Player Matchup

Nemesis
Nemesis
EBK Poet
Nemesis
Level 4
God Stats
5W - 6L
1,275 SR
Queue Stats
6W - 8L
1,222 Elo+
Party 3
Skadi
Skadi
Lil Butcher3340
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,054 Elo+
Party 2
Izanami
Izanami
charlie0112lemuz
Izanami
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,054 Elo+
Party 2
Arachne
Arachne
giant224crazy
Arachne
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Mercury
Mercury
iMvkeWhites
Mercury
Level 2
God Stats
2W - 2L
1,275 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 3
Team Averages
Level 6
1,410 SR
1,210 Elo+

VS

Team Averages
Level 46
1,486 SR
1,460 Elo+
Ra
Ra
PYHSC0sagejr
Ra
Level 7
God Stats
3W - 3L
1,487 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 1
Fenrir
Fenrir
Swift runner452
Fenrir
Level 28
God Stats
3W - 0L
1,667 SR
Queue Stats
10W - 14L
1,382 Elo+
Solo
The Morrigan
The Morrigan
TimedHalfling14
The Morrigan
Level 141
God Stats
3W - 5L
1,360 SR
Queue Stats
467W - 496L
1,432 Elo+
Party 1
Neith
Neith
amath1315
Neith
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
masterdylansir
Chaac
Level 29
God Stats
7W - 3L
1,416 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EBK Poet
Nemesis
13
1 / 12 / 0
8,094
899
4,730
14,105
5,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 10 / 0
7,607
845
4,023
14,125
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 0
7,615
846
5,520
16,853
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
13
0 / 8 / 1
7,501
833
4,522
14,874
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
iMvkeWhites
Mercury
13
0 / 14 / 1
7,584
843
5,092
15,948
5,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 18
10,322
1,147
13,386
7,239
2,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 0 / 24
10,246
1,138
12,885
5,996
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
TimedHalfling14
The Morrigan
16
8 / 0 / 17
9,784
1,087
8,588
3,497
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
amath1315
Neith
16
2 / 0 / 28
9,798
1,089
4,378
3,892
1,702
18
19 / 0 / 19
11,630
1,292
24,919
6,529
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
158
1
Kills
52
54
Deaths
1
2
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EBK Poet
Nemesis
1
12
0
0.08
L
0
10
0
0
W
12
1
18
21
W
11
0
24
23
W
The Morrigan
TimedHalfling14
The Morrigan
8
0
17
16.5
W
Neith
amath1315
Neith
2
0
28
16
L
0
10
0
0
L
Arachne
0
8
1
0.06
L
Mercury
iMvkeWhites
Mercury
0
14
1
0.04
W
19
0
19
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
64,156
75,905
Taken
27,153
28,203
Mitigated
16,396
5,129
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EBK Poet
Nemesis
4,730
2,411
195
542
14,105
5,083
0
4,742
9,210
0
12,909
L
4,023
2,225
0
838
14,125
5,146
0
2,618
11,307
0
16,781
W
13,386
3,543
149
404
7,239
2,822
0
0
6,951
18,461
0
W
12,885
4,567
0
1,242
5,996
4,208
0
0
5,996
301
14,191
W
The Morrigan
TimedHalfling14
The Morrigan
8,588
2,845
0
1,223
3,497
1,633
0
0
3,497
19,627
1,915
W
Neith
amath1315
Neith
4,378
2,220
0
288
3,892
1,702
0
0
3,892
0
14,113
L
5,520
4,051
0
1,574
16,853
6,031
0
4,640
11,988
0
19,703
L
Arachne
4,522
2,572
0
1,141
14,874
5,951
0
3,061
11,563
0
11,961
L
Mercury
iMvkeWhites
Mercury
5,092
3,567
0
839
15,948
5,992
0
5,271
10,577
0
18,524
W
24,919
6,471
224
4,236
6,529
6,031
0
0
6,529
0
49,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
51,780
107
Minions Killed
155
2
Camps Cleared
3
658,164
Distance Traveled
719,331
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,094
899
13
1
2
126,306
0
L
Skadi
7,607
845
33
4
0
127,445
0
W
Ra
10,322
1,147
23
3
0
116,916
0
W
Fenrir
10,246
1,138
4
0
0
167,925
0
W
The Morrigan
9,784
1,087
37
4
3
114,690
1
W
Neith
9,798
1,089
19
2
0
135,628
0
L
Izanami
7,615
846
34
4
0
132,232
0
L
Arachne
7,501
833
8
1
0
151,403
2
L
Mercury
7,584
843
19
2
0
120,778
2
W
Chaac
11,630
1,292
72
8
0
184,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role