Player Matchup

Anubis
Anubis
GalacticRanger
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ManaShark
Fenrir
Level 15
God Stats
12W - 5L
1,500 SR
Queue Stats
197W - 147L
1,594 Elo+
Party 1
Hel
Hel
Queenloco_
Hel
Level 54
God Stats
8W - 7L
1,313 SR
Queue Stats
13W - 8L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ractuz
Ah Muzen Cab
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Unclèruckus
Ares
Level 42
God Stats
5W - 0L
1,835 SR
Queue Stats
5W - 1L
1,896 Elo+
Party 1
Team Averages
Level 27
1,530 SR
1,622 Elo+

VS

Team Averages
Level 16
1,536 SR
1,539 Elo+
Izanami
Izanami
Fennar
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,661 Elo+
Party 3
Ra
Ra
JoJoFoxxworth
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,354 Elo+
Party 3
Fenrir
Fenrir
JosueMares17
Fenrir
Level 29
God Stats
16W - 18L
1,747 SR
Queue Stats
180W - 176L
1,526 Elo+
Party 2
Athena
Athena
UnzuetaFoxtrot
Athena
Level 8
God Stats
6W - 4L
1,646 SR
Queue Stats
59W - 50L
1,599 Elo+
Party 2
Mulan
Mulan
Wachovy
Mulan
Level 28
God Stats
0W - 3L
1,288 SR
Queue Stats
44W - 40L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 22
11,798
1,180
26,481
9,034
7,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ManaShark
Fenrir
18
11 / 0 / 20
11,346
1,135
11,280
8,491
4,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 26
10,558
1,056
10,784
8,663
4,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ractuz
Ah Muzen Cab
17
4 / 1 / 25
10,125
1,013
16,179
7,436
4,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 28
10,904
1,090
10,465
12,406
11,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

303

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fennar
Izanami
14
0 / 5 / 0
8,462
846
7,533
11,951
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 9 / 0
8,740
874
11,418
12,110
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
0 / 9 / 1
8,315
832
7,355
21,491
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 7 / 0
9,216
922
2,248
19,068
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Wachovy
Mulan
14
0 / 9 / 1
8,404
840
12,355
19,593
11,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
3
39
Kills
1
1
Deaths
39
121
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fennar
Izanami
0
5
0
0
W
13
0
22
24
L
1
9
0
0.11
L
Fenrir
0
9
1
0.06
W
Fenrir
ManaShark
Fenrir
11
0
20
21
W
5
0
26
18
W
Ah Muzen Cab
Ractuz
Ah Muzen Cab
4
1
25
16.5
W
6
0
28
20
L
0
7
0
0
L
Mulan
Wachovy
Mulan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,189
Damage
40,909
46,030
Taken
84,213
31,512
Mitigated
42,554
17,931
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fennar
Izanami
7,533
5,052
0
2,317
11,951
3,391
0
8,846
3,105
0
39,552
W
26,481
392
0
4,385
9,034
7,085
0
2,520
6,389
43,268
0
L
11,418
693
705
150
12,110
3,258
0
7,427
4,683
39,337
0
L
Fenrir
7,355
1,523
1,137
1,584
21,491
8,997
0
9,564
11,927
0
14,583
W
Fenrir
ManaShark
Fenrir
11,280
4,194
0
963
8,491
4,649
0
538
7,828
0
28,446
W
10,784
1,049
5,033
2,890
8,663
4,048
0
3,360
5,278
27,110
0
W
Ah Muzen Cab
Ractuz
Ah Muzen Cab
16,179
6,217
0
751
7,436
4,136
0
2,044
5,367
0
43,463
W
10,465
738
0
3,909
12,406
11,594
0
5,604
6,652
18,997
0
L
2,248
669
0
936
19,068
15,050
0
11,144
7,924
13,967
0
L
Mulan
Wachovy
Mulan
12,355
963
0
1,858
19,593
11,858
0
10,749
8,844
463
24,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,731
Gold Earned
43,137
200
Minions Killed
200
10
Camps Cleared
6
940,588
Distance Traveled
856,358
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,462
846
59
6
1
154,140
0
W
Anubis
11,798
1,180
45
5
2
180,940
0
L
Ra
8,740
874
63
6
2
174,138
0
L
Fenrir
8,315
832
14
1
3
185,778
0
W
Fenrir
11,346
1,135
34
3
5
214,757
4
W
Hel
10,558
1,056
33
3
1
187,292
0
W
Ah Muzen Cab
10,125
1,013
74
7
2
172,105
1
W
Ares
10,904
1,090
14
1
0
185,494
0
L
Athena
9,216
922
24
2
0
157,106
2
L
Mulan
8,404
840
40
4
0
185,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role