Player Matchup

Chang'e
Chang'e
Axolotte
Chang'e
Level 18
God Stats
7W - 6L
1,656 SR
Queue Stats
47W - 43L
1,531 Elo+
Party 2
Mulan
Mulan
Cårecå
Mulan
Level 153
God Stats
3W - 2L
1,532 SR
Queue Stats
212W - 151L
1,648 Elo+
Party 1
Merlin
Merlin
Jackromsick
Merlin
Level 29
God Stats
5W - 3L
1,514 SR
Queue Stats
53W - 42L
1,572 Elo+
Party 2
Thanatos
Thanatos
volpelote
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,691 Elo+
Party 1
Neith
Neith
zekfilho
Neith
Level 20
God Stats
2W - 1L
1,550 SR
Queue Stats
20W - 26L
1,416 Elo+
Solo
Team Averages
Level 46
1,550 SR
1,572 Elo+

VS

Team Averages
Level 17
1,544 SR
1,588 Elo+
Artemis
Artemis
Dieci-7
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Ah Puch
Ah Puch
FalhanaMatrix
Ah Puch
Level 26
God Stats
0W - 2L
1,612 SR
Queue Stats
102W - 80L
1,669 Elo+
Solo
Fenrir
Fenrir
It4chi93
Fenrir
Level 15
God Stats
18W - 19L
1,443 SR
Queue Stats
122W - 178L
1,308 Elo+
Party 3
Pele
Pele
ZeeroxGamer
Pele
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
48W - 15L
1,948 Elo+
Solo
Izanami
Izanami
snipermonky6646
Izanami
Level 16
God Stats
37W - 43L
1,433 SR
Queue Stats
160W - 225L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Axolotte
Chang'e
13
6 / 2 / 12
8,793
550
8,973
6,998
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Cårecå
Mulan
17
10 / 2 / 3
10,254
641
12,954
11,141
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
5 / 2 / 4
9,001
563
6,593
5,428
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
volpelote
Thanatos
15
9 / 2 / 4
9,257
579
8,887
11,571
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
zekfilho
Neith
13
2 / 5 / 6
8,050
503
5,590
9,785
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dieci-7
Artemis
8
0 / 6 / 5
5,957
372
3,934
8,393
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
12
0 / 6 / 0
7,174
448
2,836
8,682
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
It4chi93
Fenrir
10
1 / 9 / 5
6,479
405
2,866
15,257
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
12 / 3 / 0
10,110
632
10,877
14,640
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 8 / 3
6,693
418
3,020
10,674
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
32
Kills
13
13
Deaths
32
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Axolotte
Chang'e
6
2
12
6
W
Mulan
Cårecå
Mulan
10
2
3
5.75
L
Artemis
Dieci-7
Artemis
0
6
5
0.42
L
Ah Puch
0
6
0
0
L
Fenrir
It4chi93
Fenrir
1
9
5
0.39
W
Merlin
5
2
4
3.5
L
12
3
0
4
L
0
8
3
0.19
W
Thanatos
volpelote
Thanatos
9
2
4
5.5
W
Neith
zekfilho
Neith
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
23,533
44,923
Taken
57,646
23,294
Mitigated
16,949
27,896
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Axolotte
Chang'e
8,973
1,255
1,643
3,198
6,998
5,245
203
245
6,753
24,361
0
W
Mulan
Cårecå
Mulan
12,954
2,970
0
6,295
11,141
8,619
185
321
10,820
0
69,170
L
Artemis
Dieci-7
Artemis
3,934
2,677
0
1,767
8,393
2,134
429
3,605
4,721
0
15,936
L
Ah Puch
2,836
239
0
1,262
8,682
1,811
35
1,760
6,759
45,852
0
L
Fenrir
It4chi93
Fenrir
2,866
920
150
3,067
15,257
4,661
164
4,651
10,516
0
17,018
W
Merlin
6,593
395
0
1,200
5,428
1,740
921
672
4,756
37,549
0
L
10,877
4,325
0
2,906
14,640
5,616
1,161
3,721
10,655
0
73,436
L
3,020
1,821
0
1,599
10,674
2,727
0
1,297
8,929
0
26,497
W
Thanatos
volpelote
Thanatos
8,887
2,402
0
12,579
11,571
4,824
0
1,052
10,519
0
53,531
W
Neith
zekfilho
Neith
5,590
3,465
0
2,981
9,785
2,866
1,843
546
9,239
0
45,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
36,413
437
Minions Killed
332
0
Camps Cleared
0
1,536,773
Distance Traveled
1,305,412
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,793
550
41
3
0
327,588
5
W
Mulan
10,254
641
134
8
0
322,501
4
L
Artemis
5,957
372
27
2
0
221,610
5
L
Ah Puch
7,174
448
91
6
0
254,167
3
L
Fenrir
6,479
405
22
1
0
282,452
1
W
Merlin
9,001
563
95
6
0
286,477
4
L
Pele
10,110
632
132
8
0
313,775
1
L
Izanami
6,693
418
60
4
0
233,408
1
W
Thanatos
9,257
579
85
5
0
359,088
0
W
Neith
8,050
503
82
5
0
241,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role