Player Matchup

Cthulhu
Cthulhu
ChrisHaus
Cthulhu
Level 28
God Stats
7W - 1L
1,819 SR
Queue Stats
26W - 25L
1,434 Elo+
Solo
Nemesis
Nemesis
Decryptz
Nemesis
Level 27
God Stats
17W - 10L
1,585 SR
Queue Stats
283W - 304L
1,376 Elo+
Party 3
Cupid
Cupid
LFortified
Cupid
Level 26
God Stats
17W - 20L
1,296 SR
Queue Stats
110W - 130L
1,432 Elo+
Party 3
Discordia
Discordia
gunnabonya
Discordia
Level 25
God Stats
7W - 6L
1,565 SR
Queue Stats
141W - 149L
1,393 Elo+
Solo
Vamana
Vamana
ottripa
Vamana
Level 24
God Stats
28W - 19L
1,525 SR
Queue Stats
51W - 66L
1,348 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,397 Elo+

VS

Team Averages
Level 11
1,502 SR
1,336 Elo+
Merlin
Merlin
MysterySHADOW666
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,322 Elo+
Party 1
Loki
Loki
Sonbergson7
Loki
Level 17
God Stats
25W - 30L
1,440 SR
Queue Stats
67W - 95L
1,340 Elo+
Party 1
Nemesis
Nemesis
Teylania2
Nemesis
Level 14
God Stats
11W - 18L
1,463 SR
Queue Stats
11W - 24L
1,297 Elo+
Party 2
Athena
Athena
Urbane-level2
Athena
Level 7
God Stats
2W - 2L
1,609 SR
Queue Stats
7W - 11L
1,413 Elo+
Party 2
Heimdallr
Heimdallr
sheluvpajo
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChrisHaus
Cthulhu
9
5 / 2 / 5
6,370
637
3,758
6,665
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Decryptz
Nemesis
11
4 / 0 / 3
6,482
648
3,232
6,392
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
11
7 / 0 / 5
6,482
648
11,005
4,984
1,459
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
gunnabonya
Discordia
12
7 / 2 / 2
7,017
702
4,577
3,048
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
ottripa
Vamana
9
1 / 2 / 3
5,133
513
2,265
6,386
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
4,638
464
2,005
5,827
1,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 3 / 1
5,186
519
2,063
4,731
1,229
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Teylania2
Nemesis
6
1 / 6 / 0
4,398
440
1,208
7,915
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 1
4,644
464
1,596
11,819
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
sheluvpajo
Heimdallr
10
2 / 2 / 1
5,909
591
4,445
5,447
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
24
Kills
6
6
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChrisHaus
Cthulhu
5
2
5
3.75
W
Nemesis
Decryptz
Nemesis
4
0
3
5.5
W
Cupid
7
0
5
9.5
L
1
7
1
0.21
L
2
3
1
0.83
L
Nemesis
Teylania2
Nemesis
1
6
0
0.17
L
0
6
1
0.08
W
Discordia
gunnabonya
Discordia
7
2
2
4
W
Vamana
ottripa
Vamana
1
2
3
1.25
L
Heimdallr
sheluvpajo
Heimdallr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
11,317
27,475
Taken
35,739
10,476
Mitigated
11,389
8,588
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChrisHaus
Cthulhu
3,758
1,040
93
1,281
6,665
3,024
824
989
5,676
19,798
0
W
Nemesis
Decryptz
Nemesis
3,232
1,993
0
1,682
6,392
1,881
97
674
5,718
0
31,394
W
Cupid
11,005
6,602
282
3,139
4,984
1,459
1,501
1,327
3,657
0
25,605
L
2,005
427
0
59
5,827
1,470
0
1,506
4,020
10,769
0
L
2,063
465
0
735
4,731
1,229
0
721
3,970
0
17,510
L
Nemesis
Teylania2
Nemesis
1,208
392
87
1,605
7,915
1,790
0
1,207
6,708
0
10,319
L
1,596
922
345
2,061
11,819
4,799
0
2,249
9,508
12,034
0
W
Discordia
gunnabonya
Discordia
4,577
665
0
735
3,048
843
1,107
359
2,689
29,109
0
W
Vamana
ottripa
Vamana
2,265
984
0
1,376
6,386
3,269
871
252
6,134
0
17,468
L
Heimdallr
sheluvpajo
Heimdallr
4,445
2,281
0
2,051
5,447
2,101
634
2,273
2,998
0
26,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
24,775
210
Minions Killed
145
0
Camps Cleared
0
928,624
Distance Traveled
796,638
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,370
637
31
3
0
205,198
3
W
Nemesis
6,482
648
65
7
0
207,081
2
W
Cupid
6,482
648
34
3
0
147,607
2
L
Merlin
4,638
464
16
2
0
177,446
1
L
Loki
5,186
519
43
4
0
149,141
0
L
Nemesis
4,398
440
16
2
0
150,822
0
L
Athena
4,644
464
14
1
0
182,162
0
W
Discordia
7,017
702
63
6
0
188,368
0
W
Vamana
5,133
513
17
2
0
180,370
0
L
Heimdallr
5,909
591
56
6
0
137,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role