Player Matchup

Set
Set
CGC_SHELDON
Set
Level 97
God Stats
0W - 2L
1,350 SR
Queue Stats
44W - 34L
1,555 Elo+
Party 1
Izanami
Izanami
Jaida_Smith
Izanami
Level 47
God Stats
5W - 6L
1,214 SR
Queue Stats
15W - 28L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
JustElevatedd
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,521 Elo+
Party 3
Chang'e
Chang'e
flickingwap-_-
Chang'e
Level 29
God Stats
2W - 4L
1,497 SR
Queue Stats
13W - 17L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
lazulixx
Ao Kuang
Level 109
God Stats
10W - 3L
1,721 SR
Queue Stats
31W - 31L
1,567 Elo+
Party 1
Team Averages
Level 60
1,456 SR
1,496 Elo+

VS

Team Averages
Level 84
1,594 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
BuZZMuffin4216
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 103L
1,639 Elo+
Party 2
Ares
Ares
Jordi7777
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,595 Elo+
Party 2
Chaac
Chaac
Nondairy3379
Chaac
Level 105
God Stats
5W - 5L
1,848 SR
Queue Stats
127W - 130L
1,461 Elo+
Party 4
Danzaburou
Danzaburou
Vivierarmy
Danzaburou
Level 35
God Stats
77W - 51L
1,624 SR
Queue Stats
230W - 220L
1,452 Elo+
Party 4
Persephone
Persephone
asandyojibwe
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,811
490
8,421
16,757
8,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Jaida_Smith
Izanami
10
0 / 6 / 0
6,325
351
1,998
10,743
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
11
0 / 10 / 0
6,527
363
4,848
13,649
4,076
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 11 / 0
7,937
441
6,423
18,456
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
lazulixx
Ao Kuang
14
3 / 7 / 1
8,635
480
11,086
22,357
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuZZMuffin4216
Tsukuyomi
18
8 / 1 / 5
11,215
623
9,607
12,237
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
15
8 / 2 / 14
10,656
592
11,335
15,381
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 1 / 2
10,682
593
12,626
14,383
15,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Vivierarmy
Danzaburou
15
11 / 1 / 10
10,632
591
17,115
7,988
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
asandyojibwe
Persephone
16
7 / 2 / 8
10,739
597
13,296
9,309
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
6
Kills
40
40
Deaths
7
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BuZZMuffin4216
Tsukuyomi
8
1
5
10.5
L
1
6
0
0.17
L
Izanami
Jaida_Smith
Izanami
0
6
0
0
W
Ares
8
2
14
7.5
L
Cthulhu
0
10
0
0
W
6
1
2
7
W
Danzaburou
Vivierarmy
Danzaburou
11
1
10
16
W
Persephone
asandyojibwe
Persephone
7
2
8
5.5
L
2
11
0
0.18
L
Ao Kuang
lazulixx
Ao Kuang
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
63,979
81,962
Taken
59,298
28,344
Mitigated
46,739
22,156
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BuZZMuffin4216
Tsukuyomi
9,607
1,621
0
1,995
12,237
6,484
0
3,316
8,921
0
99,797
L
8,421
4,247
0
5,518
16,757
8,094
0
615
16,124
0
59,248
L
Izanami
Jaida_Smith
Izanami
1,998
1,249
405
1,235
10,743
3,859
1,397
2,215
8,491
0
32,845
W
Ares
11,335
580
0
1,641
15,381
16,929
281
7,441
7,940
27,280
0
L
Cthulhu
4,848
1,094
0
0
13,649
4,076
883
5,280
8,345
25,847
0
W
12,626
6,086
0
8,586
14,383
15,654
738
1,088
13,295
0
63,931
W
Danzaburou
Vivierarmy
Danzaburou
17,115
6,230
0
3,510
7,988
4,040
3,122
4,138
3,850
0
56,852
W
Persephone
asandyojibwe
Persephone
13,296
925
0
1,751
9,309
3,632
1,392
6,372
2,935
64,157
0
L
6,423
264
495
4,642
18,456
5,541
0
7,554
10,526
34,668
0
L
Ao Kuang
lazulixx
Ao Kuang
11,086
2,804
0
9,861
22,357
6,774
0
8,100
13,845
56,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
53,924
354
Minions Killed
508
0
Camps Cleared
0
1,487,959
Distance Traveled
1,717,097
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,215
623
162
9
0
413,198
3
L
Set
8,811
490
118
7
0
309,197
0
L
Izanami
6,325
351
65
4
0
292,537
4
W
Ares
10,656
592
13
1
0
343,064
0
L
Cthulhu
6,527
363
30
2
0
266,988
2
W
Chaac
10,682
593
109
6
0
298,700
0
W
Danzaburou
10,632
591
106
6
0
321,426
0
W
Persephone
10,739
597
118
7
0
340,709
1
L
Chang'e
7,937
441
56
3
0
300,970
1
L
Ao Kuang
8,635
480
85
5
0
318,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role