Player Matchup

Ymir
Ymir
Grandmaster
DxBlueBunny123
Ymir
Grandmaster
Level 160
God Stats
8W - 5L
1,763 SR
Queue Stats
416W - 391L
2,589 MMR
Solo
Amaterasu
Amaterasu
Masters
Gozenn
Amaterasu
Masters
Level 160
God Stats
1W - 2L
1,769 SR
Queue Stats
233W - 156L
2,828 MMR
Party 2
Anhur
Anhur
Masters
Kinda Wavy
Anhur
Masters
Level 69
God Stats
27W - 32L
1,619 SR
Queue Stats
259W - 231L
2,529 MMR
Solo
Fenrir
Fenrir
Masters
MacroMonarchs
Fenrir
Masters
Level 148
God Stats
11W - 11L
1,703 SR
Queue Stats
367W - 271L
2,659 MMR
Solo
Vulcan
Vulcan
Masters
NealAnblomi
Vulcan
Masters
Level 126
God Stats
17W - 12L
2,104 SR
Queue Stats
350W - 288L
2,788 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 133
1,791 SR
2,679 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,624 SR
2,680 MMR
Janus
Janus
Masters
Jamesod2001
Janus
Masters
Level 160
God Stats
30W - 31L
1,665 SR
Queue Stats
238W - 216L
2,878 MMR
Solo
Sun Wukong
Sun Wukong
Masters
MP Cruelty
Sun Wukong
Masters
Level 159
God Stats
33W - 25L
1,737 SR
Queue Stats
1,315W - 1,269L
2,578 MMR
Party 1
Chernobog
Chernobog
Diamond II
RaiderJ55
Chernobog
Diamond II
Level 159
God Stats
1W - 0L
1,750 SR
Queue Stats
72W - 48L
2,454 MMR
Solo
Arachne
Arachne
Masters
Sеrqеt
Arachne
Masters
Level 82
God Stats
22W - 10L
1,361 SR
Queue Stats
175W - 64L
2,766 MMR
Solo
Geb
Geb
Masters
XboxLiveSpy0_0
Geb
Masters
Level 160
God Stats
9W - 10L
1,606 SR
Queue Stats
76W - 74L
2,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 6
10,872
418
7,367
22,712
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Gozenn
Amaterasu
18
1 / 6 / 8
12,088
465
15,536
34,867
32,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
20
7 / 4 / 3
14,085
542
17,955
20,754
9,926
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 7 / 8
12,894
496
20,797
23,662
19,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
19
3 / 3 / 10
12,916
497
22,710
14,259
6,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetScyllaGuan YuApolloNemesis

VS

Bans
DanzaburouTsukuyomiBellonaCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 9
17,533
674
27,381
21,261
9,405
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MP Cruelty
Sun Wukong
20
3 / 4 / 12
14,123
543
20,780
29,000
24,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
RaiderJ55
Chernobog
20
3 / 5 / 12
15,457
595
13,981
20,085
10,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Sеrqеt
Arachne
20
11 / 5 / 9
16,782
645
24,570
31,078
20,479
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 2 / 17
12,461
479
7,432
22,515
24,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
20
Kills
29
29
Deaths
20
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
L
Amaterasu
Gozenn
Amaterasu
1
6
8
0.83
W
12
4
9
4.13
L
Anhur
7
4
3
2.13
W
Sun Wukong
MP Cruelty
Sun Wukong
3
4
12
2.25
L
8
7
8
1.71
L
Vulcan
3
3
10
2.67
W
Chernobog
RaiderJ55
Chernobog
3
5
12
1.8
W
Arachne
Sеrqеt
Arachne
11
5
9
3.1
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,365
Damage
94,144
116,254
Taken
123,939
86,527
Mitigated
90,285
29,536
Healing
46,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,367
1,168
0
2,228
22,712
17,627
0
10,161
12,453
37,687
0
L
Amaterasu
Gozenn
Amaterasu
15,536
6,163
0
12,893
34,867
32,772
0
5,019
29,780
0
71,370
W
27,381
1,506
508
6,250
21,261
9,405
1,394
5,455
15,806
150,923
0
L
Anhur
17,955
9,228
0
8,624
20,754
9,926
934
5,479
15,219
0
124,005
W
Sun Wukong
MP Cruelty
Sun Wukong
20,780
6,434
0
12,285
29,000
24,954
605
5,749
23,251
0
92,834
L
20,797
5,150
0
4,150
23,662
19,805
0
8,158
15,278
0
93,311
L
Vulcan
22,710
4,441
0
1,641
14,259
6,397
0
5,494
8,605
108,574
0
W
Chernobog
RaiderJ55
Chernobog
13,981
7,566
0
9,393
20,085
10,713
7,153
3,724
16,361
0
127,365
W
Arachne
Sеrqеt
Arachne
24,570
13,802
0
13,613
31,078
20,479
2,791
7,177
23,901
0
161,588
W
7,432
825
0
4,414
22,515
24,734
329
8,941
13,574
24,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,855
Gold Earned
76,356
700
Minions Killed
822
0
Camps Cleared
0
2,475,875
Distance Traveled
2,779,816
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,872
418
50
2
0
453,104
11
L
Amaterasu
12,088
465
136
5
0
522,375
6
W
Janus
17,533
674
251
10
0
606,610
2
L
Anhur
14,085
542
213
8
0
415,409
4
W
Sun Wukong
14,123
543
155
6
0
534,345
4
L
Fenrir
12,894
496
120
5
0
552,031
3
L
Vulcan
12,916
497
181
7
0
532,956
11
W
Chernobog
15,457
595
206
8
0
479,769
1
W
Arachne
16,782
645
190
7
0
558,929
4
W
Geb
12,461
479
20
1
0
600,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role