Player Matchup

Mercury
Mercury
Dorkbaby
Mercury
Level 63
God Stats
8W - 6L
1,413 SR
Queue Stats
56W - 80L
1,400 Elo+
Solo
Chang'e
Chang'e
FatVeggieNut
Chang'e
Level 82
God Stats
2W - 3L
1,617 SR
Queue Stats
167W - 207L
1,461 Elo+
Party 2
Horus
Horus
Meqroh
Horus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 171L
1,480 Elo+
Party 1
Neith
Neith
SPERELE
Neith
Level 128
God Stats
2W - 0L
1,706 SR
Queue Stats
287W - 300L
1,494 Elo+
Party 2
Ymir
Ymir
TiltedWrained
Ymir
Level 139
God Stats
56W - 73L
1,466 SR
Queue Stats
245W - 289L
1,495 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,466 Elo+

VS

Team Averages
Level 88
1,527 SR
1,512 Elo+
Artemis
Artemis
Londrigan
Artemis
Level 107
God Stats
12W - 14L
1,208 SR
Queue Stats
386W - 493L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Robdigidy
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
moistFinger
Anubis
Level 143
God Stats
46W - 30L
1,720 SR
Queue Stats
270W - 243L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
sportyjdog
Kuzenbo
Level 41
God Stats
8W - 6L
1,709 SR
Queue Stats
398W - 407L
1,467 Elo+
Solo
Kukulkan
Kukulkan
tae_king09
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dorkbaby
Mercury
12
6 / 5 / 5
7,487
576
6,242
9,530
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
FatVeggieNut
Chang'e
12
5 / 1 / 4
7,580
583
5,596
6,272
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Meqroh
Horus
10
5 / 3 / 9
7,501
577
6,097
10,437
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SPERELE
Neith
12
4 / 2 / 3
7,806
600
7,206
7,161
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 0 / 1
8,532
656
3,440
5,779
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Londrigan
Artemis
11
7 / 6 / 1
7,014
540
8,696
9,727
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Robdigidy
Ne Zha
11
1 / 2 / 3
6,245
480
4,109
7,423
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
12
1 / 3 / 0
6,237
480
1,748
4,242
1,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
sportyjdog
Kuzenbo
10
2 / 1 / 3
6,124
471
3,752
9,840
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
tae_king09
Kukulkan
7
0 / 12 / 4
4,914
378
1,419
7,824
2,003
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
11
11
Deaths
24
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dorkbaby
Mercury
6
5
5
1.7
W
Chang'e
FatVeggieNut
Chang'e
5
1
4
7
L
Artemis
Londrigan
Artemis
7
6
1
1.25
W
Horus
Meqroh
Horus
5
3
9
3.17
L
Ne Zha
Robdigidy
Ne Zha
1
2
3
1.25
W
Neith
SPERELE
Neith
4
2
3
2.75
W
4
0
1
4.5
L
Anubis
1
3
0
0.33
L
Kuzenbo
sportyjdog
Kuzenbo
2
1
3
3.5
L
Kukulkan
tae_king09
Kukulkan
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
19,724
39,179
Taken
39,056
18,747
Mitigated
17,476
15,877
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dorkbaby
Mercury
6,242
3,410
0
2,036
9,530
3,205
0
1,747
7,783
0
33,817
W
Chang'e
FatVeggieNut
Chang'e
5,596
789
630
3,510
6,272
1,909
122
800
5,472
41,849
0
L
Artemis
Londrigan
Artemis
8,696
4,650
0
1,486
9,727
4,275
0
2,330
7,397
0
28,727
W
Horus
Meqroh
Horus
6,097
2,905
641
2,939
10,437
7,426
0
2,115
8,322
0
14,855
L
Ne Zha
Robdigidy
Ne Zha
4,109
614
0
2,671
7,423
2,382
0
1,354
6,069
0
38,141
W
Neith
SPERELE
Neith
7,206
4,040
0
3,377
7,161
2,121
69
1,308
5,853
0
47,119
W
3,440
953
0
2,744
5,779
4,086
510
806
4,830
53,957
4,119
L
Anubis
1,748
225
0
1,014
4,242
1,719
0
2,491
1,751
33,401
0
L
Kuzenbo
sportyjdog
Kuzenbo
3,752
1,428
0
2,148
9,840
7,097
100
758
9,082
16,261
0
L
Kukulkan
tae_king09
Kukulkan
1,419
691
0
0
7,824
2,003
0
1,968
5,856
8,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
30,534
353
Minions Killed
223
0
Camps Cleared
0
1,185,285
Distance Traveled
1,120,773
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,487
576
57
4
0
259,277
3
W
Chang'e
7,580
583
81
6
0
258,254
1
L
Artemis
7,014
540
42
3
0
215,484
2
W
Horus
7,501
577
12
1
0
239,382
4
L
Ne Zha
6,245
480
76
6
0
228,723
0
W
Neith
7,806
600
92
7
0
191,577
4
W
Ymir
8,532
656
111
9
0
236,795
3
L
Anubis
6,237
480
72
6
0
214,716
2
L
Kuzenbo
6,124
471
20
2
0
242,553
3
L
Kukulkan
4,914
378
13
1
0
219,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role