Player Matchup

Ratatoskr
Ratatoskr
Clout Rep
Ratatoskr
Level 28
God Stats
16W - 27L
1,351 SR
Queue Stats
309W - 359L
1,279 Elo+
Party 2
Agni
Agni
DivineJumpman
Agni
Level 68
God Stats
8W - 4L
1,937 SR
Queue Stats
222W - 259L
1,285 Elo+
Party 2
Ra
Ra
JMay989
Ra
Level 27
God Stats
156W - 186L
1,457 SR
Queue Stats
190W - 263L
1,345 Elo+
Solo
Danzaburou
Danzaburou
Psychiatriic160
Danzaburou
Level 23
God Stats
72W - 86L
1,406 SR
Queue Stats
167W - 200L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
fnm55512
Cthulhu
Level 19
God Stats
11W - 8L
1,645 SR
Queue Stats
30W - 47L
1,367 Elo+
Party 2
Team Averages
Level 33
1,559 SR
1,306 Elo+

VS

Team Averages
Level 23
1,466 SR
1,378 Elo+
Neith
Neith
ARR0W44
Neith
Level 20
God Stats
17W - 19L
1,433 SR
Queue Stats
179W - 179L
1,419 Elo+
Party 3
Chaac
Chaac
Lucifer420_69
Chaac
Level 47
God Stats
12W - 15L
1,496 SR
Queue Stats
387W - 501L
1,344 Elo+
Party 1
Bellona
Bellona
WheeziePZ
Bellona
Level 14
God Stats
11W - 32L
1,396 SR
Queue Stats
58W - 130L
1,303 Elo+
Party 1
Ymir
Ymir
chitchat66
Ymir
Level 8
God Stats
6W - 6L
1,468 SR
Queue Stats
195W - 201L
1,532 Elo+
Party 3
Kali
Kali
redthedragonyt
Kali
Level 24
God Stats
3W - 3L
1,539 SR
Queue Stats
75W - 121L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Clout Rep
Ratatoskr
20
17 / 5 / 8
13,825
532
20,715
18,493
8,391
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 4 / 4
12,238
471
12,357
14,953
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 2 / 4
13,411
516
6,868
11,081
4,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Psychiatriic160
Danzaburou
20
11 / 4 / 7
14,807
570
18,415
19,269
8,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
fnm55512
Cthulhu
16
1 / 2 / 4
11,142
429
3,586
13,277
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARR0W44
Neith
20
11 / 5 / 2
13,531
520
23,268
19,863
9,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 11 / 2
11,278
434
18,424
25,962
18,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
WheeziePZ
Bellona
12
0 / 6 / 0
8,796
338
2,609
15,243
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 8 / 6
9,632
370
3,741
16,019
15,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 9 / 2
8,396
323
3,494
14,270
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
37
Kills
16
17
Deaths
39
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
ARR0W44
Neith
11
5
2
2.4
W
Ratatoskr
Clout Rep
Ratatoskr
17
5
8
4.2
W
4
4
4
1.5
W
4
2
4
3
L
5
11
2
0.55
W
Danzaburou
Psychiatriic160
Danzaburou
11
4
7
3.63
L
Bellona
WheeziePZ
Bellona
0
6
0
0
L
0
8
6
0.38
W
Cthulhu
fnm55512
Cthulhu
1
2
4
1.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,941
Damage
51,536
77,073
Taken
91,357
34,497
Mitigated
61,423
19,299
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ARR0W44
Neith
23,268
13,513
0
6,695
19,863
9,859
1,581
3,829
16,034
0
95,470
W
Ratatoskr
Clout Rep
Ratatoskr
20,715
6,003
153
3,664
18,493
8,391
958
1,918
16,275
0
84,664
W
12,357
1,392
0
3,039
14,953
5,332
2,278
199
14,679
68,308
0
W
6,868
1,553
1,144
4,011
11,081
4,934
4,406
294
10,387
91,288
0
L
18,424
4,114
0
6,271
25,962
18,683
0
9,153
16,809
0
46,452
W
Danzaburou
Psychiatriic160
Danzaburou
18,415
11,561
0
5,223
19,269
8,475
2,311
1,826
17,118
0
95,695
L
Bellona
WheeziePZ
Bellona
2,609
961
0
420
15,243
11,897
514
3,927
11,316
4,105
25,768
L
3,741
853
0
75
16,019
15,148
0
2,759
13,260
29,428
0
W
Cthulhu
fnm55512
Cthulhu
3,586
544
0
2,065
13,277
7,365
1,195
0
12,992
43,634
0
L
3,494
1,612
159
2,618
14,270
5,836
0
3,143
11,127
0
18,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,423
Gold Earned
51,633
630
Minions Killed
317
0
Camps Cleared
0
2,377,647
Distance Traveled
2,068,454
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,531
520
148
6
0
406,902
0
W
Ratatoskr
13,825
532
120
5
0
539,063
0
W
Agni
12,238
471
117
5
0
464,315
2
W
Ra
13,411
516
173
7
0
469,583
0
L
Chaac
11,278
434
46
2
0
476,851
0
W
Danzaburou
14,807
570
143
6
0
445,105
1
L
Bellona
8,796
338
52
2
0
387,843
0
L
Ymir
9,632
370
41
2
0
428,768
1
W
Cthulhu
11,142
429
77
3
0
459,581
0
L
Kali
8,396
323
30
1
0
368,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role