Player Matchup

King Arthur
King Arthur
Blooozes
King Arthur
Level 28
God Stats
0W - 1L
1,328 SR
Queue Stats
85W - 120L
1,242 Elo+
Party 1
Xing Tian
Xing Tian
crazydude5674
Xing Tian
Level 28
God Stats
1W - 2L
1,515 SR
Queue Stats
28W - 58L
1,248 Elo+
Party 1
Cthulhu
Cthulhu
shsrock
Cthulhu
Level 28
God Stats
3W - 2L
1,371 SR
Queue Stats
65W - 70L
1,355 Elo+
Party 1
Team Averages
Level 28
1,405 SR
1,282 Elo+

VS

Team Averages
Level 74
1,468 SR
1,485 Elo+
Ra
Ra
Mark_Chico
Ra
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 58L
1,612 Elo+
Party 2
Hachiman
Hachiman
Sgt Sicknasty
Hachiman
Level 124
God Stats
1W - 3L
1,308 SR
Queue Stats
85W - 115L
1,334 Elo+
Solo
Bellona
Bellona
Tonsil_Stealer_
Bellona
Level 8
God Stats
3W - 1L
1,596 SR
Queue Stats
3W - 1L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blooozes
King Arthur
13
3 / 11 / 1
11,194
589
11,798
21,433
14,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
crazydude5674
Xing Tian
15
3 / 7 / 3
12,046
634
12,303
30,304
24,125
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
shsrock
Cthulhu
13
0 / 3 / 5
10,241
539
12,645
25,258
22,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 7
14,208
748
36,080
20,950
10,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sgt Sicknasty
Hachiman
15
4 / 1 / 10
12,424
654
15,096
9,992
3,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 10
11,372
599
7,450
13,468
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
21
21
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blooozes
King Arthur
3
11
1
0.32
W
14
3
7
5.83
W
Hachiman
Sgt Sicknasty
Hachiman
4
1
10
9
W
3
2
10
4
L
Xing Tian
crazydude5674
Xing Tian
3
7
3
0.64
L
Cthulhu
shsrock
Cthulhu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
58,626
76,995
Taken
44,410
60,890
Mitigated
25,414
8,170
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blooozes
King Arthur
11,798
2,221
0
0
21,433
14,220
0
9,499
11,582
0
35,532
W
36,080
1,119
4,191
13,306
20,950
10,876
722
12,685
8,265
110,602
0
W
Hachiman
Sgt Sicknasty
Hachiman
15,096
11,157
450
2,417
9,992
3,854
1,638
5,139
4,853
0
38,763
W
7,450
3,085
420
2,147
13,468
10,684
218
7,165
6,303
0
14,961
L
Xing Tian
crazydude5674
Xing Tian
12,303
1,442
819
4,386
30,304
24,125
11
13,689
16,031
38,339
0
L
Cthulhu
shsrock
Cthulhu
12,645
879
0
2,965
25,258
22,545
0
11,531
13,282
38,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
38,004
121
Minions Killed
196
0
Camps Cleared
0
904,942
Distance Traveled
870,433
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,194
589
35
2
0
266,974
1
W
Ra
14,208
748
143
8
0
327,929
0
W
Hachiman
12,424
654
40
2
0
235,001
0
W
Bellona
11,372
599
13
1
0
307,503
0
L
Xing Tian
12,046
634
32
2
0
315,523
5
L
Cthulhu
10,241
539
54
3
0
322,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role