Player Matchup

Baron Samedi
Baron Samedi
FerrumIntra
Baron Samedi
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 1
Neith
Neith
Rhyike
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Swakoo
Izanami
Level 18
God Stats
3W - 2L
1,683 SR
Queue Stats
16W - 10L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
TheBoredEnd
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,418 Elo+
Party 1
Cerberus
Cerberus
Xanblaster
Cerberus
Level 2
God Stats
3W - 8L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1
Team Averages
Level 21
1,537 SR
1,465 Elo+

VS

Team Averages
Level 39
1,484 SR
1,480 Elo+
Thoth
Thoth
Concord
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
D1sastroph3
Danzaburou
Level 28
God Stats
36W - 51L
1,423 SR
Queue Stats
318W - 352L
1,374 Elo+
Solo
Kali
Kali
Dai2002
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,544 Elo+
Party 2
Artemis
Artemis
IKVenom
Artemis
Level 7
God Stats
9W - 6L
1,496 SR
Queue Stats
37W - 28L
1,251 Elo+
Party 2
Raijin
Raijin
Jamrock503
Raijin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FerrumIntra
Baron Samedi
20
5 / 8 / 7
13,311
887
9,497
19,764
11,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Rhyike
Neith
20
0 / 7 / 17
13,606
907
9,591
17,930
7,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Swakoo
Izanami
20
7 / 5 / 9
15,032
1,002
23,871
22,819
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
TheBoredEnd
Guan Yu
20
7 / 7 / 12
15,282
1,019
23,057
32,478
52,129
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
Xanblaster
Cerberus
20
4 / 6 / 16
15,958
1,064
9,852
32,075
40,403
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Concord
Thoth
20
19 / 3 / 11
19,780
1,319
48,896
15,013
5,312
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
D1sastroph3
Danzaburou
20
0 / 9 / 19
13,934
929
20,481
21,262
8,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
Dai2002
Kali
20
9 / 5 / 13
16,045
1,070
22,797
26,364
15,182
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
IKVenom
Artemis
20
5 / 3 / 20
14,751
983
25,065
14,111
6,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Jamrock503
Raijin
16
0 / 3 / 2
11,208
747
1,687
4,032
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
98
23
Kills
33
33
Deaths
23
61
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thoth
Concord
Thoth
19
3
11
8.17
W
Danzaburou
D1sastroph3
Danzaburou
0
9
19
1.06
W
Kali
Dai2002
Kali
9
5
13
3.1
L
Baron Samedi
FerrumIntra
Baron Samedi
5
8
7
1.06
W
Artemis
IKVenom
Artemis
5
3
20
5
W
Raijin
Jamrock503
Raijin
0
3
2
0.33
L
Neith
Rhyike
Neith
0
7
17
1.21
L
Izanami
Swakoo
Izanami
7
5
9
2.3
L
Guan Yu
TheBoredEnd
Guan Yu
7
7
12
1.86
L
Cerberus
Xanblaster
Cerberus
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,868
Damage
118,926
125,066
Taken
80,782
118,470
Mitigated
36,565
35,417
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Concord
Thoth
48,896
1,131
0
3,772
15,013
5,312
0
2,037
12,701
116,889
0
W
Danzaburou
D1sastroph3
Danzaburou
20,481
7,188
0
3,238
21,262
8,368
0
6,181
14,834
0
45,018
W
Kali
Dai2002
Kali
22,797
12,230
0
5,013
26,364
15,182
0
6,596
19,601
0
41,418
L
Baron Samedi
FerrumIntra
Baron Samedi
9,497
1,531
2,503
2,522
19,764
11,047
0
6,408
13,356
43,447
0
W
Artemis
IKVenom
Artemis
25,065
15,624
0
4,704
14,111
6,876
0
4,065
9,921
0
47,342
W
Raijin
Jamrock503
Raijin
1,687
268
0
0
4,032
827
0
470
3,487
5,329
0
L
Neith
Rhyike
Neith
9,591
3,637
0
1,986
17,930
7,820
0
9,480
8,450
0
42,457
L
Izanami
Swakoo
Izanami
23,871
16,247
257
6,249
22,819
7,071
0
12,412
10,407
0
62,614
L
Guan Yu
TheBoredEnd
Guan Yu
23,057
4,445
6,568
9,316
32,478
52,129
0
9,385
23,093
0
47,408
L
Cerberus
Xanblaster
Cerberus
9,852
1,144
0
6,016
32,075
40,403
0
12,898
19,177
23,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,189
Gold Earned
75,718
329
Minions Killed
317
8
Camps Cleared
5
1,359,268
Distance Traveled
1,222,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
19,780
1,319
171
11
3
325,632
0
W
Danzaburou
13,934
929
53
4
1
280,759
2
W
Kali
16,045
1,070
31
2
1
298,236
1
L
Baron Samedi
13,311
887
82
5
0
249,485
0
W
Artemis
14,751
983
56
4
0
237,994
0
W
Raijin
11,208
747
6
0
0
79,393
0
L
Neith
13,606
907
62
4
2
242,557
1
L
Izanami
15,032
1,002
89
6
4
262,073
0
L
Guan Yu
15,282
1,019
53
4
2
317,434
1
L
Cerberus
15,958
1,064
43
3
0
287,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role