Player Matchup

Bellona
Bellona
Fluitz
Bellona
Level 18
God Stats
0W - 3L
1,225 SR
Queue Stats
10W - 16L
1,454 Elo+
Party 4
Loki
Loki
JCM2101
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,407 Elo+
Party 3
Chang'e
Chang'e
NFBeta
Chang'e
Level 27
God Stats
3W - 2L
1,816 SR
Queue Stats
10W - 14L
1,539 Elo+
Party 4
Xbalanque
Xbalanque
loeCritChance
Xbalanque
Level 24
God Stats
9W - 13L
1,533 SR
Queue Stats
391W - 445L
1,409 Elo+
Solo
Jormungandr
Jormungandr
shotgundilly
Jormungandr
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 15L
1,300 Elo+
Party 3
Team Averages
Level 18
1,515 SR
1,422 Elo+

VS

Team Averages
Level 18
1,538 SR
1,386 Elo+
Izanami
Izanami
AlmightyVask
Izanami
Level 20
God Stats
11W - 7L
1,605 SR
Queue Stats
80W - 73L
1,415 Elo+
Solo
Ares
Ares
DingleAllTheWay
Ares
Level 28
God Stats
22W - 17L
1,707 SR
Queue Stats
125W - 139L
1,423 Elo+
Party 2
Chernobog
Chernobog
PvtSqueeze
Chernobog
Level 28
God Stats
35W - 28L
1,601 SR
Queue Stats
131W - 144L
1,433 Elo+
Party 2
Sol
Sol
RupeequR
Sol
Level 10
God Stats
95W - 73L
1,496 SR
Queue Stats
174W - 143L
1,399 Elo+
Party 1
Yemoja
Yemoja
TokyoTaran
Yemoja
Level 3
God Stats
10W - 8L
1,279 SR
Queue Stats
13W - 16L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fluitz
Bellona
8
0 / 2 / 5
5,378
448
3,801
8,254
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
JCM2101
Loki
7
0 / 4 / 2
5,000
417
786
5,299
1,600
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NFBeta
Chang'e
11
6 / 6 / 3
7,015
585
9,852
11,017
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
loeCritChance
Xbalanque
10
6 / 6 / 0
6,632
553
4,900
9,121
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
shotgundilly
Jormungandr
8
1 / 2 / 4
5,733
478
2,828
8,458
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlmightyVask
Izanami
9
3 / 2 / 3
5,852
488
3,830
7,682
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 9
5,969
497
4,112
9,244
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
PvtSqueeze
Chernobog
11
9 / 2 / 4
7,672
639
11,954
7,310
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 2 / 3
7,350
613
7,593
7,350
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
TokyoTaran
Yemoja
10
0 / 3 / 7
6,322
527
2,530
5,156
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
18
20
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlmightyVask
Izanami
3
2
3
2.25
W
0
4
9
1.13
L
Bellona
Fluitz
Bellona
0
2
5
1.25
L
Loki
JCM2101
Loki
0
4
2
0.25
L
Chang'e
NFBeta
Chang'e
6
6
3
1.25
W
Chernobog
PvtSqueeze
Chernobog
9
2
4
5.5
W
6
2
3
3.75
W
Yemoja
TokyoTaran
Yemoja
0
3
7
1.17
L
Xbalanque
loeCritChance
Xbalanque
6
6
0
1
L
Jormungandr
shotgundilly
Jormungandr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
30,019
42,149
Taken
36,742
17,074
Mitigated
15,612
7,075
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlmightyVask
Izanami
3,830
2,431
0
4,100
7,682
2,164
128
1,458
6,133
0
24,049
W
4,112
386
178
853
9,244
6,040
770
4,310
4,556
9,461
0
L
Bellona
Fluitz
Bellona
3,801
942
0
1,389
8,254
5,486
204
2,254
5,920
0
16,531
L
Loki
JCM2101
Loki
786
208
0
0
5,299
1,600
0
160
5,139
0
15,273
L
Chang'e
NFBeta
Chang'e
9,852
608
592
2,632
11,017
3,861
0
6,105
4,578
30,290
0
W
Chernobog
PvtSqueeze
Chernobog
11,954
7,569
0
2,896
7,310
3,136
1,498
1,921
5,231
0
37,958
W
7,593
2,475
0
2,589
7,350
2,067
1,274
2,893
4,334
38,852
0
W
Yemoja
TokyoTaran
Yemoja
2,530
595
415
830
5,156
2,205
674
1,488
3,608
16,170
0
L
Xbalanque
loeCritChance
Xbalanque
4,900
2,856
0
2,005
9,121
2,434
0
2,823
6,206
0
19,004
L
Jormungandr
shotgundilly
Jormungandr
2,828
700
0
457
8,458
3,693
0
2,357
6,071
17,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
33,165
186
Minions Killed
207
0
Camps Cleared
0
1,062,196
Distance Traveled
1,125,951
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,852
488
43
4
0
216,972
1
W
Ares
5,969
497
15
1
0
225,815
1
L
Bellona
5,378
448
33
3
0
221,317
2
L
Loki
5,000
417
35
3
0
196,294
1
L
Chang'e
7,015
585
52
4
0
208,604
0
W
Chernobog
7,672
639
59
5
0
213,822
0
W
Sol
7,350
613
71
6
0
229,372
0
W
Yemoja
6,322
527
19
2
0
239,970
0
L
Xbalanque
6,632
553
34
3
0
216,089
1
L
Jormungandr
5,733
478
32
3
0
219,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role