Player Matchup

Arachne
Arachne
Gold IV
Arch-Bishop_11
Arachne
Gold IV
Level 127
God Stats
124W - 98L
1,596 SR
Queue Stats
261W - 252L
1,610 MMR
Solo
Sylvanus
Sylvanus
Gold II
Darth Shires
Sylvanus
Gold II
Level 153
God Stats
34W - 26L
1,653 SR
Queue Stats
65W - 55L
1,599 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Langee
Cu Chulainn
Platinum II
Level 160
God Stats
8W - 7L
1,593 SR
Queue Stats
499W - 485L
1,617 MMR
Solo
Apollo
Apollo
Silver I
MagicFetus1408
Apollo
Silver I
Level 56
God Stats
3W - 0L
1,893 SR
Queue Stats
7W - 3L
1,622 MMR
Solo
Hera
Hera
Gold II
youngjoker17
Hera
Gold II
Level 157
God Stats
1W - 0L
1,719 SR
Queue Stats
40W - 34L
1,617 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,691 SR
1,613 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 81
1,568 SR
1,612 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold III
Evangelxn
Cupid
Gold III
Level 143
God Stats
7W - 8L
1,624 SR
Queue Stats
75W - 50L
1,737 MMR
Party 1
Nemesis
Nemesis
Gold III
ExodialWalker
Nemesis
Gold III
Level 95
God Stats
10W - 13L
1,503 SR
Queue Stats
129W - 112L
1,596 MMR
Solo
Anubis
Anubis
Silver I
TTVCaring10
Anubis
Silver I
Level 44
God Stats
1W - 1L
1,564 SR
Queue Stats
6W - 5L
1,626 MMR
Solo
Artio
Artio
Silver II
bakedgend101
Artio
Silver II
Level 88
God Stats
8W - 8L
1,647 SR
Queue Stats
69W - 74L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
10,446
580
7,580
17,589
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Darth Shires
Sylvanus
14
0 / 1 / 15
9,668
537
8,183
14,674
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Langee
Cu Chulainn
16
6 / 4 / 6
10,424
579
14,275
18,314
16,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 1 / 5
10,899
606
11,887
9,209
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 5 / 7
11,123
618
15,521
10,574
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Guan YuDanzaburouSetScyllaChang'e

VS

Bans
CthulhuYmirSobekNu WaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 5 / 5
9,285
516
10,864
18,944
15,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Evangelxn
Cupid
16
0 / 1 / 1
9,059
503
6,394
12,508
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
17
9 / 5 / 3
10,256
570
11,199
16,098
8,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
12
1 / 8 / 5
8,305
461
5,559
10,661
6,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 6 / 2
8,382
466
6,484
17,462
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
25
Kills
14
14
Deaths
25
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
5
0.7
W
5
3
13
3.83
W
Sylvanus
Darth Shires
Sylvanus
0
1
15
7.5
L
Cupid
Evangelxn
Cupid
0
1
1
0.5
L
Nemesis
9
5
3
2.1
W
Cu Chulainn
Langee
Cu Chulainn
6
4
6
2.25
W
5
1
5
7.5
L
Anubis
1
8
5
0.44
L
3
6
2
0.67
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,446
Damage
40,500
70,360
Taken
75,673
48,639
Mitigated
47,713
35,265
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,864
747
0
7,293
18,944
15,798
0
5,951
12,993
0
61,444
W
7,580
4,583
0
8,235
17,589
7,445
2,988
4,120
13,469
0
52,146
W
Sylvanus
Darth Shires
Sylvanus
8,183
1,628
6,345
7,874
14,674
15,190
896
3,725
10,949
24,579
0
L
Cupid
Evangelxn
Cupid
6,394
2,881
176
5,785
12,508
5,836
544
1,458
11,050
0
72,471
L
Nemesis
11,199
5,816
0
1,100
16,098
8,150
810
5,731
10,367
0
68,937
W
Cu Chulainn
Langee
Cu Chulainn
14,275
3,023
0
5,673
18,314
16,329
1,766
1,364
16,950
7,872
56,610
W
11,887
7,577
0
4,843
9,209
4,597
1,858
818
8,391
0
85,376
L
Anubis
5,559
734
0
1,737
10,661
6,172
398
6,493
4,168
49,500
0
L
6,484
143
565
3,846
17,462
11,757
0
6,623
10,839
26,616
0
W
15,521
4,399
0
2,295
10,574
5,078
2,141
2,016
8,558
74,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,560
Gold Earned
45,287
495
Minions Killed
539
0
Camps Cleared
0
1,669,628
Distance Traveled
1,641,003
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,285
516
123
7
0
365,868
5
W
Arachne
10,446
580
91
5
0
365,945
3
W
Sylvanus
9,668
537
27
2
0
320,165
5
L
Cupid
9,059
503
151
8
0
334,512
4
L
Nemesis
10,256
570
118
7
0
366,394
1
W
Cu Chulainn
10,424
579
129
7
0
348,223
1
W
Apollo
10,899
606
139
8
0
329,685
1
L
Anubis
8,305
461
108
6
0
230,609
9
L
Artio
8,382
466
39
2
0
343,620
7
W
Hera
11,123
618
109
6
0
305,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role