Player Matchup

Danzaburou
Danzaburou
ConstantGold994
Danzaburou
Level 28
God Stats
101W - 89L
1,488 SR
Queue Stats
252W - 282L
1,405 Elo+
Party 1
Osiris
Osiris
ENV187
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 4
Kali
Kali
ItsSniff
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 4
Olorun
Olorun
KitsuneTomoe09
Olorun
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
Zugzwang2388
Baron Samedi
Level 34
God Stats
26W - 26L
1,513 SR
Queue Stats
154W - 178L
1,413 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,391 Elo+

VS

Team Averages
Level 22
1,578 SR
1,378 Elo+
Ra
Ra
Hashbrowwn
Ra
Level 28
God Stats
10W - 9L
1,500 SR
Queue Stats
217W - 246L
1,459 Elo+
Party 3
Poseidon
Poseidon
MONK6921
Poseidon
Level 21
God Stats
22W - 33L
1,434 SR
Queue Stats
164W - 201L
1,374 Elo+
Party 3
Bakasura
Bakasura
PsychoTurbo
Bakasura
Level 17
God Stats
7W - 4L
1,956 SR
Queue Stats
149W - 164L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
REDMANZ
Cthulhu
Level 18
God Stats
19W - 10L
1,566 SR
Queue Stats
187W - 195L
1,313 Elo+
Party 2
King Arthur
King Arthur
zeeacks
King Arthur
Level 28
God Stats
18W - 17L
1,434 SR
Queue Stats
472W - 469L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ConstantGold994
Danzaburou
14
7 / 4 / 4
10,122
482
16,499
15,000
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
ENV187
Osiris
13
1 / 8 / 0
8,307
396
3,114
13,107
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
12
0 / 6 / 0
7,790
371
1,853
15,502
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 2
9,357
446
9,851
12,557
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Zugzwang2388
Baron Samedi
14
5 / 4 / 8
9,973
475
15,537
19,015
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
8,999
429
8,297
12,752
6,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
MONK6921
Poseidon
15
1 / 5 / 4
9,645
459
10,444
9,453
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PsychoTurbo
Bakasura
15
4 / 3 / 1
9,899
471
5,837
14,628
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
REDMANZ
Cthulhu
15
9 / 5 / 4
10,441
497
12,175
20,498
14,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
zeeacks
King Arthur
17
11 / 0 / 4
11,455
545
16,905
18,066
18,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
18
Kills
25
26
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ConstantGold994
Danzaburou
7
4
4
2.25
L
Osiris
ENV187
Osiris
1
8
0
0.13
W
0
5
7
0.7
L
Kali
0
6
0
0
L
5
4
2
1.5
W
Poseidon
MONK6921
Poseidon
1
5
4
0.6
W
Bakasura
PsychoTurbo
Bakasura
4
3
1
1.5
W
Cthulhu
REDMANZ
Cthulhu
9
5
4
2.2
L
Baron Samedi
Zugzwang2388
Baron Samedi
5
4
8
2.25
W
King Arthur
zeeacks
King Arthur
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
53,658
75,181
Taken
75,397
41,464
Mitigated
50,135
24,391
Healing
20,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ConstantGold994
Danzaburou
16,499
9,187
0
3,308
15,000
6,156
843
10,341
4,502
0
53,240
L
Osiris
ENV187
Osiris
3,114
1,969
0
429
13,107
9,818
0
1,933
10,694
0
28,820
W
8,297
1,399
968
2,854
12,752
6,661
675
6,182
6,545
49,091
0
L
Kali
1,853
1,116
0
4,878
15,502
5,618
0
3,056
12,245
0
39,684
L
9,851
4,283
1,234
4,757
12,557
4,878
253
5,428
6,732
50,597
0
W
Poseidon
MONK6921
Poseidon
10,444
1,015
0
59
9,453
4,317
330
4,092
5,361
65,269
0
W
Bakasura
PsychoTurbo
Bakasura
5,837
4,341
0
3,393
14,628
6,336
783
3,170
11,433
0
58,936
W
Cthulhu
REDMANZ
Cthulhu
12,175
1,043
997
5,454
20,498
14,299
242
7,031
13,467
30,880
0
L
Baron Samedi
Zugzwang2388
Baron Samedi
15,537
1,744
2,196
7,589
19,015
14,994
434
9,580
8,923
49,357
0
W
King Arthur
zeeacks
King Arthur
16,905
1,078
0
6,539
18,066
18,522
396
4,913
12,742
0
57,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
50,439
374
Minions Killed
415
0
Camps Cleared
0
1,825,961
Distance Traveled
1,934,556
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,122
482
78
4
0
360,558
2
L
Osiris
8,307
396
67
3
0
333,886
1
W
Ra
8,999
429
97
5
0
355,210
5
L
Kali
7,790
371
78
4
0
423,364
0
L
Olorun
9,357
446
98
5
0
354,904
6
W
Poseidon
9,645
459
103
5
0
295,337
2
W
Bakasura
9,899
471
93
4
0
445,629
0
W
Cthulhu
10,441
497
27
1
0
401,705
0
L
Baron Samedi
9,973
475
53
3
0
353,249
4
W
King Arthur
11,455
545
95
5
0
436,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role