Player Matchup

Cthulhu
Cthulhu
CallMeSage
Cthulhu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
DubstepDemon373
Olorun
Level 26
God Stats
3W - 2L
1,392 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 1
Khepri
Khepri
Faawqu
Khepri
Level 23
God Stats
3W - 1L
1,811 SR
Queue Stats
25W - 20L
1,351 Elo+
Party 1
Neith
Neith
Shwiftycheeks
Neith
Level 24
God Stats
44W - 35L
1,399 SR
Queue Stats
84W - 83L
1,309 Elo+
Party 1
Camazotz
Camazotz
Venske
Camazotz
Level 101
God Stats
3W - 0L
1,303 SR
Queue Stats
264W - 208L
1,397 Elo+
Party 1
Team Averages
Level 39
1,481 SR
1,395 Elo+

VS

Team Averages
Level 20
1,521 SR
1,400 Elo+
Ah Muzen Cab
Ah Muzen Cab
ErrorMacro92
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,626 SR
Queue Stats
44W - 57L
1,378 Elo+
Solo
Nemesis
Nemesis
MG AuXxX
Nemesis
Level 13
God Stats
1W - 6L
1,282 SR
Queue Stats
59W - 52L
1,423 Elo+
Solo
Achilles
Achilles
SampleCheshire
Achilles
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 23L
1,462 Elo+
Solo
Scylla
Scylla
Slimefully
Scylla
Level 29
God Stats
5W - 7L
1,482 SR
Queue Stats
105W - 115L
1,481 Elo+
Solo
Cthulhu
Cthulhu
TRos7970
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeSage
Cthulhu
12
4 / 0 / 2
7,201
554
9,277
7,663
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
8 / 1 / 5
8,272
636
9,742
8,193
2,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
Faawqu
Khepri
10
0 / 2 / 3
6,381
491
943
6,747
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
2 / 0 / 2
6,600
508
2,423
4,912
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Venske
Camazotz
12
5 / 1 / 3
7,347
565
4,262
12,347
3,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ErrorMacro92
Ah Muzen Cab
12
2 / 1 / 0
6,997
538
5,481
5,949
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MG AuXxX
Nemesis
11
0 / 4 / 1
6,508
501
2,746
11,136
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
11
1 / 1 / 0
6,370
490
4,747
9,982
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Slimefully
Scylla
10
1 / 6 / 0
6,606
508
6,160
7,009
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TRos7970
Cthulhu
6
0 / 8 / 1
5,170
398
953
8,767
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CallMeSage
Cthulhu
4
0
2
5
W
8
1
5
10.5
L
Ah Muzen Cab
ErrorMacro92
Ah Muzen Cab
2
1
0
2
W
Khepri
Faawqu
Khepri
0
2
3
0.75
L
Nemesis
MG AuXxX
Nemesis
0
4
1
0.13
L
Achilles
1
1
0
1
W
2
0
2
3
L
Scylla
Slimefully
Scylla
1
6
0
0.17
L
Cthulhu
TRos7970
Cthulhu
0
8
1
0.06
W
Camazotz
Venske
Camazotz
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
20,087
39,862
Taken
42,843
20,248
Mitigated
20,420
21,253
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CallMeSage
Cthulhu
9,277
1,093
205
3,528
7,663
7,614
471
30
7,223
31,586
0
W
9,742
7,083
314
3,799
8,193
2,883
1,296
4,945
3,000
45,569
0
L
Ah Muzen Cab
ErrorMacro92
Ah Muzen Cab
5,481
1,213
0
3,669
5,949
1,914
119
805
5,144
0
42,472
W
Khepri
Faawqu
Khepri
943
119
0
1,222
6,747
4,148
252
121
6,586
11,107
0
L
Nemesis
MG AuXxX
Nemesis
2,746
1,181
0
4,023
11,136
3,825
358
4,378
6,608
0
38,512
L
Achilles
4,747
1,451
0
3,067
9,982
8,907
164
4,829
4,628
0
25,982
W
2,423
675
0
3,355
4,912
1,690
623
285
4,611
0
34,015
L
Scylla
Slimefully
Scylla
6,160
851
111
1,105
7,009
2,267
160
4,415
2,569
26,268
0
L
Cthulhu
TRos7970
Cthulhu
953
355
0
252
8,767
3,507
58
4,835
3,932
6,973
0
W
Camazotz
Venske
Camazotz
4,262
1,399
0
8,830
12,347
3,913
35
1,208
10,844
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
31,651
318
Minions Killed
283
0
Camps Cleared
0
1,199,054
Distance Traveled
1,124,164
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,201
554
61
5
0
247,966
0
W
Olorun
8,272
636
94
7
0
259,395
2
L
Ah Muzen Cab
6,997
538
75
6
0
229,591
1
W
Khepri
6,381
491
31
2
0
217,610
0
L
Nemesis
6,508
501
90
7
0
289,946
2
L
Achilles
6,370
490
54
4
0
233,920
2
W
Neith
6,600
508
70
5
0
216,529
1
L
Scylla
6,606
508
53
4
0
176,296
1
L
Cthulhu
5,170
398
11
1
0
194,411
0
W
Camazotz
7,347
565
62
5
0
257,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role