Player Matchup

Janus
Janus
CubeGang
Janus
Level 68
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 1
Odin
Odin
Tahanch
Odin
Level 4
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
silvergladio
Set
Level 7
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 1
Team Averages
Level 26
1,430 SR
1,376 Elo+

VS

Team Averages
Level 19
1,489 SR
1,427 Elo+
Loki
Loki
DreamtWRLD
Loki
Level 23
God Stats
5W - 14L
1,500 SR
Queue Stats
94W - 141L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
FM13Panda
Cthulhu
Level 7
God Stats
2W - 2L
1,467 SR
Queue Stats
80W - 94L
1,335 Elo+
Party 2
Vulcan
Vulcan
cheesespreader
Vulcan
Level 26
God Stats
39W - 42L
1,500 SR
Queue Stats
586W - 815L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CubeGang
Janus
11
3 / 5 / 4
7,509
683
6,113
8,529
3,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
Tahanch
Odin
10
2 / 5 / 8
7,935
721
5,211
9,462
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 6 / 2
7,694
699
4,420
9,176
3,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 9
9,190
835
6,195
10,214
3,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
FM13Panda
Cthulhu
10
1 / 4 / 10
7,682
698
4,518
10,771
5,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
9 / 0 / 5
9,903
900
11,628
3,668
1,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
16
16
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
CubeGang
Janus
3
5
4
1
W
6
6
9
1.75
W
Cthulhu
FM13Panda
Cthulhu
1
4
10
1.5
L
Odin
Tahanch
Odin
2
5
8
1.2
W
9
0
5
11.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,744
Damage
22,341
27,167
Taken
24,653
14,136
Mitigated
9,947
3,729
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CubeGang
Janus
6,113
601
0
625
8,529
3,652
0
5,359
3,170
24,747
0
W
6,195
1,207
642
3,267
10,214
3,399
1,227
3,675
6,406
0
23,229
W
Cthulhu
FM13Panda
Cthulhu
4,518
659
530
1,263
10,771
5,188
0
1,625
8,967
14,572
0
L
Odin
Tahanch
Odin
5,211
1,635
0
1,932
9,462
7,027
0
5,389
4,073
0
11,627
W
11,628
4,678
0
1,719
3,668
1,360
1,127
878
2,740
57,031
0
L
4,420
2,143
0
1,172
9,176
3,457
0
5,422
3,754
0
24,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
26,775
102
Minions Killed
140
0
Camps Cleared
0
539,539
Distance Traveled
613,709
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,509
683
57
5
0
190,364
3
W
Loki
9,190
835
35
3
0
218,664
0
W
Cthulhu
7,682
698
15
1
0
163,258
0
L
Odin
7,935
721
12
1
0
163,175
1
W
Vulcan
9,903
900
90
8
0
231,787
3
L
Set
7,694
699
33
3
0
186,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role