Player Matchup

Kuzenbo
Kuzenbo
NoahMeh
Kuzenbo
Level 21
God Stats
16W - 12L
1,589 SR
Queue Stats
17W - 13L
1,557 Elo+
Party 1
Fafnir
Fafnir
Paper Pate
Fafnir
Level 43
God Stats
9W - 8L
1,462 SR
Queue Stats
75W - 81L
1,571 Elo+
Party 1
Izanami
Izanami
dean130
Izanami
Level 89
God Stats
7W - 4L
1,534 SR
Queue Stats
35W - 33L
1,632 Elo+
Party 1
Team Averages
Level 51
1,528 SR
1,587 Elo+

VS

Team Averages
Level 46
1,637 SR
1,478 Elo+
Tiamat
Tiamat
IRain NA
Tiamat
Level 106
God Stats
6W - 5L
1,652 SR
Queue Stats
202W - 196L
1,554 Elo+
Party 2
Vamana
Vamana
JaBBaWoCkEE 689
Vamana
Level 25
God Stats
9W - 9L
1,471 SR
Queue Stats
140W - 160L
1,454 Elo+
Party 2
Izanami
Izanami
MJD104
Izanami
Level 7
God Stats
59W - 82L
1,788 SR
Queue Stats
285W - 439L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NoahMeh
Kuzenbo
14
0 / 4 / 6
12,130
527
6,518
26,828
44,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Paper Pate
Fafnir
14
0 / 8 / 6
12,773
555
10,010
22,872
15,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
dean130
Izanami
20
8 / 3 / 0
15,437
671
22,892
25,440
12,958
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IRain NA
Tiamat
19
7 / 1 / 6
14,896
648
29,020
14,732
14,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 9
15,414
670
11,324
24,831
27,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
MJD104
Izanami
19
6 / 6 / 5
14,328
623
24,857
15,771
6,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
15
15
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
IRain NA
Tiamat
7
1
6
10
W
2
1
9
6.5
W
Izanami
MJD104
Izanami
6
6
5
1.42
L
Kuzenbo
NoahMeh
Kuzenbo
0
4
6
0.75
L
Fafnir
Paper Pate
Fafnir
0
8
6
0.38
L
Izanami
dean130
Izanami
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
65,201
75,140
Taken
55,334
72,826
Mitigated
48,609
16,320
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
IRain NA
Tiamat
29,020
1,912
0
8,913
14,732
14,172
430
5,429
9,303
107,940
0
W
11,324
6,358
0
5,940
24,831
27,948
653
6,935
17,896
463
63,535
W
Izanami
MJD104
Izanami
24,857
15,996
0
614
15,771
6,489
2,059
5,127
10,644
0
84,838
L
Kuzenbo
NoahMeh
Kuzenbo
6,518
2,489
0
460
26,828
44,367
110
8,445
18,383
20,737
0
L
Fafnir
Paper Pate
Fafnir
10,010
1,420
0
6,063
22,872
15,501
0
11,493
11,379
27,216
0
L
Izanami
dean130
Izanami
22,892
14,310
0
9,797
25,440
12,958
3,383
9,450
15,990
0
123,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
44,638
236
Minions Killed
302
0
Camps Cleared
0
1,178,578
Distance Traveled
1,206,393
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,896
648
122
5
0
417,101
2
W
Vamana
15,414
670
62
3
0
440,935
1
W
Izanami
14,328
623
118
5
0
348,357
0
L
Kuzenbo
12,130
527
24
1
0
435,265
4
L
Fafnir
12,773
555
25
1
0
340,359
0
L
Izanami
15,437
671
187
8
0
402,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role