Player Matchup

Tyr
Tyr
Jack69son
Tyr
Level 27
God Stats
6W - 10L
1,500 SR
Queue Stats
470W - 454L
1,334 Elo+
Solo
Merlin
Merlin
Jrod2175
Merlin
Level 29
God Stats
13W - 20L
1,328 SR
Queue Stats
28W - 42L
1,202 Elo+
Solo
Olorun
Olorun
WaavyBabi
Olorun
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hades
Hades
raiyed07707
Hades
Level 16
God Stats
4W - 5L
1,518 SR
Queue Stats
12W - 16L
1,241 Elo+
Solo
Bellona
Bellona
t3dd1_qween
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,299 Elo+

VS

Team Averages
Level 16
1,542 SR
1,402 Elo+
Izanami
Izanami
Abitude
Izanami
Level 2
God Stats
2W - 1L
1,662 SR
Queue Stats
7W - 7L
1,651 Elo+
Solo
Heimdallr
Heimdallr
Chxlmes
Heimdallr
Level 24
God Stats
2W - 0L
1,761 SR
Queue Stats
45W - 39L
1,453 Elo+
Solo
Vamana
Vamana
DumbFoundDeadly
Vamana
Level 18
God Stats
7W - 7L
1,556 SR
Queue Stats
122W - 119L
1,290 Elo+
Solo
Bellona
Bellona
SOME1UWANANO
Bellona
Level 9
God Stats
39W - 38L
1,221 SR
Queue Stats
78W - 76L
1,243 Elo+
Solo
Tiamat
Tiamat
rawrjesusraptor
Tiamat
Level 29
God Stats
47W - 42L
1,509 SR
Queue Stats
524W - 571L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
10,533
458
14,722
27,878
22,907
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Jrod2175
Merlin
20
9 / 0 / 1
11,917
518
24,073
8,699
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
WaavyBabi
Olorun
13
0 / 6 / 2
8,391
365
4,890
13,543
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 1 / 0
5,840
254
145
589
124
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
t3dd1_qween
Bellona
13
0 / 12 / 1
7,822
340
4,706
20,044
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abitude
Izanami
18
7 / 1 / 2
12,490
543
8,692
11,828
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Chxlmes
Heimdallr
15
5 / 6 / 9
11,547
502
12,954
16,247
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 2
11,699
509
10,624
14,698
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SOME1UWANANO
Bellona
15
0 / 7 / 3
10,404
452
6,703
18,038
18,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 5 / 5
10,271
447
10,694
14,371
9,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
15
Kills
23
24
Deaths
19
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abitude
Izanami
7
1
2
8
W
Heimdallr
Chxlmes
Heimdallr
5
6
9
1.58
W
7
0
2
8
L
6
5
3
1.5
L
Merlin
Jrod2175
Merlin
9
0
1
9.5
W
Bellona
SOME1UWANANO
Bellona
0
7
3
0.21
L
Olorun
WaavyBabi
Olorun
0
6
2
0.17
L
0
1
0
0
W
4
5
5
1.3
L
Bellona
t3dd1_qween
Bellona
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,536
Damage
49,667
70,753
Taken
75,182
47,919
Mitigated
48,525
14,953
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abitude
Izanami
8,692
5,888
0
5,314
11,828
4,576
5,283
5,436
6,058
0
76,224
W
Heimdallr
Chxlmes
Heimdallr
12,954
8,033
321
5,808
16,247
5,988
2,745
7,545
8,188
0
58,067
W
10,624
3,169
0
2,725
14,698
9,885
2,090
5,295
9,064
240
54,436
L
14,722
3,723
77
6,453
27,878
22,907
375
5,010
22,143
0
56,039
L
Merlin
Jrod2175
Merlin
24,073
827
0
2,578
8,699
3,722
859
1,919
6,555
90,949
0
W
Bellona
SOME1UWANANO
Bellona
6,703
2,707
0
1,219
18,038
18,798
1,744
5,115
12,454
0
54,384
L
Olorun
WaavyBabi
Olorun
4,890
2,116
590
4,099
13,543
4,841
1,839
1,951
11,417
36,190
0
L
145
66
0
0
589
124
0
0
589
231
0
W
10,694
2,445
1,415
5,481
14,371
9,278
1,518
5,038
9,074
45,979
0
L
Bellona
t3dd1_qween
Bellona
4,706
2,147
0
1,156
20,044
16,325
0
2,052
17,717
7,822
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
56,411
348
Minions Killed
482
0
Camps Cleared
0
1,598,835
Distance Traveled
1,905,965
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,490
543
140
6
0
354,038
1
W
Heimdallr
11,547
502
83
4
0
355,096
0
W
Vamana
11,699
509
99
4
0
503,878
3
L
Tyr
10,533
458
86
4
0
488,208
6
L
Merlin
11,917
518
164
7
0
411,412
1
W
Bellona
10,404
452
86
4
0
383,455
3
L
Olorun
8,391
365
59
3
0
243,537
0
L
Hades
5,840
254
0
0
0
21,012
0
W
Tiamat
10,271
447
74
3
0
309,498
0
L
Bellona
7,822
340
39
2
0
434,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role