Player Matchup

Danzaburou
Danzaburou
HowUdoDiz
Danzaburou
Level 127
God Stats
5W - 3L
1,546 SR
Queue Stats
68W - 82L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
annalscooper
Xing Tian
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,266 Elo+
Party 1
Olorun
Olorun
gabecorralez
Olorun
Level 100
God Stats
1W - 0L
1,512 SR
Queue Stats
22W - 28L
1,479 Elo+
Party 1
Team Averages
Level 98
1,519 SR
1,422 Elo+

VS

Team Averages
Level 95
1,450 SR
1,351 Elo+
Sylvanus
Sylvanus
DoctahShru
Sylvanus
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
248W - 250L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
FaeLordKiara
Danzaburou
Level 61
God Stats
15W - 9L
1,507 SR
Queue Stats
88W - 101L
1,345 Elo+
Party 2
Janus
Janus
Il_Maestro_King
Janus
Level 84
God Stats
0W - 2L
1,343 SR
Queue Stats
12W - 15L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HowUdoDiz
Danzaburou
20
16 / 5 / 9
17,244
784
29,369
18,087
7,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
annalscooper
Xing Tian
20
9 / 2 / 16
16,447
748
16,015
24,078
30,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
14
2 / 4 / 11
12,432
565
10,194
11,020
3,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoctahShru
Sylvanus
15
3 / 8 / 7
13,121
596
14,967
25,336
15,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
FaeLordKiara
Danzaburou
15
3 / 12 / 5
13,259
603
11,237
23,407
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 7 / 5
14,062
639
11,432
16,140
5,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
27
Kills
11
11
Deaths
27
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DoctahShru
Sylvanus
3
8
7
0.81
L
Danzaburou
FaeLordKiara
Danzaburou
3
12
5
0.46
W
Danzaburou
HowUdoDiz
Danzaburou
16
5
9
4.1
L
5
7
5
1.07
W
Xing Tian
annalscooper
Xing Tian
9
2
16
8.5
W
Olorun
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
37,636
53,185
Taken
64,883
41,634
Mitigated
31,135
14,307
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DoctahShru
Sylvanus
14,967
4,343
3,698
7,900
25,336
15,751
735
10,785
14,551
55,914
7,649
L
Danzaburou
FaeLordKiara
Danzaburou
11,237
4,259
0
2,343
23,407
9,475
1,639
8,875
14,532
0
49,819
W
Danzaburou
HowUdoDiz
Danzaburou
29,369
18,022
1,377
3,457
18,087
7,319
2,049
9,573
8,514
195
129,638
L
11,432
368
644
3,232
16,140
5,909
763
6,672
9,468
51,698
0
W
Xing Tian
annalscooper
Xing Tian
16,015
1,355
1,842
4,305
24,078
30,394
504
8,730
15,348
41,052
0
W
Olorun
10,194
4,023
1,123
2,203
11,020
3,921
0
7,549
3,471
33,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,123
Gold Earned
40,442
240
Minions Killed
215
0
Camps Cleared
0
1,001,412
Distance Traveled
948,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,121
596
67
3
0
312,127
0
L
Danzaburou
13,259
603
60
3
0
312,304
0
W
Danzaburou
17,244
784
159
7
0
325,653
3
L
Janus
14,062
639
88
4
0
324,535
0
W
Xing Tian
16,447
748
40
2
0
421,440
1
W
Olorun
12,432
565
41
2
0
254,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role