Player Matchup

Discordia
Discordia
ColeMendoza21
Discordia
Level 12
God Stats
16W - 14L
1,540 SR
Queue Stats
29W - 39L
1,434 Elo+
Party 3
Bastet
Bastet
DBL-D0105
Bastet
Level 16
God Stats
3W - 5L
1,156 SR
Queue Stats
36W - 49L
1,319 Elo+
Party 3
Guan Yu
Guan Yu
Durandal-Tycho
Guan Yu
Level 20
God Stats
1W - 2L
1,273 SR
Queue Stats
100W - 104L
1,448 Elo+
Party 3
Skadi
Skadi
Love-as-a-Weapon
Skadi
Level 29
God Stats
58W - 49L
1,506 SR
Queue Stats
224W - 235L
1,409 Elo+
Party 3
Ymir
Ymir
VelveteenMoogle
Ymir
Level 17
God Stats
15W - 17L
1,539 SR
Queue Stats
42W - 51L
1,429 Elo+
Party 3
Team Averages
Level 19
1,403 SR
1,408 Elo+

VS

Team Averages
Level 19
1,461 SR
1,477 Elo+
Osiris
Osiris
JoePa_21
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,497 Elo+
Party 2
Tiamat
Tiamat
Opdi67
Tiamat
Level 15
God Stats
5W - 14L
1,291 SR
Queue Stats
39W - 47L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
Rusty7shack
Zhong Kui
Level 18
God Stats
0W - 3L
1,407 SR
Queue Stats
5W - 7L
1,431 Elo+
Solo
Yemoja
Yemoja
Stooplick_er17
Yemoja
Level 14
God Stats
33W - 25L
1,606 SR
Queue Stats
60W - 58L
1,508 Elo+
Party 1
Susano
Susano
Victazo_01
Susano
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 66L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColeMendoza21
Discordia
17
1 / 3 / 5
10,587
423
5,561
6,673
2,490
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
DBL-D0105
Bastet
16
2 / 1 / 7
10,666
427
7,334
12,166
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 7
11,399
456
13,604
17,542
21,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
13 / 5 / 3
12,952
518
25,350
16,359
5,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 3 / 12
11,696
468
3,779
14,438
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JoePa_21
Osiris
17
2 / 5 / 0
11,132
445
10,480
19,372
15,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Opdi67
Tiamat
19
3 / 5 / 2
12,021
481
8,329
17,692
11,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Rusty7shack
Zhong Kui
18
5 / 5 / 5
11,288
452
15,889
21,615
13,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 4 / 3
10,535
421
3,106
12,918
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
Victazo_01
Susano
16
3 / 5 / 5
10,602
424
7,826
16,296
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
24
Kills
13
13
Deaths
24
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
ColeMendoza21
Discordia
1
3
5
1.17
W
Bastet
DBL-D0105
Bastet
2
1
7
5.5
W
5
1
7
8.5
L
Osiris
JoePa_21
Osiris
2
5
0
0.4
W
13
5
3
2.9
L
Tiamat
Opdi67
Tiamat
3
5
2
0.8
L
Zhong Kui
Rusty7shack
Zhong Kui
5
5
5
1.5
L
0
4
3
0.38
W
3
3
12
3
L
Susano
Victazo_01
Susano
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,628
Damage
45,630
67,178
Taken
87,893
44,934
Mitigated
54,487
22,875
Healing
25,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ColeMendoza21
Discordia
5,561
336
0
0
6,673
2,490
454
4,223
2,228
55,852
0
W
Bastet
DBL-D0105
Bastet
7,334
3,006
0
4,324
12,166
4,277
0
1,323
10,720
0
51,451
W
13,604
1,859
1,223
9,179
17,542
21,596
583
1,846
14,800
0
52,890
L
Osiris
JoePa_21
Osiris
10,480
3,508
0
3,560
19,372
15,153
994
983
17,693
0
64,479
W
25,350
16,693
0
6,117
16,359
5,649
2,076
10,748
5,453
0
78,466
L
Tiamat
Opdi67
Tiamat
8,329
140
0
3,899
17,692
11,685
1,335
3,604
14,063
76,613
0
L
Zhong Kui
Rusty7shack
Zhong Kui
15,889
1,286
0
9,649
21,615
13,819
1,648
1,172
20,313
78,457
0
L
3,106
515
2,012
2,082
12,918
7,919
539
1,992
10,779
58,365
0
W
3,779
560
0
2,032
14,438
10,922
166
8,592
5,703
26,702
0
L
Susano
Victazo_01
Susano
7,826
1,056
0
4,279
16,296
5,911
874
1,589
14,607
0
59,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,300
Gold Earned
55,578
420
Minions Killed
575
0
Camps Cleared
0
2,325,266
Distance Traveled
2,031,505
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,587
423
103
4
0
453,495
1
W
Bastet
10,666
427
79
3
0
516,487
4
W
Guan Yu
11,399
456
76
3
0
442,590
0
L
Osiris
11,132
445
121
5
0
411,961
0
W
Skadi
12,952
518
118
5
0
425,576
1
L
Tiamat
12,021
481
162
6
0
381,908
0
L
Zhong Kui
11,288
452
118
5
0
396,115
3
L
Yemoja
10,535
421
84
3
0
353,743
4
W
Ymir
11,696
468
44
2
0
487,118
4
L
Susano
10,602
424
90
4
0
487,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role