Player Matchup

Yemoja
Yemoja
CircularJack
Yemoja
Level 27
God Stats
21W - 14L
1,663 SR
Queue Stats
41W - 37L
1,509 Elo+
Solo
Apollo
Apollo
HeGotBlink
Apollo
Level 27
God Stats
6W - 2L
1,694 SR
Queue Stats
107W - 67L
1,701 Elo+
Party 2
Guan Yu
Guan Yu
SloPPyToPPy3977
Guan Yu
Level 17
God Stats
2W - 1L
1,445 SR
Queue Stats
42W - 32L
1,802 Elo+
Party 2
Nemesis
Nemesis
True3lood
Nemesis
Level 29
God Stats
38W - 37L
1,615 SR
Queue Stats
186W - 168L
1,704 Elo+
Solo
Merlin
Merlin
triumphcard2
Merlin
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
27W - 11L
1,871 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,718 Elo+

VS

Team Averages
Level 24
1,616 SR
1,602 Elo+
King Arthur
King Arthur
ConjurationNite
King Arthur
Level 27
God Stats
2W - 11L
1,301 SR
Queue Stats
49W - 56L
1,522 Elo+
Party 1
Poseidon
Poseidon
Cthuwhu
Poseidon
Level 10
God Stats
8W - 13L
1,878 SR
Queue Stats
354W - 400L
1,581 Elo+
Party 1
Artemis
Artemis
Yemmm
Artemis
Level 28
God Stats
4W - 2L
2,074 SR
Queue Stats
603W - 275L
1,922 Elo+
Solo
Cabrakan
Cabrakan
graveyardshift7
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,410 Elo+
Solo
Fenrir
Fenrir
lnsanePlays
Fenrir
Level 27
God Stats
0W - 2L
1,329 SR
Queue Stats
22W - 20L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 3
5,014
501
2,839
4,612
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
HeGotBlink
Apollo
10
0 / 2 / 2
5,525
553
1,244
5,874
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
5,590
559
2,453
3,825
2,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
True3lood
Nemesis
11
3 / 1 / 1
6,892
689
2,805
6,968
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
11
4 / 0 / 1
6,549
655
4,008
3,231
1,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConjurationNite
King Arthur
1
0 / 1 / 0
3,453
345
0
687
158
Poseidon
Cthuwhu
Poseidon
10
2 / 2 / 1
5,319
532
2,357
3,516
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Yemmm
Artemis
9
2 / 2 / 0
5,252
525
4,209
6,811
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
9
1 / 2 / 4
5,268
527
3,680
6,706
3,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
9
0 / 0 / 3
5,377
538
1,915
6,022
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
5
5
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
3
0.75
L
King Arthur
ConjurationNite
King Arthur
0
1
0
0
L
Poseidon
Cthuwhu
Poseidon
2
2
1
1.25
W
Apollo
HeGotBlink
Apollo
0
2
2
0.5
W
0
0
3
1.5
W
Nemesis
True3lood
Nemesis
3
1
1
3.5
L
Artemis
Yemmm
Artemis
2
2
0
1
L
Cabrakan
1
2
4
1.5
L
Fenrir
0
0
3
1.5
W
Merlin
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
12,161
24,510
Taken
23,742
9,553
Mitigated
8,088
8,554
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,839
234
418
1,351
4,612
1,704
407
1,713
2,893
9,926
0
L
King Arthur
ConjurationNite
King Arthur
0
0
0
0
687
158
0
0
687
0
0
L
Poseidon
Cthuwhu
Poseidon
2,357
287
0
250
3,516
967
0
1,158
2,358
25,461
0
W
Apollo
HeGotBlink
Apollo
1,244
580
0
1,485
5,874
1,634
735
1,605
4,229
0
35,595
W
2,453
152
147
1,098
3,825
2,953
0
730
3,095
0
26,405
W
Nemesis
True3lood
Nemesis
2,805
1,272
0
3,162
6,968
2,190
1,568
1,051
5,849
0
36,348
L
Artemis
Yemmm
Artemis
4,209
2,557
0
2,986
6,811
1,965
22
1,264
5,547
0
25,411
L
Cabrakan
3,680
633
0
1,070
6,706
3,014
0
2,231
4,475
17,531
0
L
Fenrir
1,915
361
0
3,158
6,022
1,984
0
2,194
3,828
0
24,433
W
Merlin
4,008
80
0
893
3,231
1,072
0
728
2,407
38,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
24,669
313
Minions Killed
206
0
Camps Cleared
0
973,206
Distance Traveled
795,872
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,014
501
22
2
0
201,430
4
L
King Arthur
3,453
345
0
0
0
13,991
0
L
Poseidon
5,319
532
46
5
0
192,020
3
W
Apollo
5,525
553
79
8
0
185,758
1
W
Guan Yu
5,590
559
52
5
0
190,942
0
W
Nemesis
6,892
689
88
9
0
206,883
1
L
Artemis
5,252
525
64
6
0
158,022
3
L
Cabrakan
5,268
527
30
3
0
213,422
2
L
Fenrir
5,377
538
66
7
0
218,417
3
W
Merlin
6,549
655
72
7
0
188,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role