Player Matchup

Da Ji
Da Ji
Gold V
Eezeebreezee
Da Ji
Gold V
Level 124
God Stats
1W - 3L
1,379 SR
Queue Stats
295W - 310L
1,290 MMR
Solo
Sobek
Sobek
Bronze IV
Ioquendero1000
Sobek
Bronze IV
Level 69
God Stats
1W - 5L
1,680 SR
Queue Stats
31W - 30L
1,072 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
MKYam
Ah Muzen Cab
Gold V
Level 153
God Stats
305W - 257L
1,551 SR
Queue Stats
405W - 399L
1,272 MMR
Party 1
King Arthur
King Arthur
Silver II
MataChicharrones
King Arthur
Silver II
Level 119
God Stats
1W - 1L
1,652 SR
Queue Stats
8W - 8L
1,551 MMR
Party 2
Poseidon
Poseidon
Silver III
Pumpkiη
Poseidon
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,552 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,535 SR
1,289 MMR
Scylla
Scylla
Gold V
Albaking21
Scylla
Gold V
Level 147
God Stats
1W - 1L
1,392 SR
Queue Stats
33W - 41L
1,277 MMR
Solo
Chaac
Chaac
Gold IV
JulianOdin
Chaac
Gold IV
Level 148
God Stats
3W - 5L
1,533 SR
Queue Stats
176W - 181L
1,249 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
TtvSaiyanSenpaii
Kuzenbo
Silver III
Level 60
God Stats
15W - 10L
1,723 SR
Queue Stats
25W - 29L
1,334 MMR
Solo
Neith
Neith
Silver II
comfy117
Neith
Silver II
Level 106
God Stats
4W - 6L
1,680 SR
Queue Stats
75W - 83L
1,323 MMR
Solo
Fenrir
Fenrir
Gold II
riverdmex
Fenrir
Gold II
Level 103
God Stats
3W - 2L
1,345 SR
Queue Stats
212W - 210L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 2
12,837
458
12,129
26,633
12,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 7 / 5
11,356
406
6,948
32,624
37,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MKYam
Ah Muzen Cab
20
2 / 6 / 3
14,906
532
32,256
22,645
11,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
MataChicharrones
King Arthur
20
4 / 9 / 2
13,722
490
19,885
34,055
33,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Pumpkiη
Poseidon
18
2 / 8 / 2
12,329
440
14,510
18,261
8,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneCthulhuDanzaburouApollo

VS

Bans
Chang'eSetYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Albaking21
Scylla
20
14 / 0 / 6
16,181
578
22,989
15,096
7,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
20
3 / 3 / 13
15,381
549
17,494
29,974
36,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 1 / 27
14,430
515
19,367
30,456
50,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
comfy117
Neith
20
6 / 3 / 10
14,552
520
21,089
23,527
12,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
riverdmex
Fenrir
20
15 / 4 / 7
15,479
553
22,562
26,641
16,925
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
11
Kills
41
41
Deaths
11
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
Albaking21
Scylla
14
0
6
17
L
3
11
2
0.36
L
0
7
5
0.36
W
Chaac
3
3
13
3.17
L
Ah Muzen Cab
MKYam
Ah Muzen Cab
2
6
3
0.58
L
King Arthur
MataChicharrones
King Arthur
4
9
2
0.56
L
Poseidon
Pumpkiη
Poseidon
2
8
2
0.38
W
3
1
27
16.5
W
Neith
comfy117
Neith
6
3
10
3.67
W
Fenrir
riverdmex
Fenrir
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,728
Damage
103,501
134,218
Taken
125,694
104,979
Mitigated
123,305
30,701
Healing
45,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Albaking21
Scylla
22,989
2,139
984
5,550
15,096
7,633
832
2,809
12,287
141,582
0
L
12,129
3,002
0
1,893
26,633
12,888
0
9,112
17,386
0
92,883
L
6,948
1,057
0
8,711
32,624
37,916
0
11,732
20,728
41,871
0
W
Chaac
17,494
3,000
0
17,220
29,974
36,215
1,131
3,073
26,901
1,234
106,794
L
Ah Muzen Cab
MKYam
Ah Muzen Cab
32,256
8,669
0
7,857
22,645
11,871
3,024
5,649
16,924
0
167,234
L
King Arthur
MataChicharrones
King Arthur
19,885
4,182
0
8,418
34,055
33,950
0
9,160
24,731
1,454
102,010
L
Poseidon
Pumpkiη
Poseidon
14,510
1,358
0
3,822
18,261
8,354
140
7,320
10,889
83,734
0
W
19,367
5,902
0
4,755
30,456
50,114
219
9,147
21,309
47,876
0
W
Neith
comfy117
Neith
21,089
10,108
0
12,359
23,527
12,418
3,840
3,845
19,682
0
136,983
W
Fenrir
riverdmex
Fenrir
22,562
7,444
0
5,084
26,641
16,925
0
5,715
20,926
0
119,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,150
Gold Earned
76,023
772
Minions Killed
821
0
Camps Cleared
0
2,425,391
Distance Traveled
2,726,559
14
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,181
578
213
8
0
565,487
17
L
Da Ji
12,837
458
130
5
0
446,129
7
L
Sobek
11,356
406
58
2
0
527,932
2
W
Chaac
15,381
549
200
7
0
542,961
4
L
Ah Muzen Cab
14,906
532
275
10
0
504,398
1
L
King Arthur
13,722
490
185
7
0
479,067
3
L
Poseidon
12,329
440
124
4
0
467,865
1
W
Kuzenbo
14,430
515
54
2
0
571,274
9
W
Neith
14,552
520
213
8
0
498,889
8
W
Fenrir
15,479
553
141
5
0
547,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role