
1,875
13,039
0
85,761
L
Merlin
8,847
1,059
0
942
13,404
3,724
147
5,753
7,453
44,547
0
W
Sylvanus
WuberOPP
Sylvanus
7,293
1,457
3,342
4,372
14,374
14,683
883
2,829
11,463
38,244
11,958
L
Heimdallr
juanxzxtxe
Heimdallr
2,191
1,173
0
2,891
10,069
4,344
1,042
1,035
9,034
0
41,956
L
King Arthur
julian019
King Arthur
9,448
1,062
0
2,786
16,591
9,331
0
5,804
10,677
0
75,099
W
Ah Muzen Cab
necho38
Ah Muzen Cab
12,123
5,956
0
9,161
14,620
6,820
5,372
4,212
10,306
0
125,579
L
Hel
thoño
Hel
5,219
503
2,882
4,407
10,303
6,569
0
4,584
5,641
36,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
60,522
554
Minions Killed
650
0
Camps Cleared
0
1,729,777
Distance Traveled
1,997,704
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,398
570
155
8
0
359,318
2
L
Vamana
11,304
565
146
7
0
406,449
4
W
Aphrodite
12,470
624
128
6
0
390,702
10
W
Nemesis
12,767
638
132
7
0
459,681
1
L
Merlin
8,608
430
87
4
0
307,016
3
W
Sylvanus
11,069
553
64
3
0
368,569
4
L
Heimdallr
7,789
389
110
6
0
263,456
2
L
King Arthur
10,729
536
149
7
0
363,687
6
W
Ah Muzen Cab
12,818
641
171
9
0
419,434
4
L
Hel
8,938
447
62
3
0
389,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role