Player Matchup

Thoth
Thoth
AlmightySmiter25
Thoth
Level 29
God Stats
9W - 12L
1,581 SR
Queue Stats
212W - 203L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
BIGDTHOM
Erlang Shen
Level 27
God Stats
5W - 2L
1,552 SR
Queue Stats
92W - 81L
1,599 Elo+
Solo
Apollo
Apollo
BigMaser
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KarlaD21
Mercury
Level 14
God Stats
7W - 5L
1,562 SR
Queue Stats
58W - 64L
1,605 Elo+
Solo
Ymir
Ymir
NateBK44
Ymir
Level 26
God Stats
13W - 8L
1,532 SR
Queue Stats
145W - 134L
1,516 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,548 Elo+

VS

Team Averages
Level 12
1,515 SR
1,495 Elo+
Hercules
Hercules
Buqteejr
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 1
Apollo
Apollo
LeagueOfLeger
Apollo
Level 17
God Stats
13W - 9L
1,576 SR
Queue Stats
16W - 16L
1,482 Elo+
Party 1
Neith
Neith
WillieJB
Neith
Level 15
God Stats
0W - 1L
1,689 SR
Queue Stats
6W - 10L
1,532 Elo+
Party 1
Ymir
Ymir
chokeme99
Ymir
Level 4
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 1
Rama
Rama
xTidal
Rama
Level 21
God Stats
8W - 9L
1,340 SR
Queue Stats
174W - 84L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
9,789
544
9,842
7,516
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BIGDTHOM
Erlang Shen
16
6 / 0 / 12
10,356
575
13,382
11,042
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
BigMaser
Apollo
15
3 / 1 / 9
9,242
513
7,699
11,476
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KarlaD21
Mercury
19
12 / 2 / 10
11,388
633
10,402
9,866
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
6 / 1 / 7
9,836
546
8,480
12,048
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buqteejr
Hercules
11
0 / 10 / 0
6,666
370
3,054
15,948
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 8 / 1
8,576
476
4,658
16,025
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
WillieJB
Neith
14
2 / 4 / 1
8,163
454
9,800
13,265
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 6 / 2
6,156
342
2,806
13,267
8,549
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
xTidal
Rama
15
2 / 3 / 0
8,681
482
9,737
12,495
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
31
Kills
7
7
Deaths
31
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Erlang Shen
BIGDTHOM
Erlang Shen
6
0
12
12
W
Apollo
BigMaser
Apollo
3
1
9
7.5
L
Hercules
Buqteejr
Hercules
0
10
0
0
W
Mercury
KarlaD21
Mercury
12
2
10
8.5
L
3
8
1
0.44
W
Ymir
6
1
7
9.5
L
Neith
WillieJB
Neith
2
4
1
0.63
L
Ymir
0
6
2
0.17
L
Rama
xTidal
Rama
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
30,055
51,948
Taken
71,000
27,639
Mitigated
36,251
24,156
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,842
74
0
2,283
7,516
2,445
0
0
7,516
51,385
0
W
Erlang Shen
BIGDTHOM
Erlang Shen
13,382
6,346
0
9,104
11,042
6,249
172
284
10,489
0
59,056
W
Apollo
BigMaser
Apollo
7,699
4,726
0
6,700
11,476
4,624
2,053
596
10,855
0
67,588
L
Hercules
Buqteejr
Hercules
3,054
1,202
0
2,142
15,948
12,249
157
3,070
12,788
0
20,007
W
Mercury
KarlaD21
Mercury
10,402
5,672
0
2,116
9,866
3,793
113
117
9,749
0
63,725
L
4,658
2,912
0
5,613
16,025
5,888
0
3,373
12,396
0
53,394
W
Ymir
8,480
2,168
0
3,953
12,048
10,528
0
1,809
10,214
44,832
0
L
Neith
WillieJB
Neith
9,800
4,141
0
4,687
13,265
5,184
0
4,339
8,594
0
54,519
L
Ymir
2,806
305
382
914
13,267
8,549
0
5,030
8,143
9,821
0
L
Rama
xTidal
Rama
9,737
7,406
0
6,956
12,495
4,381
0
1,706
10,757
0
76,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
38,242
494
Minions Killed
427
0
Camps Cleared
0
1,739,854
Distance Traveled
1,477,278
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,789
544
91
5
0
319,044
4
W
Erlang Shen
10,356
575
104
6
0
364,890
5
W
Apollo
9,242
513
144
8
0
314,291
2
L
Hercules
6,666
370
45
3
0
302,832
0
W
Mercury
11,388
633
113
6
0
401,992
4
L
Apollo
8,576
476
117
7
0
301,488
1
W
Ymir
9,836
546
42
2
0
339,637
0
L
Neith
8,163
454
102
6
0
305,249
1
L
Ymir
6,156
342
17
1
0
289,007
0
L
Rama
8,681
482
146
8
0
278,702
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role