Player Matchup

Aphrodite
Aphrodite
CrimsonKanai
Aphrodite
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 137L
1,423 Elo+
Party 1
Camazotz
Camazotz
DeBo__203
Camazotz
Level 124
God Stats
7W - 6L
1,644 SR
Queue Stats
766W - 644L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
Marty_McGoat
Nu Wa
Level 44
God Stats
7W - 14L
1,345 SR
Queue Stats
467W - 392L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
RMATrauma
Danzaburou
Level 135
God Stats
14W - 10L
1,658 SR
Queue Stats
711W - 584L
1,630 Elo+
Party 2
Tiamat
Tiamat
Ray_Nara
Tiamat
Level 36
God Stats
0W - 2L
1,257 SR
Queue Stats
21W - 30L
1,405 Elo+
Party 1
Team Averages
Level 81
1,481 SR
1,509 Elo+

VS

Team Averages
Level 63
1,819 SR
1,763 Elo+
Apollo
Apollo
ChaosxAssassin24
Apollo
Level 127
God Stats
8W - 2L
1,866 SR
Queue Stats
27W - 3L
1,940 Elo+
Party 3
Cerberus
Cerberus
LeafySign840380
Cerberus
Level 30
God Stats
9W - 0L
2,158 SR
Queue Stats
27W - 3L
1,943 Elo+
Party 3
Kukulkan
Kukulkan
Steelfan243
Kukulkan
Level 29
God Stats
23W - 15L
1,592 SR
Queue Stats
47W - 44L
1,486 Elo+
Party 4
Mercury
Mercury
ZK iron
Mercury
Level 105
God Stats
12W - 10L
1,620 SR
Queue Stats
54W - 45L
1,516 Elo+
Party 4
Osiris
Osiris
oddak-
Osiris
Level 24
God Stats
1W - 1L
1,857 SR
Queue Stats
36W - 4L
1,931 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrimsonKanai
Aphrodite
12
1 / 4 / 5
8,489
447
4,329
9,010
6,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
DeBo__203
Camazotz
15
2 / 4 / 1
8,909
469
7,040
18,205
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 3
9,208
485
10,248
8,929
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
RMATrauma
Danzaburou
16
6 / 4 / 1
10,414
548
12,989
16,825
9,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Ray_Nara
Tiamat
12
0 / 6 / 0
7,603
400
2,556
9,067
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 2
11,285
594
6,319
15,064
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
1 / 3 / 6
9,673
509
6,877
16,613
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Steelfan243
Kukulkan
15
3 / 3 / 6
10,170
535
6,768
8,833
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ZK iron
Mercury
19
7 / 0 / 1
11,413
601
10,461
12,080
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
oddak-
Osiris
20
10 / 0 / 5
12,915
680
13,393
21,958
16,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
22
22
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
Aphrodite
CrimsonKanai
Aphrodite
1
4
5
0.88
L
Camazotz
DeBo__203
Camazotz
2
4
1
0.63
W
Cerberus
1
3
6
1.33
L
1
4
3
0.63
L
Danzaburou
RMATrauma
Danzaburou
6
4
1
1.63
L
Tiamat
Ray_Nara
Tiamat
0
6
0
0
W
Kukulkan
Steelfan243
Kukulkan
3
3
6
2
W
Mercury
ZK iron
Mercury
7
0
1
7.5
W
Osiris
oddak-
Osiris
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,162
Damage
43,818
62,036
Taken
74,548
29,691
Mitigated
40,642
22,277
Healing
34,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,319
4,823
0
9,111
15,064
5,333
1,044
1,787
13,177
0
91,210
L
Aphrodite
CrimsonKanai
Aphrodite
4,329
1,324
3,142
2,635
9,010
6,358
0
3,953
5,057
15,301
0
L
Camazotz
DeBo__203
Camazotz
7,040
1,077
0
8,495
18,205
7,076
0
2,908
15,297
0
63,230
W
Cerberus
6,877
136
0
6,063
16,613
10,929
163
4,199
12,098
34,732
0
L
10,248
1,888
0
585
8,929
2,895
0
3,990
4,939
59,436
0
L
Danzaburou
RMATrauma
Danzaburou
12,989
6,521
0
6,737
16,825
9,279
288
2,443
14,382
0
82,533
L
Tiamat
Ray_Nara
Tiamat
2,556
780
0
683
9,067
4,083
0
351
8,716
29,403
0
W
Kukulkan
Steelfan243
Kukulkan
6,768
612
0
0
8,833
3,023
1,960
3,019
5,554
49,099
0
W
Mercury
ZK iron
Mercury
10,461
3,807
0
4,274
12,080
4,611
0
2,480
9,472
0
92,161
W
Osiris
oddak-
Osiris
13,393
4,838
0
15,133
21,958
16,746
109
4,701
16,796
0
115,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
55,456
476
Minions Killed
658
0
Camps Cleared
0
1,753,166
Distance Traveled
1,948,799
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,285
594
175
9
0
336,770
2
L
Aphrodite
8,489
447
32
2
0
352,307
4
L
Camazotz
8,909
469
111
6
0
395,456
5
W
Cerberus
9,673
509
65
3
0
381,872
6
L
Nu Wa
9,208
485
121
6
0
347,606
5
L
Danzaburou
10,414
548
140
7
0
320,169
1
L
Tiamat
7,603
400
72
4
0
337,628
1
W
Kukulkan
10,170
535
104
5
0
380,017
5
W
Mercury
11,413
601
125
7
0
459,687
2
W
Osiris
12,915
680
189
10
0
390,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role