Player Matchup

Danzaburou
Danzaburou
MURILORZK
Danzaburou
Level 24
God Stats
54W - 37L
1,549 SR
Queue Stats
145W - 180L
1,326 Elo+
Party 3
Nu Wa
Nu Wa
VinnyMonsterBr
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Olorun
Olorun
Wicann_
Olorun
Level 26
God Stats
1W - 2L
1,320 SR
Queue Stats
2W - 6L
1,511 Elo+
Party 2
Fenrir
Fenrir
Xxt0XiC_Bl4Ck__
Fenrir
Level 23
God Stats
47W - 27L
1,748 SR
Queue Stats
103W - 141L
1,337 Elo+
Party 3
Hades
Hades
pedrodepra
Hades
Level 17
God Stats
3W - 3L
1,540 SR
Queue Stats
27W - 40L
1,424 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,453 Elo+

VS

Team Averages
Level 22
1,546 SR
1,444 Elo+
Nu Wa
Nu Wa
DraxSenpai
Nu Wa
Level 21
God Stats
48W - 28L
1,606 SR
Queue Stats
50W - 29L
1,489 Elo+
Solo
Arachne
Arachne
Ekkodes
Arachne
Level 27
God Stats
25W - 11L
1,637 SR
Queue Stats
239W - 236L
1,408 Elo+
Party 1
Ra
Ra
Glyssane
Ra
Level 28
God Stats
6W - 3L
1,487 SR
Queue Stats
129W - 138L
1,545 Elo+
Party 1
Zeus
Zeus
VasqueZz0
Zeus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,415 Elo+
Solo
Chang'e
Chang'e
infernaliste
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MURILORZK
Danzaburou
15
4 / 8 / 1
9,409
428
11,281
17,779
5,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 8 / 9
10,407
473
9,772
14,640
4,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
Wicann_
Olorun
9
0 / 15 / 2
7,007
319
2,905
19,195
9,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 8 / 2
8,377
381
6,518
18,222
5,698
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
19
9 / 7 / 3
12,210
555
18,640
25,524
16,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 3 / 11
11,794
536
16,005
12,744
4,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ekkodes
Arachne
19
19 / 2 / 7
13,416
610
20,245
16,143
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 3 / 13
12,463
567
19,147
16,927
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
18
4 / 8 / 4
12,374
562
8,697
12,790
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
infernaliste
Chang'e
15
4 / 3 / 8
10,801
491
9,667
18,090
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
45
46
Deaths
19
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
3
11
3.17
W
Arachne
Ekkodes
Arachne
19
2
7
11.25
W
14
3
13
6.83
L
Danzaburou
MURILORZK
Danzaburou
4
8
1
0.56
W
Zeus
4
8
4
0.75
L
1
8
9
0.69
L
Olorun
Wicann_
Olorun
0
15
2
0.07
L
2
8
2
0.38
W
Chang'e
infernaliste
Chang'e
4
3
8
2.67
L
Hades
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,116
Damage
73,761
95,360
Taken
76,694
41,336
Mitigated
32,131
18,373
Healing
35,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
16,005
4,211
0
3,350
12,744
4,081
5,363
5,975
6,769
75,456
0
W
Arachne
Ekkodes
Arachne
20,245
14,810
0
4,367
16,143
7,815
2,707
5,439
10,704
0
95,935
W
19,147
3,721
4,075
7,602
16,927
7,260
1,609
8,922
8,005
82,832
0
L
Danzaburou
MURILORZK
Danzaburou
11,281
3,006
0
2,861
17,779
5,971
0
9,146
8,579
0
61,092
W
Zeus
8,697
2,890
0
1,543
12,790
4,959
2,004
6,329
6,461
74,338
0
L
9,772
2,610
132
1,394
14,640
4,259
989
11,003
3,449
67,478
0
L
Olorun
Wicann_
Olorun
2,905
1,496
196
1,509
19,195
9,307
131
7,725
11,168
15,957
0
L
6,518
1,603
0
1,423
18,222
5,698
0
9,685
8,459
0
25,846
W
Chang'e
infernaliste
Chang'e
9,667
1,409
5,647
8,911
18,090
8,016
919
4,652
13,438
30,574
0
L
Hades
18,640
1,374
162
10,696
25,524
16,101
0
15,164
10,189
77,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
60,848
399
Minions Killed
533
0
Camps Cleared
0
1,585,345
Distance Traveled
2,038,125
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,794
536
111
5
0
384,402
4
W
Arachne
13,416
610
123
6
0
477,476
1
W
Ra
12,463
567
126
6
0
404,137
1
L
Danzaburou
9,409
428
72
3
0
347,467
0
W
Zeus
12,374
562
131
6
0
360,499
2
L
Nu Wa
10,407
473
115
5
0
292,049
1
L
Olorun
7,007
319
28
1
0
242,440
0
L
Fenrir
8,377
381
47
2
0
333,024
1
W
Chang'e
10,801
491
42
2
0
411,611
0
L
Hades
12,210
555
137
6
0
370,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role