Player Matchup

Set
Set
Jamals Yeezys
Set
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,366 Elo+
Party 2
Tiamat
Tiamat
Phobos394
Tiamat
Level 87
God Stats
1W - 3L
1,319 SR
Queue Stats
9W - 17L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
ResentedBlaze
Sylvanus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,429 Elo+
Party 2
Team Averages
Level 68
1,440 SR
1,408 Elo+

VS

Team Averages
Level 58
1,594 SR
1,525 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CerealBanjo2571
Odin
Level 68
God Stats
21W - 7L
1,921 SR
Queue Stats
131W - 99L
1,684 Elo+
Party 1
Neith
Neith
Obrexnna
Neith
Level 33
God Stats
52W - 44L
1,360 SR
Queue Stats
134W - 131L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,958
596
2,742
8,669
3,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Phobos394
Tiamat
10
1 / 4 / 2
6,712
671
5,546
6,462
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ResentedBlaze
Sylvanus
8
2 / 4 / 0
6,708
671
4,232
10,193
7,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 10
7,379
738
9,853
6,910
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
8 / 1 / 5
8,187
819
6,267
5,724
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Obrexnna
Neith
11
3 / 1 / 7
7,527
753
4,651
5,854
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
10
7
W
8
1
5
10.5
L
0
5
1
0.1
W
Neith
Obrexnna
Neith
3
1
7
6.5
L
Tiamat
Phobos394
Tiamat
1
4
2
0.5
L
Sylvanus
ResentedBlaze
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,520
Damage
20,771
25,324
Taken
18,488
15,948
Mitigated
10,102
7,107
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,853
1,675
0
3,442
6,910
4,809
239
3,047
3,639
28,682
0
W
6,267
1,656
0
149
5,724
3,437
405
2,810
2,638
0
17,519
L
2,742
841
0
780
8,669
3,346
0
3,462
5,057
0
12,973
W
Neith
Obrexnna
Neith
4,651
1,417
0
2,217
5,854
1,856
1,125
3,283
2,345
0
17,699
L
Tiamat
Phobos394
Tiamat
5,546
495
72
1,010
6,462
4,680
0
1,936
4,491
19,747
0
L
Sylvanus
ResentedBlaze
Sylvanus
4,232
697
1,709
3,536
10,193
7,922
0
4,487
5,631
10,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
23,093
68
Minions Killed
104
0
Camps Cleared
0
485,989
Distance Traveled
482,066
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,379
738
39
4
0
162,744
1
W
Odin
8,187
819
22
2
0
170,969
1
L
Set
5,958
596
18
2
0
171,207
0
W
Neith
7,527
753
43
4
0
148,353
0
L
Tiamat
6,712
671
37
4
0
160,761
0
L
Sylvanus
6,708
671
13
1
0
154,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role