Player Matchup

Yemoja
Yemoja
Mell0wBro
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,360 Elo+
Party 2
Medusa
Medusa
Mell0wRose
Medusa
Level 6
God Stats
3W - 4L
1,573 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 2
Zeus
Zeus
MrBones757
Zeus
Level 18
God Stats
4W - 7L
1,491 SR
Queue Stats
97W - 94L
1,424 Elo+
Party 3
Odin
Odin
Nexodas2
Odin
Level 14
God Stats
15W - 11L
1,518 SR
Queue Stats
66W - 59L
1,451 Elo+
Party 3
Hun Batz
Hun Batz
NinjaMeowzers
Hun Batz
Level 104
God Stats
0W - 1L
1,722 SR
Queue Stats
21W - 16L
1,563 Elo+
Party 2
Team Averages
Level 30
1,561 SR
1,431 Elo+

VS

Team Averages
Level 26
1,446 SR
1,544 Elo+
Sylvanus
Sylvanus
JamarcusJr
Sylvanus
Level 21
God Stats
7W - 8L
1,433 SR
Queue Stats
35W - 53L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Jpetron
Cernunnos
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
11W - 10L
1,586 Elo+
Solo
Ravana
Ravana
One-Lung_McLung
Ravana
Level 41
God Stats
4W - 8L
1,516 SR
Queue Stats
159W - 129L
1,700 Elo+
Party 1
Cupid
Cupid
tinydarthspike
Cupid
Level 18
God Stats
19W - 18L
1,498 SR
Queue Stats
42W - 47L
1,428 Elo+
Party 1
King Arthur
King Arthur
tribal_walrus11
King Arthur
Level 23
God Stats
16W - 18L
1,496 SR
Queue Stats
70W - 73L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mell0wBro
Yemoja
10
1 / 3 / 2
6,090
508
7,025
7,119
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Mell0wRose
Medusa
8
0 / 3 / 1
4,889
407
4,403
6,550
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 0
4,988
416
1,284
4,297
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
0 / 1 / 0
5,199
433
2,601
7,103
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
NinjaMeowzers
Hun Batz
12
5 / 1 / 1
7,274
606
5,627
7,458
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JamarcusJr
Sylvanus
9
0 / 2 / 4
5,711
476
2,421
8,889
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Jpetron
Cernunnos
12
3 / 1 / 2
7,483
624
4,628
7,981
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 2 / 2
7,684
640
6,150
6,566
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 1 / 1
5,788
482
4,247
8,788
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
tribal_walrus11
King Arthur
12
0 / 0 / 2
6,923
577
3,309
5,977
2,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
JamarcusJr
Sylvanus
0
2
4
1
W
Cernunnos
Jpetron
Cernunnos
3
1
2
4
L
Yemoja
Mell0wBro
Yemoja
1
3
2
0.67
L
Medusa
Mell0wRose
Medusa
0
3
1
0.17
L
0
5
0
0
L
Odin
0
1
0
0
L
Hun Batz
NinjaMeowzers
Hun Batz
5
1
1
5.5
W
7
2
2
4
W
3
1
1
3.5
W
King Arthur
tribal_walrus11
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
20,755
32,527
Taken
38,201
12,836
Mitigated
13,874
9,151
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
JamarcusJr
Sylvanus
2,421
712
1,751
2,902
8,889
3,690
161
2,834
6,055
9,886
0
W
Cernunnos
Jpetron
Cernunnos
4,628
2,513
0
4,915
7,981
2,529
1,113
1,146
6,835
0
45,632
L
Yemoja
Mell0wBro
Yemoja
7,025
1,589
570
1,545
7,119
4,086
54
1,948
5,171
28,849
0
L
Medusa
Mell0wRose
Medusa
4,403
1,935
0
1,606
6,550
1,651
60
473
6,077
0
19,692
L
1,284
77
0
245
4,297
748
0
0
4,297
17,480
0
L
Odin
2,601
815
0
2,425
7,103
3,838
0
0
7,103
0
22,107
L
Hun Batz
NinjaMeowzers
Hun Batz
5,627
2,037
0
2,760
7,458
2,513
23
0
7,458
0
38,140
W
6,150
2,102
0
3,093
6,566
2,261
0
850
5,716
0
43,290
W
4,247
2,551
195
1,857
8,788
2,614
0
3,328
5,460
0
28,618
W
King Arthur
tribal_walrus11
King Arthur
3,309
276
0
1,311
5,977
2,780
90
151
5,605
0
36,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
33,589
254
Minions Killed
296
0
Camps Cleared
0
1,074,388
Distance Traveled
1,085,201
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,711
476
11
1
0
207,063
1
W
Cernunnos
7,483
624
83
7
0
208,072
3
L
Yemoja
6,090
508
46
4
0
216,275
1
L
Medusa
4,889
407
46
4
0
194,867
1
L
Zeus
4,988
416
34
3
0
187,657
1
L
Odin
5,199
433
38
3
0
234,416
2
L
Hun Batz
7,274
606
90
8
0
241,173
3
W
Ravana
7,684
640
71
6
0
237,593
1
W
Cupid
5,788
482
49
4
0
203,937
2
W
King Arthur
6,923
577
82
7
0
228,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role