Player Matchup

Apollo
Apollo
DCKastro07
Apollo
Level 31
God Stats
10W - 6L
1,551 SR
Queue Stats
34W - 45L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
DevilPoringx
Danzaburou
Level 14
God Stats
10W - 17L
1,432 SR
Queue Stats
31W - 44L
1,309 Elo+
Party 1
Nox
Nox
Ice Dragon9375
Nox
Level 29
God Stats
10W - 4L
1,631 SR
Queue Stats
63W - 52L
1,410 Elo+
Solo
Agni
Agni
Kingjboogie2
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,245 Elo+
Solo
Bellona
Bellona
XxAllanOmarxX
Bellona
Level 25
God Stats
15W - 18L
1,449 SR
Queue Stats
69W - 93L
1,334 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,326 Elo+

VS

Team Averages
Level 18
1,447 SR
1,438 Elo+
Ymir
Ymir
DaddieFarquaad
Ymir
Level 14
God Stats
13W - 14L
1,474 SR
Queue Stats
13W - 17L
1,343 Elo+
Party 2
Neith
Neith
Hercules1269
Neith
Level 27
God Stats
21W - 29L
1,358 SR
Queue Stats
225W - 273L
1,539 Elo+
Party 2
Izanami
Izanami
TrollOnPatrol69
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Woundedbad
Sun Wukong
Level 25
God Stats
14W - 13L
1,610 SR
Queue Stats
125W - 173L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
Y YouBullyMe805
Ne Zha
Level 23
God Stats
5W - 8L
1,296 SR
Queue Stats
21W - 21L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DCKastro07
Apollo
10
5 / 2 / 1
6,453
538
4,601
6,543
2,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
DevilPoringx
Danzaburou
9
1 / 3 / 1
5,598
467
3,928
5,453
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 2
5,902
492
4,247
7,485
2,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 3 / 0
3,958
330
285
1,574
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
11
2 / 1 / 1
6,487
541
3,744
6,129
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,894
491
1,822
7,281
3,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
4 / 1 / 2
6,401
533
5,220
7,294
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
6,837
570
652
5,224
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Woundedbad
Sun Wukong
12
2 / 1 / 0
6,934
578
2,580
5,563
2,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 1
6,427
536
3,000
6,007
1,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
9
Kills
12
12
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
DCKastro07
Apollo
5
2
1
2.75
W
2
2
2
1.5
L
Danzaburou
DevilPoringx
Danzaburou
1
3
1
0.5
W
4
1
2
5
L
1
3
2
0.67
L
0
3
0
0
W
2
3
0
0.67
W
Sun Wukong
Woundedbad
Sun Wukong
2
1
0
2
L
Bellona
2
1
1
2.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
13,274
27,184
Taken
31,369
11,227
Mitigated
10,388
6,052
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DCKastro07
Apollo
4,601
2,014
0
1,798
6,543
2,130
0
117
6,426
0
27,335
W
1,822
197
417
2,167
7,281
3,008
0
2,170
5,111
14,225
0
L
Danzaburou
DevilPoringx
Danzaburou
3,928
2,771
0
268
5,453
1,465
0
441
5,012
0
21,242
W
5,220
2,403
588
4,612
7,294
2,203
518
2,077
5,217
0
34,541
L
4,247
435
0
1,120
7,485
2,215
0
1,264
6,221
23,486
0
L
285
165
0
0
1,574
233
0
0
1,574
1,336
0
W
652
400
0
978
5,224
1,359
2,204
249
4,975
0
26,530
W
Sun Wukong
Woundedbad
Sun Wukong
2,580
473
0
2,162
5,563
2,203
476
0
5,563
0
31,562
L
Bellona
3,744
1,776
0
2,866
6,129
5,184
0
0
6,129
0
30,838
W
3,000
720
0
1,199
6,007
1,615
0
36
5,971
0
27,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
32,493
200
Minions Killed
284
0
Camps Cleared
0
899,828
Distance Traveled
1,027,396
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,453
538
47
4
0
207,798
0
W
Ymir
5,894
491
26
2
0
177,942
2
L
Danzaburou
5,598
467
37
3
0
201,280
0
W
Neith
6,401
533
57
5
0
195,398
5
L
Nox
5,902
492
33
3
0
218,304
0
L
Agni
3,958
330
3
0
0
52,559
0
W
Izanami
6,837
570
70
6
0
154,796
1
W
Sun Wukong
6,934
578
73
6
0
228,001
0
L
Bellona
6,487
541
80
7
0
219,887
0
W
Ne Zha
6,427
536
58
5
0
271,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role