Player Matchup

Cu Chulainn
Cu Chulainn
AboJamal
Cu Chulainn
Level 143
God Stats
13W - 9L
1,675 SR
Queue Stats
813W - 712L
1,562 Elo+
Party 2
Erlang Shen
Erlang Shen
Abousham1
Erlang Shen
Level 107
God Stats
64W - 50L
1,575 SR
Queue Stats
1,055W - 895L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
BaccendDurk
Danzaburou
Level 57
God Stats
18W - 15L
1,573 SR
Queue Stats
51W - 49L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
KrispyDMRs
Baron Samedi
Level 154
God Stats
12W - 7L
1,546 SR
Queue Stats
527W - 441L
1,560 Elo+
Party 2
Discordia
Discordia
PenguinDMRs
Discordia
Level 29
God Stats
35W - 26L
1,236 SR
Queue Stats
209W - 167L
1,579 Elo+
Party 2
Team Averages
Level 98
1,521 SR
1,557 Elo+

VS

Team Averages
Level 54
1,661 SR
1,605 Elo+
Danzaburou
Danzaburou
ConstantGold994
Danzaburou
Level 28
God Stats
101W - 89L
1,489 SR
Queue Stats
252W - 282L
1,404 Elo+
Party 1
Tiamat
Tiamat
Jinyaa
Tiamat
Level 88
God Stats
2W - 1L
1,717 SR
Queue Stats
32W - 6L
1,863 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PandaTurtIe
Tsukuyomi
Level 102
God Stats
3W - 1L
1,991 SR
Queue Stats
24W - 16L
1,683 Elo+
Party 3
Heimdallr
Heimdallr
ToxicTopLANER
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,666 Elo+
Party 3
Bacchus
Bacchus
Zugzwang2388
Bacchus
Level 34
God Stats
26W - 20L
1,606 SR
Queue Stats
154W - 178L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AboJamal
Cu Chulainn
17
2 / 2 / 4
9,937
662
6,828
16,957
7,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Abousham1
Erlang Shen
16
11 / 1 / 6
9,969
665
9,704
9,844
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
BaccendDurk
Danzaburou
12
1 / 4 / 4
7,803
520
3,902
9,522
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KrispyDMRs
Baron Samedi
14
5 / 1 / 13
8,426
562
10,009
9,649
7,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
PenguinDMRs
Discordia
15
6 / 1 / 9
9,368
625
12,992
7,247
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConstantGold994
Danzaburou
12
3 / 4 / 1
8,033
536
4,674
9,930
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Jinyaa
Tiamat
13
1 / 5 / 1
7,537
502
12,542
12,912
12,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PandaTurtIe
Tsukuyomi
12
5 / 5 / 0
7,665
511
7,021
12,133
7,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
ToxicTopLANER
Heimdallr
11
0 / 6 / 4
6,700
447
4,585
12,457
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Zugzwang2388
Bacchus
10
0 / 6 / 6
6,919
461
3,726
11,390
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
25
Kills
9
9
Deaths
26
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AboJamal
Cu Chulainn
2
2
4
2
W
Erlang Shen
Abousham1
Erlang Shen
11
1
6
14
W
Danzaburou
BaccendDurk
Danzaburou
1
4
4
0.75
L
Danzaburou
ConstantGold994
Danzaburou
3
4
1
0.88
L
Tiamat
Jinyaa
Tiamat
1
5
1
0.3
W
Baron Samedi
KrispyDMRs
Baron Samedi
5
1
13
11.5
L
Tsukuyomi
PandaTurtIe
Tsukuyomi
5
5
0
1
W
Discordia
PenguinDMRs
Discordia
6
1
9
10.5
L
Heimdallr
ToxicTopLANER
Heimdallr
0
6
4
0.33
L
Bacchus
Zugzwang2388
Bacchus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,435
Damage
32,548
53,219
Taken
58,822
25,292
Mitigated
36,924
20,444
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AboJamal
Cu Chulainn
6,828
1,137
0
6,558
16,957
7,771
2,094
8,697
7,656
3,051
67,553
W
Erlang Shen
Abousham1
Erlang Shen
9,704
5,723
0
3,071
9,844
4,783
140
2,181
7,560
0
54,992
W
Danzaburou
BaccendDurk
Danzaburou
3,902
1,276
0
1,986
9,522
2,950
1,934
1,877
7,645
0
30,008
L
Danzaburou
ConstantGold994
Danzaburou
4,674
1,924
0
898
9,930
3,380
841
3,281
6,649
0
36,645
L
Tiamat
Jinyaa
Tiamat
12,542
1,422
0
4,851
12,912
12,870
0
2,793
10,119
42,737
0
W
Baron Samedi
KrispyDMRs
Baron Samedi
10,009
1,256
1,240
4,260
9,649
7,256
468
2,271
7,283
26,038
0
L
Tsukuyomi
PandaTurtIe
Tsukuyomi
7,021
1,636
0
3,067
12,133
7,839
0
4,770
7,363
0
38,765
W
Discordia
PenguinDMRs
Discordia
12,992
1,152
193
3,136
7,247
2,532
1,112
440
6,807
58,903
0
L
Heimdallr
ToxicTopLANER
Heimdallr
4,585
1,616
0
2,542
12,457
5,020
0
7,640
4,817
0
33,734
L
Bacchus
Zugzwang2388
Bacchus
3,726
712
0
2,063
11,390
7,815
123
4,718
6,672
14,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
36,854
406
Minions Killed
313
0
Camps Cleared
0
1,534,911
Distance Traveled
1,365,623
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,937
662
144
10
0
306,186
0
W
Erlang Shen
9,969
665
79
5
0
364,847
2
W
Danzaburou
7,803
520
54
4
0
234,954
1
L
Danzaburou
8,033
536
82
5
0
255,782
3
L
Tiamat
7,537
502
78
5
0
254,803
1
W
Baron Samedi
8,426
562
32
2
0
295,709
8
L
Tsukuyomi
7,665
511
74
5
0
302,658
6
W
Discordia
9,368
625
97
6
0
333,215
6
L
Heimdallr
6,700
447
62
4
0
268,404
2
L
Bacchus
6,919
461
17
1
0
283,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role