Player Matchup

Apollo
Apollo
KingNageek
Apollo
Level 36
God Stats
2W - 2L
1,410 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 2
Thoth
Thoth
SlimmShadyy1998
Thoth
Level 27
God Stats
26W - 23L
1,561 SR
Queue Stats
64W - 55L
1,504 Elo+
Party 2
Chaac
Chaac
TripleR9719
Chaac
Level 50
God Stats
9W - 7L
1,670 SR
Queue Stats
75W - 72L
1,467 Elo+
Party 2
Team Averages
Level 38
1,547 SR
1,449 Elo+

VS

Team Averages
Level 55
1,469 SR
1,495 Elo+
Kukulkan
Kukulkan
DJ-BLiTz
Kukulkan
Level 60
God Stats
10W - 18L
1,475 SR
Queue Stats
330W - 319L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
Kalligraphy-
Kuzenbo
Level 76
God Stats
2W - 5L
1,484 SR
Queue Stats
418W - 399L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
The_Pogler
Erlang Shen
Level 28
God Stats
6W - 4L
1,448 SR
Queue Stats
27W - 33L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingNageek
Apollo
18
8 / 7 / 14
15,524
675
18,720
18,151
6,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 3 / 14
15,574
677
17,805
15,295
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 2 / 12
15,498
674
20,211
28,285
28,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJ-BLiTz
Kukulkan
19
7 / 9 / 4
15,958
694
29,659
17,406
8,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Kalligraphy-
Kuzenbo
17
3 / 6 / 5
14,829
645
12,339
29,657
45,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
The_Pogler
Erlang Shen
16
2 / 10 / 5
13,718
596
7,374
27,232
18,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
12
12
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DJ-BLiTz
Kukulkan
7
9
4
1
L
Kuzenbo
Kalligraphy-
Kuzenbo
3
6
5
0.92
W
Apollo
KingNageek
Apollo
8
7
14
2.14
W
8
3
14
5
L
Erlang Shen
The_Pogler
Erlang Shen
2
10
5
0.45
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,736
Damage
49,372
61,731
Taken
74,295
40,061
Mitigated
72,431
18,655
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DJ-BLiTz
Kukulkan
29,659
1,158
0
0
17,406
8,195
820
4,434
12,820
97,261
0
L
Kuzenbo
Kalligraphy-
Kuzenbo
12,339
4,013
0
2,820
29,657
45,717
30
7,987
21,191
39,564
0
W
Apollo
KingNageek
Apollo
18,720
10,634
0
3,036
18,151
6,622
2,538
11,528
6,351
0
65,742
W
17,805
602
0
4,577
15,295
5,066
444
11,817
3,048
92,467
0
L
Erlang Shen
The_Pogler
Erlang Shen
7,374
4,202
0
5,924
27,232
18,519
1,149
5,579
21,230
0
48,062
W
20,211
4,053
0
11,042
28,285
28,373
196
17,636
9,937
0
57,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,596
Gold Earned
44,505
259
Minions Killed
209
0
Camps Cleared
0
1,153,087
Distance Traveled
1,187,502
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,958
694
135
6
0
388,336
2
L
Kuzenbo
14,829
645
31
1
0
426,286
2
W
Apollo
15,524
675
82
4
0
351,344
0
W
Thoth
15,574
677
126
5
0
391,558
6
L
Erlang Shen
13,718
596
43
2
0
372,880
0
W
Chaac
15,498
674
51
2
0
410,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role