Player Matchup

Achilles
Achilles
ConorFitz91
Achilles
Level 19
God Stats
18W - 17L
1,484 SR
Queue Stats
75W - 67L
1,561 Elo+
Party 1
Bacchus
Bacchus
Locke428
Bacchus
Level 26
God Stats
5W - 1L
1,626 SR
Queue Stats
129W - 119L
1,534 Elo+
Party 1
Vulcan
Vulcan
PluckyKyle
Vulcan
Level 21
God Stats
1W - 2L
1,218 SR
Queue Stats
131W - 98L
1,613 Elo+
Party 1
Rama
Rama
PluckyNezki
Rama
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 135L
1,529 Elo+
Party 1
Nemesis
Nemesis
kentuckykid
Nemesis
Level 13
God Stats
2W - 4L
1,440 SR
Queue Stats
15W - 12L
1,597 Elo+
Party 1
Team Averages
Level 20
1,453 SR
1,567 Elo+

VS

Team Averages
Level 18
1,530 SR
1,588 Elo+
Cthulhu
Cthulhu
BYSFAC
Cthulhu
Level 5
God Stats
0W - 2L
1,548 SR
Queue Stats
3W - 5L
1,856 Elo+
Solo
Ravana
Ravana
Finishing_Hades
Ravana
Level 22
God Stats
41W - 48L
1,381 SR
Queue Stats
426W - 362L
1,603 Elo+
Solo
Cerberus
Cerberus
ICYxMURDERx
Cerberus
Level 29
God Stats
2W - 3L
1,721 SR
Queue Stats
66W - 76L
1,445 Elo+
Solo
Thanatos
Thanatos
Kingtekashi9068
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 79L
1,500 Elo+
Solo
King Arthur
King Arthur
TemperrorX
King Arthur
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
297W - 256L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ConorFitz91
Achilles
19
4 / 2 / 19
12,408
1,034
10,613
16,214
13,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Locke428
Bacchus
20
4 / 7 / 24
13,027
1,086
11,994
17,352
17,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
PluckyKyle
Vulcan
20
8 / 6 / 23
14,806
1,234
26,519
14,091
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 2 / 18
14,503
1,209
24,050
14,259
4,646
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
kentuckykid
Nemesis
20
16 / 10 / 12
14,862
1,239
23,611
22,427
7,635
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BYSFAC
Cthulhu
18
6 / 6 / 14
13,086
1,091
15,956
16,739
12,523
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 7 / 12
14,330
1,194
14,364
15,036
13,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ICYxMURDERx
Cerberus
18
6 / 5 / 9
12,640
1,053
10,886
18,670
25,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
18
5 / 21 / 11
12,894
1,075
20,802
29,506
13,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
TemperrorX
King Arthur
20
3 / 5 / 20
13,246
1,104
17,548
23,177
29,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
93
44
Kills
27
27
Deaths
44
96
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BYSFAC
Cthulhu
6
6
14
2.17
W
Achilles
ConorFitz91
Achilles
4
2
19
6.75
L
7
7
12
1.86
L
Cerberus
ICYxMURDERx
Cerberus
6
5
9
2.1
L
Thanatos
5
21
11
0.5
W
Bacchus
Locke428
Bacchus
4
7
24
2.29
W
Vulcan
PluckyKyle
Vulcan
8
6
23
3.25
W
12
2
18
10.5
L
King Arthur
TemperrorX
King Arthur
3
5
20
2.6
W
Nemesis
kentuckykid
Nemesis
16
10
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,787
Damage
79,556
84,343
Taken
103,128
47,985
Mitigated
93,477
10,666
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BYSFAC
Cthulhu
15,956
486
412
0
16,739
12,523
0
7,741
8,998
31,279
0
W
Achilles
ConorFitz91
Achilles
10,613
1,739
0
152
16,214
13,573
0
6,918
8,869
0
18,066
L
14,364
3,656
0
1,428
15,036
13,044
0
5,178
9,858
0
52,899
L
Cerberus
ICYxMURDERx
Cerberus
10,886
691
0
2,523
18,670
25,225
0
8,047
10,623
32,771
0
L
Thanatos
20,802
8,558
0
5,659
29,506
13,400
0
10,294
19,212
0
34,546
W
Bacchus
Locke428
Bacchus
11,994
1,127
1,152
1,602
17,352
17,549
0
6,398
10,503
37,156
0
W
Vulcan
PluckyKyle
Vulcan
26,519
8,028
0
1,771
14,091
4,582
0
2,526
11,512
52,036
0
W
24,050
22,436
0
2,110
14,259
4,646
0
4,381
9,778
0
47,041
L
King Arthur
TemperrorX
King Arthur
17,548
485
0
784
23,177
29,285
0
7,253
15,924
118
36,581
W
Nemesis
kentuckykid
Nemesis
23,611
13,986
0
3,879
22,427
7,635
0
6,737
15,590
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,606
Gold Earned
66,196
220
Minions Killed
246
9
Camps Cleared
6
1,149,699
Distance Traveled
1,141,468
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,086
1,091
54
5
2
211,981
0
W
Achilles
12,408
1,034
18
2
0
234,687
0
L
Ravana
14,330
1,194
74
6
4
237,326
0
L
Cerberus
12,640
1,053
68
6
0
206,769
1
L
Thanatos
12,894
1,075
21
2
0
213,408
2
W
Bacchus
13,027
1,086
51
4
0
234,595
2
W
Vulcan
14,806
1,234
69
6
2
241,018
0
W
Rama
14,503
1,209
54
5
1
210,511
0
L
King Arthur
13,246
1,104
29
2
0
271,984
0
W
Nemesis
14,862
1,239
28
2
6
228,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role