Player Matchup

Bacchus
Bacchus
CrudMaster
Bacchus
Level 26
God Stats
4W - 0L
1,674 SR
Queue Stats
36W - 36L
1,463 Elo+
Party 2
Sol
Sol
FreeBobbybihh
Sol
Level 29
God Stats
6W - 1L
1,709 SR
Queue Stats
92W - 84L
1,512 Elo+
Solo
Chaac
Chaac
PartizanRedstar
Chaac
Level 35
God Stats
4W - 2L
1,467 SR
Queue Stats
56W - 70L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
SmitePlayer4567
Kukulkan
Level 13
God Stats
4W - 3L
1,567 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
homiesacred
Ratatoskr
Level 25
God Stats
3W - 4L
1,172 SR
Queue Stats
34W - 41L
1,466 Elo+
Solo
Team Averages
Level 26
1,518 SR
1,469 Elo+

VS

Team Averages
Level 17
1,540 SR
1,472 Elo+
Discordia
Discordia
CrayonsRCool
Discordia
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 100L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
DaddyWinter
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,327 Elo+
Solo
King Arthur
King Arthur
GMoney0528
King Arthur
Level 18
God Stats
30W - 27L
1,611 SR
Queue Stats
139W - 127L
1,528 Elo+
Party 1
Nemesis
Nemesis
VectR Oysters
Nemesis
Level 20
God Stats
39W - 29L
1,637 SR
Queue Stats
179W - 154L
1,561 Elo+
Party 1
Anhur
Anhur
ottripa
Anhur
Level 24
God Stats
1W - 6L
1,454 SR
Queue Stats
51W - 66L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrudMaster
Bacchus
14
2 / 4 / 10
9,711
540
5,516
14,317
13,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 6
10,526
585
15,760
20,876
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 2 / 7
10,733
596
13,115
14,899
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
3 / 3 / 4
8,634
480
5,031
8,541
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
homiesacred
Ratatoskr
18
3 / 3 / 6
10,475
582
5,894
13,952
5,695
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrayonsRCool
Discordia
17
7 / 2 / 4
10,752
597
18,170
7,006
2,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DaddyWinter
Cthulhu
11
1 / 8 / 4
7,381
410
7,009
13,296
9,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
GMoney0528
King Arthur
13
0 / 4 / 2
8,161
453
4,307
13,235
8,838
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
14
5 / 3 / 4
8,945
497
9,706
12,340
7,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
ottripa
Anhur
11
0 / 8 / 1
6,631
368
3,136
13,360
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
25
Kills
13
14
Deaths
25
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
CrayonsRCool
Discordia
7
2
4
4.5
W
Bacchus
CrudMaster
Bacchus
2
4
10
1.75
L
Cthulhu
DaddyWinter
Cthulhu
1
8
4
0.38
W
10
2
6
6.5
L
King Arthur
GMoney0528
King Arthur
0
4
2
0.25
W
7
2
7
5.25
W
Kukulkan
3
3
4
1.67
L
Nemesis
5
3
4
2.33
W
Ratatoskr
homiesacred
Ratatoskr
3
3
6
2
L
Anhur
ottripa
Anhur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,316
Damage
42,328
72,585
Taken
59,237
45,310
Mitigated
31,621
29,690
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CrayonsRCool
Discordia
18,170
921
0
762
7,006
2,494
64
3,011
3,995
74,617
0
W
Bacchus
CrudMaster
Bacchus
5,516
735
927
1,252
14,317
13,218
659
6,605
7,712
16,808
0
L
Cthulhu
DaddyWinter
Cthulhu
7,009
964
0
456
13,296
9,120
0
8,400
4,856
28,911
0
W
15,760
6,784
0
15,572
20,876
7,859
3,425
6,453
14,423
82,087
0
L
King Arthur
GMoney0528
King Arthur
4,307
463
0
2,913
13,235
8,838
420
1,512
11,205
531
38,609
W
13,115
3,396
0
5,475
14,899
15,508
3,094
3,262
11,637
0
59,858
W
Kukulkan
5,031
604
0
0
8,541
3,030
1,646
5,262
3,279
40,470
0
L
Nemesis
9,706
5,344
0
1,459
12,340
7,100
0
5,438
6,858
0
49,825
W
Ratatoskr
homiesacred
Ratatoskr
5,894
1,558
0
6,464
13,952
5,695
0
3,913
10,039
0
77,455
L
Anhur
ottripa
Anhur
3,136
1,073
0
807
13,360
4,069
460
7,946
5,314
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
41,870
492
Minions Killed
386
0
Camps Cleared
0
1,656,983
Distance Traveled
1,587,124
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,752
597
137
8
0
340,508
0
W
Bacchus
9,711
540
23
1
0
321,347
0
L
Cthulhu
7,381
410
43
2
0
295,359
5
W
Sol
10,526
585
129
7
0
291,506
1
L
King Arthur
8,161
453
80
4
0
309,849
5
W
Chaac
10,733
596
122
7
0
312,775
0
W
Kukulkan
8,634
480
85
5
0
316,694
0
L
Nemesis
8,945
497
77
4
0
378,242
1
W
Ratatoskr
10,475
582
133
7
0
414,661
0
L
Anhur
6,631
368
49
3
0
263,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role